Player Matchup

Chaac
Chaac
BeastyBoy
Chaac
Level 103
God Stats
3W - 1L
1,854 SR
Queue Stats
4W - 1L
1,850 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dino172
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Odeko
Ah Puch
Level 18
God Stats
1W - 0L
1,166 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo
Bellona
Bellona
Tyronehas8kids
Bellona
Level 23
God Stats
56W - 52L
1,464 SR
Queue Stats
168W - 172L
1,475 Elo+
Solo
Neith
Neith
backwoodwarrior
Neith
Level 6
God Stats
3W - 3L
1,567 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Team Averages
Level 33
1,510 SR
1,481 Elo+

VS

Team Averages
Level 24
1,527 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
ButtSllutt
Tsukuyomi
Level 18
God Stats
19W - 21L
1,361 SR
Queue Stats
52W - 47L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Davehasnohair
Danzaburou
Level 28
God Stats
4W - 5L
1,802 SR
Queue Stats
62W - 87L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
NoobDude986
Baron Samedi
Level 28
God Stats
0W - 4L
1,470 SR
Queue Stats
137W - 144L
1,466 Elo+
Solo
Neith
Neith
XDuplexX
Neith
Level 23
God Stats
12W - 12L
1,427 SR
Queue Stats
93W - 82L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
jisanos
Sun Wukong
Level 23
God Stats
10W - 6L
1,576 SR
Queue Stats
68W - 58L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeastyBoy
Chaac
10
2 / 1 / 1
5,701
518
4,217
9,459
4,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Dino172
Tsukuyomi
11
2 / 1 / 3
6,378
580
4,676
6,809
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Odeko
Ah Puch
11
3 / 0 / 2
6,487
590
5,054
1,618
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 0
6,117
556
3,794
5,024
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,855
441
3,137
4,711
1,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ButtSllutt
Tsukuyomi
9
1 / 4 / 1
5,655
514
3,809
8,758
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Davehasnohair
Danzaburou
10
0 / 3 / 0
6,012
547
556
6,762
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
NoobDude986
Baron Samedi
10
3 / 0 / 0
6,511
592
3,140
8,010
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
XDuplexX
Neith
1
0 / 0 / 0
2,046
186
0
0
0
Sun Wukong
jisanos
Sun Wukong
10
0 / 2 / 0
5,753
523
4,762
8,287
4,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
4
4
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
BeastyBoy
Chaac
2
1
1
2.5
L
Tsukuyomi
ButtSllutt
Tsukuyomi
1
4
1
0.38
L
Danzaburou
Davehasnohair
Danzaburou
0
3
0
0
W
Tsukuyomi
Dino172
Tsukuyomi
2
1
3
3.5
L
Baron Samedi
NoobDude986
Baron Samedi
3
0
0
3
W
Ah Puch
Odeko
Ah Puch
3
0
2
4
W
2
0
0
2
L
Neith
XDuplexX
Neith
0
0
0
0
W
0
2
2
0.5
L
Sun Wukong
jisanos
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
12,267
27,621
Taken
31,817
11,253
Mitigated
12,053
13,489
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BeastyBoy
Chaac
4,217
1,412
294
6,014
9,459
4,719
0
2,122
7,337
0
23,524
L
Tsukuyomi
ButtSllutt
Tsukuyomi
3,809
918
0
2,343
8,758
2,583
0
1,046
7,687
0
33,604
L
Danzaburou
Davehasnohair
Danzaburou
556
92
0
1,674
6,762
2,281
736
3,284
3,453
0
31,468
W
Tsukuyomi
Dino172
Tsukuyomi
4,676
1,757
0
3,524
6,809
2,107
346
0
6,809
0
29,948
L
Baron Samedi
NoobDude986
Baron Samedi
3,140
151
156
4,630
8,010
2,912
0
724
7,136
21,807
0
W
Ah Puch
Odeko
Ah Puch
5,054
352
0
123
1,618
351
168
0
1,618
33,783
0
W
3,794
977
0
1,900
5,024
2,764
1,234
0
5,024
0
24,983
L
Neith
XDuplexX
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,137
1,682
0
1,634
4,711
1,312
0
1,018
3,693
0
14,925
L
Sun Wukong
jisanos
Sun Wukong
4,762
806
0
2,128
8,287
4,277
0
0
8,287
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
25,977
266
Minions Killed
248
0
Camps Cleared
0
1,017,128
Distance Traveled
739,674
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,701
518
39
4
0
226,358
0
L
Tsukuyomi
5,655
514
62
6
0
233,460
0
L
Danzaburou
6,012
547
80
7
0
153,858
1
W
Tsukuyomi
6,378
580
63
6
0
198,533
1
L
Baron Samedi
6,511
592
40
4
0
171,947
2
W
Ah Puch
6,487
590
72
7
0
232,950
5
W
Bellona
6,117
556
57
5
0
194,537
0
L
Neith
2,046
186
0
0
0
0
0
W
Neith
4,855
441
35
3
0
164,750
0
L
Sun Wukong
5,753
523
66
6
0
180,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role