Player Matchup

Thor
Thor
Eat_skadi_booty
Thor
Level 18
God Stats
7W - 9L
1,287 SR
Queue Stats
79W - 79L
1,160 Elo+
Solo
Anhur
Anhur
Tawdo
Anhur
Level 27
God Stats
3W - 3L
1,290 SR
Queue Stats
208W - 227L
1,597 Elo+
Solo
Scylla
Scylla
XxKILLPIGxX
Scylla
Level 150
God Stats
12W - 12L
1,809 SR
Queue Stats
251W - 243L
1,515 Elo+
Party 1
Ymir
Ymir
XxMELONxX1673
Ymir
Level 8
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 12L
1,694 Elo+
Party 1
Guan Yu
Guan Yu
YunLin3010
Guan Yu
Level 29
God Stats
1W - 1L
1,887 SR
Queue Stats
29W - 25L
1,648 Elo+
Solo
Team Averages
Level 46
1,596 SR
1,523 Elo+

VS

Team Averages
Level 22
1,669 SR
1,627 Elo+
Ullr
Ullr
CartiTheJungler
Ullr
Level 29
God Stats
3W - 1L
1,965 SR
Queue Stats
36W - 33L
1,677 Elo+
Solo
Camazotz
Camazotz
Issaho90
Camazotz
Level 29
God Stats
1W - 4L
1,638 SR
Queue Stats
56W - 69L
1,656 Elo+
Solo
Ymir
Ymir
OG Features
Ymir
Level 22
God Stats
6W - 5L
1,741 SR
Queue Stats
36W - 32L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
PKSquib
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 17L
1,732 Elo+
Solo
King Arthur
King Arthur
jachan9
King Arthur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
659W - 576L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 16
13,190
573
17,840
13,790
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Tawdo
Anhur
19
5 / 4 / 11
12,878
560
16,027
19,764
9,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
10 / 1 / 14
13,677
595
21,621
11,389
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 5 / 14
11,455
498
9,199
19,413
17,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
YunLin3010
Guan Yu
18
7 / 3 / 13
12,612
548
11,186
21,832
31,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,482
456
17,882
15,954
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Issaho90
Camazotz
15
1 / 10 / 2
9,545
415
6,085
29,921
8,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 5
10,158
442
6,806
22,094
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
PKSquib
Zhong Kui
19
4 / 6 / 4
12,051
524
16,883
21,419
15,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
jachan9
King Arthur
15
2 / 9 / 1
9,411
409
2,567
21,896
9,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
36
Kills
13
13
Deaths
36
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
9
0
16
17
L
Camazotz
Issaho90
Camazotz
1
10
2
0.2
L
1
7
5
0.5
L
Zhong Kui
PKSquib
Zhong Kui
4
6
4
1
W
Anhur
Tawdo
Anhur
5
4
11
2.63
W
Scylla
10
1
14
17
W
5
5
14
2.4
W
Guan Yu
YunLin3010
Guan Yu
7
3
13
4.5
L
King Arthur
jachan9
King Arthur
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,873
Damage
50,223
86,188
Taken
111,284
69,967
Mitigated
56,660
39,610
Healing
30,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,882
5,779
0
1,517
15,954
5,211
706
3,713
12,163
0
79,659
W
17,840
6,762
0
5,693
13,790
6,455
1,449
2,708
11,082
0
90,529
L
Camazotz
Issaho90
Camazotz
6,085
2,442
0
15,825
29,921
8,576
0
4,420
25,193
0
71,608
L
6,806
688
0
1,772
22,094
17,075
0
10,993
10,697
49,733
0
L
Zhong Kui
PKSquib
Zhong Kui
16,883
2,567
0
8,583
21,419
15,813
0
8,430
12,597
86,950
7,539
W
Anhur
Tawdo
Anhur
16,027
10,361
0
5,405
19,764
9,476
5,771
4,985
14,779
0
95,068
W
Scylla
21,621
3,866
0
3,673
11,389
4,489
2,629
5,260
6,129
104,624
0
W
9,199
736
836
1,148
19,413
17,892
688
6,343
13,070
33,157
0
W
Guan Yu
YunLin3010
Guan Yu
11,186
898
9,735
13,120
21,832
31,655
1,463
4,066
17,766
148
57,381
L
King Arthur
jachan9
King Arthur
2,567
145
0
2,614
21,896
9,985
641
2,519
18,985
0
33,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,812
Gold Earned
51,647
583
Minions Killed
498
0
Camps Cleared
0
2,233,477
Distance Traveled
1,917,502
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,482
456
109
5
0
414,544
2
W
Thor
13,190
573
120
5
0
502,646
0
L
Camazotz
9,545
415
108
5
0
366,162
1
L
Ymir
10,158
442
88
4
0
405,277
4
L
Zhong Kui
12,051
524
142
6
0
358,211
3
W
Anhur
12,878
560
147
6
0
397,480
2
W
Scylla
13,677
595
169
7
0
443,229
8
W
Ymir
11,455
498
36
2
0
423,243
6
W
Guan Yu
12,612
548
111
5
0
466,879
5
L
King Arthur
9,411
409
51
2
0
373,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role