Player Matchup

Scylla
Scylla
Archon2657
Scylla
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,499 Elo+
Party 1
Cerberus
Cerberus
Shadowsabr
Cerberus
Level 126
God Stats
6W - 5L
1,614 SR
Queue Stats
167W - 174L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
swimsniper45
Danzaburou
Level 108
God Stats
2W - 0L
1,830 SR
Queue Stats
21W - 22L
1,590 Elo+
Party 1
Team Averages
Level 126
1,648 SR
1,596 Elo+

VS

Team Averages
Level 74
1,572 SR
1,707 Elo+
Odin
Odin
A15Stars
Odin
Level 66
God Stats
6W - 3L
1,868 SR
Queue Stats
93W - 81L
1,908 Elo+
Party 2
Vulcan
Vulcan
Dan_The_Ok_Man
Vulcan
Level 68
God Stats
5W - 6L
1,515 SR
Queue Stats
162W - 149L
1,603 Elo+
Party 2
Hera
Hera
Gilly543
Hera
Level 88
God Stats
0W - 3L
1,334 SR
Queue Stats
84W - 107L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archon2657
Scylla
16
4 / 1 / 14
12,122
713
14,670
7,845
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Shadowsabr
Cerberus
16
11 / 5 / 6
13,783
811
12,094
20,496
20,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
swimsniper45
Danzaburou
15
3 / 2 / 11
11,791
694
7,382
9,794
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 4 / 2
10,694
629
8,502
15,914
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 10 / 5
10,098
594
9,364
12,136
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
17
4 / 4 / 1
12,268
722
9,935
12,043
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
7
8
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
3
4
2
1
W
Scylla
Archon2657
Scylla
4
1
14
11
L
0
10
5
0.25
L
Hera
4
4
1
1.13
W
Cerberus
Shadowsabr
Cerberus
11
5
6
2.8
W
Danzaburou
swimsniper45
Danzaburou
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
27,801
38,135
Taken
40,093
27,657
Mitigated
12,438
12,311
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,502
1,688
559
4,758
15,914
6,079
161
10,562
5,352
0
33,769
W
Scylla
Archon2657
Scylla
14,670
475
0
4,075
7,845
3,144
1,416
3,738
3,879
69,492
0
L
9,364
2,760
0
232
12,136
3,156
150
7,716
4,420
34,522
0
L
Hera
9,935
1,707
0
2,197
12,043
3,203
846
8,564
3,479
74,850
0
W
Cerberus
Shadowsabr
Cerberus
12,094
420
0
6,239
20,496
20,220
488
10,458
9,013
35,270
0
W
Danzaburou
swimsniper45
Danzaburou
7,382
2,056
0
1,997
9,794
4,293
1,283
4,445
5,133
0
60,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
33,060
237
Minions Killed
216
0
Camps Cleared
0
882,996
Distance Traveled
894,091
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,694
629
41
2
0
334,736
1
W
Scylla
12,122
713
103
6
0
304,225
3
L
Vulcan
10,098
594
39
2
0
263,636
1
L
Hera
12,268
722
136
8
0
295,719
3
W
Cerberus
13,783
811
45
3
0
296,868
2
W
Danzaburou
11,791
694
89
5
0
281,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role