Player Matchup

Ullr
Ullr
DonJon2000
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,493 Elo+
Solo
Achilles
Achilles
NicoEastSide
Achilles
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrikiiGz
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
tebeo_corporal4
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 1
Yemoja
Yemoja
zaPP_-90
Yemoja
Level 13
God Stats
2W - 3L
1,836 SR
Queue Stats
9W - 17L
1,361 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,521 Elo+

VS

Team Averages
Level 22
1,547 SR
1,532 Elo+
Neith
Neith
Adrl07-
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 78L
1,604 Elo+
Party 2
Ymir
Ymir
Bast__76
Ymir
Level 25
God Stats
21W - 14L
1,500 SR
Queue Stats
226W - 291L
1,441 Elo+
Solo
Awilix
Awilix
Mr_Chiwi
Awilix
Level 15
God Stats
63W - 46L
1,572 SR
Queue Stats
436W - 457L
1,550 Elo+
Solo
Sol
Sol
Zsakul4380
Sol
Level 24
God Stats
4W - 7L
1,316 SR
Queue Stats
48W - 61L
1,415 Elo+
Party 2
Tyr
Tyr
trabuco2metros
Tyr
Level 27
God Stats
6W - 1L
1,847 SR
Queue Stats
75W - 27L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,733
394
3,276
9,490
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
NicoEastSide
Achilles
10
1 / 1 / 0
5,476
456
2,156
6,241
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
TrikiiGz
Tsukuyomi
8
3 / 4 / 0
5,509
459
4,091
6,484
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 4 / 3
6,264
522
5,261
8,251
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
zaPP_-90
Yemoja
9
0 / 1 / 1
5,445
454
4,303
6,718
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adrl07-
Neith
10
3 / 3 / 4
6,365
530
10,162
10,280
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
3 / 0 / 2
6,705
559
2,899
6,789
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Mr_Chiwi
Awilix
11
5 / 1 / 2
6,680
557
4,427
5,461
1,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 4
6,965
580
4,870
6,853
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 1 / 1
7,266
606
5,752
8,993
3,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Adrl07-
Neith
3
3
4
1.67
W
Ymir
3
0
2
4
L
0
6
1
0.08
W
Awilix
Mr_Chiwi
Awilix
5
1
2
6
L
Achilles
NicoEastSide
Achilles
1
1
0
1
L
Tsukuyomi
TrikiiGz
Tsukuyomi
3
4
0
0.75
W
2
2
4
2
L
3
4
3
1.13
W
3
1
1
3.5
L
Yemoja
zaPP_-90
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
28,110
37,184
Taken
38,376
15,463
Mitigated
13,618
8,908
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adrl07-
Neith
10,162
5,469
0
5,623
10,280
3,177
336
2,057
8,198
0
30,722
W
Ymir
2,899
388
0
456
6,789
3,308
372
2,173
4,616
23,254
0
L
3,276
2,058
0
1,846
9,490
2,425
0
1,283
8,207
0
16,185
W
Awilix
Mr_Chiwi
Awilix
4,427
1,110
0
750
5,461
1,616
0
0
5,361
0
33,077
L
Achilles
NicoEastSide
Achilles
2,156
351
0
2,125
6,241
4,217
0
562
5,679
0
20,059
L
Tsukuyomi
TrikiiGz
Tsukuyomi
4,091
1,246
0
1,065
6,484
3,041
0
2,223
4,261
0
13,887
W
4,870
837
0
3,567
6,853
1,873
912
0
6,753
37,213
0
L
5,261
1,453
0
1,679
8,251
2,507
0
2,085
6,166
0
29,525
W
5,752
610
0
4,473
8,993
3,644
86
73
8,445
0
44,870
L
Yemoja
zaPP_-90
Yemoja
4,303
1,322
1,255
938
6,718
3,273
0
1,616
5,102
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
33,981
185
Minions Killed
302
0
Camps Cleared
0
1,069,144
Distance Traveled
1,214,148
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,365
530
39
3
0
208,485
1
W
Ymir
6,705
559
52
4
0
227,333
1
L
Ullr
4,733
394
30
3
0
190,854
0
W
Awilix
6,680
557
62
5
0
284,259
0
L
Achilles
5,476
456
51
4
0
199,645
0
L
Tsukuyomi
5,509
459
19
2
0
230,487
0
W
Sol
6,965
580
69
6
0
240,849
0
L
Loki
6,264
522
51
4
0
235,415
2
W
Tyr
7,266
606
80
7
0
253,222
2
L
Yemoja
5,445
454
34
3
0
212,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role