Player Matchup

Pele
Pele
Brick_53_
Pele
Level 24
God Stats
1W - 1L
1,440 SR
Queue Stats
60W - 49L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
CrusadinTator
Kukulkan
Level 25
God Stats
15W - 10L
1,624 SR
Queue Stats
62W - 51L
1,499 Elo+
Party 1
Anhur
Anhur
JaceDesuChikara
Anhur
Level 27
God Stats
14W - 8L
1,500 SR
Queue Stats
226W - 213L
1,558 Elo+
Solo
Ymir
Ymir
Kong64
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
lawboss4444
Bellona
Level 6
God Stats
3W - 2L
1,633 SR
Queue Stats
6W - 7L
1,410 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,503 Elo+

VS

Team Averages
Level 10
1,532 SR
1,346 Elo+
Kukulkan
Kukulkan
BrianJr49
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo
Ra
Ra
DanMun
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Thor
Thor
Davmi996
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,633 Elo+
Solo
Loki
Loki
LiL_Dxny_
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
957 Elo+
Solo
Cernunnos
Cernunnos
TTV_iphone12
Cernunnos
Level 28
God Stats
5W - 4L
1,661 SR
Queue Stats
24W - 33L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 0 / 6
12,827
583
7,691
11,894
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
CrusadinTator
Kukulkan
18
10 / 1 / 5
11,925
542
13,301
7,547
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 1 / 6
13,824
628
24,423
13,758
7,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Kong64
Ymir
10
4 / 1 / 4
8,691
395
4,141
4,925
2,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Bellona
lawboss4444
Bellona
16
6 / 2 / 5
11,435
520
8,206
11,647
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrianJr49
Kukulkan
12
0 / 9 / 2
8,213
373
4,369
15,670
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ra
15
1 / 8 / 2
9,513
432
6,065
14,367
5,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 14 / 1
9,359
425
4,867
17,920
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
5
0 / 1 / 0
6,049
275
802
3,474
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
TTV_iphone12
Cernunnos
17
2 / 10 / 1
10,032
456
9,043
22,820
7,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
42
Kills
5
5
Deaths
42
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BrianJr49
Kukulkan
0
9
2
0.11
W
Pele
8
0
6
11
W
Kukulkan
CrusadinTator
Kukulkan
10
1
5
12.5
L
Ra
1
8
2
0.25
L
Thor
2
14
1
0.18
W
14
1
6
17
W
Ymir
Kong64
Ymir
4
1
4
6
L
Loki
0
1
0
0
L
Cernunnos
TTV_iphone12
Cernunnos
2
10
1
0.25
W
Bellona
lawboss4444
Bellona
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,762
Damage
25,146
49,771
Taken
74,251
27,606
Mitigated
28,812
23,194
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BrianJr49
Kukulkan
4,369
515
0
646
15,670
9,624
116
6,843
8,602
24,310
0
W
Pele
7,691
1,297
0
8,665
11,894
4,979
2,550
652
11,242
0
98,348
W
Kukulkan
CrusadinTator
Kukulkan
13,301
358
195
2,828
7,547
3,285
3,043
3,626
3,921
79,446
0
L
Ra
6,065
202
185
2,873
14,367
5,192
0
5,970
8,397
55,131
0
L
Thor
4,867
1,816
0
974
17,920
5,370
113
3,859
13,911
0
33,742
W
24,423
15,429
0
8,502
13,758
7,139
3,917
2,535
11,223
0
111,891
W
Ymir
Kong64
Ymir
4,141
632
0
840
4,925
2,224
638
1,494
3,431
14,938
0
L
Loki
802
138
0
66
3,474
705
0
770
2,629
0
4,282
L
Cernunnos
TTV_iphone12
Cernunnos
9,043
4,614
0
3,909
22,820
7,921
0
0
22,770
0
80,455
W
Bellona
lawboss4444
Bellona
8,206
3,107
0
2,164
11,647
9,979
3,754
2,127
9,520
0
41,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
43,166
523
Minions Killed
326
0
Camps Cleared
0
1,776,318
Distance Traveled
1,520,953
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,213
373
54
2
0
290,819
2
W
Pele
12,827
583
166
8
0
374,371
1
W
Kukulkan
11,925
542
127
6
0
372,676
0
L
Ra
9,513
432
88
4
0
326,072
0
L
Thor
9,359
425
49
2
0
366,615
0
W
Anhur
13,824
628
136
6
0
399,031
0
W
Ymir
8,691
395
14
1
0
209,053
1
L
Loki
6,049
275
9
0
0
180,251
0
L
Cernunnos
10,032
456
126
6
0
357,196
1
W
Bellona
11,435
520
80
4
0
421,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role