Player Matchup

Horus
Horus
Sanguinus JCS
Horus
Level 109
God Stats
8W - 3L
1,684 SR
Queue Stats
28W - 26L
1,444 Elo+
Solo
Apollo
Apollo
VanGog88
Apollo
Level 137
God Stats
1W - 1L
1,251 SR
Queue Stats
60W - 70L
1,289 Elo+
Solo
Ymir
Ymir
nedbosque
Ymir
Level 19
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 2L
1,245 Elo+
Party 2
Thanatos
Thanatos
solosoler02
Thanatos
Level 129
God Stats
2W - 0L
1,772 SR
Queue Stats
5W - 5L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
sonkasgombas
Nu Wa
Level 66
God Stats
2W - 2L
1,626 SR
Queue Stats
37W - 34L
1,412 Elo+
Solo
Team Averages
Level 92
1,526 SR
1,343 Elo+

VS

Team Averages
Level 85
1,362 SR
1,365 Elo+
Nox
Nox
Aision13
Nox
Level 68
God Stats
12W - 24L
1,437 SR
Queue Stats
66W - 113L
1,300 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Astarot22
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
I DOMINUS1 I
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Michele-Gerdonio
Kukulkan
Level 20
God Stats
13W - 26L
1,241 SR
Queue Stats
45W - 89L
1,223 Elo+
Party 1
Achilles
Achilles
wartrek9
Achilles
Level 57
God Stats
0W - 3L
1,130 SR
Queue Stats
63W - 102L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
7,825
711
3,274
13,545
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
VanGog88
Apollo
15
3 / 0 / 7
8,425
766
6,050
9,244
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
1 / 1 / 6
7,378
671
3,014
6,260
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
solosoler02
Thanatos
15
4 / 1 / 2
8,500
773
5,244
6,899
3,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 8
9,307
846
9,714
5,220
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,054
641
5,251
4,115
1,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Astarot22
Ah Muzen Cab
13
0 / 3 / 2
6,765
615
8,121
6,998
2,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
0 / 5 / 1
6,480
589
4,590
10,250
3,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 1
6,848
623
6,593
2,769
1,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
wartrek9
Achilles
12
1 / 3 / 1
6,622
602
4,948
9,150
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
13
Kills
2
2
Deaths
13
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Ah Muzen Cab
Astarot22
Ah Muzen Cab
0
3
2
0.33
L
Awilix
0
5
1
0.1
L
0
1
1
0.5
W
0
0
9
4.5
W
Apollo
VanGog88
Apollo
3
0
7
6.5
W
Ymir
1
1
6
4
W
Thanatos
solosoler02
Thanatos
4
1
2
5
W
5
0
8
9
L
Achilles
wartrek9
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
29,503
41,168
Taken
33,282
27,021
Mitigated
16,496
17,635
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,251
470
0
340
4,115
1,574
0
2,186
1,929
22,652
0
L
Ah Muzen Cab
Astarot22
Ah Muzen Cab
8,121
3,368
0
1,372
6,998
2,412
0
2,583
4,415
0
29,594
L
Awilix
4,590
1,470
0
250
10,250
3,458
0
3,477
6,773
0
20,743
L
6,593
81
0
40
2,769
1,170
0
814
1,955
31,149
0
W
3,274
2,110
2,164
7,099
13,545
13,229
57
5,202
8,143
0
15,320
W
Apollo
VanGog88
Apollo
6,050
3,659
0
3,261
9,244
4,416
291
3,058
6,111
0
31,651
W
Ymir
3,014
437
0
125
6,260
3,948
36
1,559
4,697
13,790
0
W
Thanatos
solosoler02
Thanatos
5,244
1,620
0
3,786
6,899
3,116
0
1,302
5,522
0
21,047
W
9,714
2,601
0
1,200
5,220
2,312
122
1,056
4,139
35,435
0
L
Achilles
wartrek9
Achilles
4,948
1,127
0
975
9,150
7,882
0
3,861
5,289
0
12,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
33,769
253
Minions Killed
229
9
Camps Cleared
5
993,010
Distance Traveled
980,978
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,054
641
41
4
2
184,629
6
L
Ah Muzen Cab
6,765
615
50
5
1
185,444
0
L
Awilix
6,480
589
34
3
1
198,544
1
L
Kukulkan
6,848
623
82
7
1
215,452
3
W
Horus
7,825
711
29
3
0
217,849
4
W
Apollo
8,425
766
70
6
5
178,092
2
W
Ymir
7,378
671
46
4
1
207,384
0
W
Thanatos
8,500
773
46
4
2
204,960
1
W
Nu Wa
9,307
846
62
6
1
184,725
3
L
Achilles
6,622
602
22
2
0
196,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role