Player Matchup

Anhur
Anhur
Jusarhe-
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,763 Elo+
Solo
Ymir
Ymir
She18nDogyrs
Ymir
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
441W - 403L
1,492 Elo+
Solo
Chang'e
Chang'e
Xenhr
Chang'e
Level 87
God Stats
149W - 108L
1,599 SR
Queue Stats
432W - 424L
1,542 Elo+
Party 2
Vamana
Vamana
bAiLaDoR-99
Vamana
Level 27
God Stats
8W - 5L
1,448 SR
Queue Stats
633W - 564L
1,536 Elo+
Solo
Loki
Loki
corsal33
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 2
Team Averages
Level 34
1,510 SR
1,496 Elo+

VS

Team Averages
Level 11
1,316 SR
1,398 Elo+
Hachiman
Hachiman
Black_Spectre115
Hachiman
Level 12
God Stats
4W - 2L
1,494 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Crack4Salee
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,200 Elo+
Solo
Khepri
Khepri
Shocky_Shocky14
Khepri
Level 7
God Stats
0W - 3L
1,228 SR
Queue Stats
4W - 9L
1,367 Elo+
Solo
Bakasura
Bakasura
ZOMBER_P
Bakasura
Level 29
God Stats
4W - 4L
1,128 SR
Queue Stats
11W - 15L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
kevincrash_U
Amaterasu
Level 6
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jusarhe-
Anhur
19
12 / 1 / 7
13,298
554
17,627
13,505
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 15
12,863
536
6,467
18,229
24,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Xenhr
Chang'e
20
16 / 1 / 11
14,740
614
23,696
15,019
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
20
6 / 1 / 17
13,688
570
20,034
21,618
16,261
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
17
1 / 2 / 16
11,346
473
3,575
10,781
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,596
358
5,026
17,065
4,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Crack4Salee
Guan Yu
14
1 / 13 / 1
9,364
390
6,286
20,099
15,182
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 7 / 4
8,053
336
1,873
14,139
12,425
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
ZOMBER_P
Bakasura
17
4 / 7 / 1
11,330
472
11,377
22,418
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
kevincrash_U
Amaterasu
12
1 / 8 / 1
8,305
346
2,546
19,559
17,208
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
16
41
Kills
7
7
Deaths
41
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Guan Yu
Crack4Salee
Guan Yu
1
13
1
0.12
W
Anhur
Jusarhe-
Anhur
12
1
7
15.5
W
6
2
15
6.75
L
0
7
4
0.29
W
Chang'e
Xenhr
Chang'e
16
1
11
21.5
L
Bakasura
ZOMBER_P
Bakasura
4
7
1
0.64
W
Vamana
6
1
17
14.5
W
Loki
1
2
16
4.5
L
Amaterasu
kevincrash_U
Amaterasu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,399
Damage
27,108
79,152
Taken
93,280
59,683
Mitigated
58,581
33,626
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
3,799
0
3,089
17,065
4,729
428
4,370
12,607
0
40,199
L
Guan Yu
Crack4Salee
Guan Yu
6,286
2,446
336
937
20,099
15,182
488
8,967
10,738
0
37,503
W
Anhur
Jusarhe-
Anhur
17,627
8,497
0
1,080
13,505
8,328
3,211
117
13,216
0
109,500
W
6,467
1,220
0
3,742
18,229
24,955
398
292
17,544
44,127
0
L
1,873
244
0
207
14,139
12,425
104
4,973
9,036
16,021
0
W
Chang'e
Xenhr
Chang'e
23,696
3,081
8,811
10,815
15,019
6,485
4,054
451
14,171
129,350
0
L
Bakasura
ZOMBER_P
Bakasura
11,377
6,935
0
5,045
22,418
9,037
654
6,623
15,549
0
51,571
W
Vamana
20,034
11,114
0
6,838
21,618
16,261
3,381
1,373
17,076
0
99,262
W
Loki
3,575
990
0
2,340
10,781
3,654
437
734
7,901
0
28,545
L
Amaterasu
kevincrash_U
Amaterasu
2,546
441
0
574
19,559
17,208
66
4,330
15,187
0
20,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,935
Gold Earned
45,648
579
Minions Killed
313
0
Camps Cleared
0
2,295,451
Distance Traveled
1,971,400
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,596
358
64
3
0
401,894
0
L
Guan Yu
9,364
390
81
3
0
372,778
3
W
Anhur
13,298
554
111
5
0
408,651
2
W
Ymir
12,863
536
57
2
0
414,312
0
L
Khepri
8,053
336
24
1
0
368,055
1
W
Chang'e
14,740
614
216
9
0
466,791
1
L
Bakasura
11,330
472
122
5
0
450,330
4
W
Vamana
13,688
570
140
6
0
473,084
3
W
Loki
11,346
473
55
2
0
532,613
0
L
Amaterasu
8,305
346
22
1
0
378,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role