Player Matchup

Fenrir
Fenrir
ElKaiserWhite
Fenrir
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 21L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Momeow
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,804 Elo+
Solo
Ne Zha
Ne Zha
Nubberzz
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 237L
1,543 Elo+
Solo
Arachne
Arachne
Shaphyrax
Arachne
Level 28
God Stats
10W - 5L
1,709 SR
Queue Stats
66W - 43L
1,644 Elo+
Solo
Yemoja
Yemoja
vonClydee
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,586 Elo+

VS

Team Averages
Level 28
1,600 SR
1,557 Elo+
Nemesis
Nemesis
DizzyAche
Nemesis
Level 29
God Stats
4W - 0L
1,723 SR
Queue Stats
24W - 32L
1,464 Elo+
Party 1
Bellona
Bellona
H3X4L
Bellona
Level 29
God Stats
6W - 5L
1,425 SR
Queue Stats
24W - 31L
1,464 Elo+
Party 1
Olorun
Olorun
NarwhalDaddy
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,648 Elo+
Solo
Apollo
Apollo
Recqh
Apollo
Level 28
God Stats
25W - 22L
1,601 SR
Queue Stats
192W - 171L
1,602 Elo+
Solo
Ymir
Ymir
SlaterBater
Ymir
Level 23
God Stats
9W - 3L
1,751 SR
Queue Stats
91W - 70L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,185
531
438
2,792
1,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Momeow
Nu Wa
5
1 / 3 / 0
3,529
588
1,596
2,557
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Nubberzz
Ne Zha
6
0 / 2 / 1
3,686
614
1,764
3,703
1,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arachne
Shaphyrax
Arachne
6
1 / 0 / 0
3,743
624
1,534
3,576
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
vonClydee
Yemoja
5
0 / 3 / 0
3,274
546
1,289
3,604
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DizzyAche
Nemesis
5
1 / 2 / 2
3,938
656
2,364
4,185
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
H3X4L
Bellona
8
1 / 0 / 1
4,626
771
1,217
1,680
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
8
3 / 0 / 0
4,634
772
2,826
2,256
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Apollo
Recqh
Apollo
7
3 / 0 / 2
4,458
743
2,199
2,715
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
2 / 0 / 2
4,041
674
2,936
3,969
1,168
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DizzyAche
Nemesis
1
2
2
1
L
0
2
0
0
W
Bellona
H3X4L
Bellona
1
0
1
1.5
L
Nu Wa
Momeow
Nu Wa
1
3
0
0.33
W
Olorun
3
0
0
3
L
Ne Zha
Nubberzz
Ne Zha
0
2
1
0.25
W
Apollo
Recqh
Apollo
3
0
2
4
L
Arachne
Shaphyrax
Arachne
1
0
0
1
W
2
0
2
3
L
Yemoja
vonClydee
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,621
Damage
11,542
16,232
Taken
14,805
5,633
Mitigated
4,859
3,512
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DizzyAche
Nemesis
2,364
1,327
0
718
4,185
963
197
219
3,932
0
11,224
L
438
130
0
298
2,792
1,090
0
477
2,315
0
6,503
W
Bellona
H3X4L
Bellona
1,217
408
0
466
1,680
1,403
0
75
1,534
0
18,328
L
Nu Wa
Momeow
Nu Wa
1,596
401
0
314
2,557
570
0
776
1,781
11,094
0
W
Olorun
2,826
1,524
325
1,862
2,256
584
506
429
1,763
21,611
0
L
Ne Zha
Nubberzz
Ne Zha
1,764
792
246
1,030
3,703
1,077
0
2,287
1,416
0
15,080
W
Apollo
Recqh
Apollo
2,199
1,503
0
1,245
2,715
741
703
958
1,716
0
12,203
L
Arachne
Shaphyrax
Arachne
1,534
904
0
949
3,576
1,651
0
1,068
2,508
0
11,689
W
2,936
986
156
1,216
3,969
1,168
198
1,014
2,884
11,390
0
L
Yemoja
vonClydee
Yemoja
1,289
770
43
632
3,604
1,245
0
1,154
2,450
5,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,417
Gold Earned
21,697
98
Minions Killed
174
0
Camps Cleared
0
564,682
Distance Traveled
572,981
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,938
656
25
4
0
150,348
3
L
Fenrir
3,185
531
10
2
0
141,478
1
W
Bellona
4,626
771
57
10
0
107,087
0
L
Nu Wa
3,529
588
20
3
0
85,769
0
W
Olorun
4,634
772
47
8
0
96,959
2
L
Ne Zha
3,686
614
26
4
0
110,536
0
W
Apollo
4,458
743
24
4
0
102,923
3
L
Arachne
3,743
624
31
5
0
123,757
1
W
Ymir
4,041
674
21
4
0
115,664
2
L
Yemoja
3,274
546
11
2
0
103,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role