Player Matchup

Artemis
Artemis
JimmYospry
Artemis
Level 17
God Stats
21W - 12L
1,890 SR
Queue Stats
292W - 302L
1,377 Elo+
Solo
Fenrir
Fenrir
Pitbull061921
Fenrir
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 63L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Supermay3
Cthulhu
Level 29
God Stats
5W - 3L
1,780 SR
Queue Stats
15W - 15L
1,550 Elo+
Solo
Hades
Hades
TheMrAssassin
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,329 Elo+
Party 1
Rama
Rama
zapexzpx
Rama
Level 27
God Stats
2W - 2L
1,684 SR
Queue Stats
217W - 241L
1,462 Elo+
Solo
Team Averages
Level 23
1,671 SR
1,426 Elo+

VS

Team Averages
Level 15
1,496 SR
1,321 Elo+
Odin
Odin
Emulus1
Odin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 54L
1,208 Elo+
Party 2
Poseidon
Poseidon
STrAnGExMaRTiaN
Poseidon
Level 17
God Stats
2W - 7L
1,327 SR
Queue Stats
181W - 237L
1,447 Elo+
Solo
Medusa
Medusa
THE_Spider-MaiN
Medusa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,161 Elo+
Party 2
Susano
Susano
ViperHound19
Susano
Level 29
God Stats
1W - 1L
1,651 SR
Queue Stats
28W - 42L
1,477 Elo+
Solo
Ymir
Ymir
iTheGreenLantern
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 87L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JimmYospry
Artemis
16
2 / 3 / 3
9,803
467
8,488
11,272
4,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 2
9,814
467
4,728
10,682
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Supermay3
Cthulhu
17
6 / 0 / 4
11,782
561
13,796
13,231
11,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 4 / 2
10,445
497
6,611
11,577
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
18
7 / 1 / 1
11,437
545
12,466
6,823
2,498
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Emulus1
Odin
17
2 / 4 / 0
9,863
470
5,045
13,959
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
17
5 / 7 / 0
10,692
509
9,526
11,515
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 8 / 0
7,538
359
5,699
18,197
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
14
1 / 3 / 0
8,594
409
2,127
13,531
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,229
344
3,206
12,664
12,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
23
Kills
9
9
Deaths
23
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
Emulus1
Odin
2
4
0
0.5
W
Artemis
JimmYospry
Artemis
2
3
3
1.17
W
4
1
2
5
L
Poseidon
5
7
0
0.71
W
Cthulhu
Supermay3
Cthulhu
6
0
4
8
L
1
8
0
0.13
W
4
4
2
1.25
L
Susano
1
3
0
0.33
L
0
1
0
0
W
Rama
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
25,603
53,585
Taken
69,866
28,803
Mitigated
40,989
14,650
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Emulus1
Odin
5,045
2,073
0
1,020
13,959
9,229
651
2,290
11,669
0
46,198
W
Artemis
JimmYospry
Artemis
8,488
3,681
0
250
11,272
4,546
2,228
515
10,657
0
44,350
W
4,728
1,093
0
3,320
10,682
4,688
1,266
1,293
9,258
0
42,649
L
Poseidon
9,526
2,141
0
1,623
11,515
3,840
953
3,605
7,910
68,544
0
W
Cthulhu
Supermay3
Cthulhu
13,796
554
687
3,701
13,231
11,225
130
2,464
10,737
62,212
0
L
5,699
3,574
0
5,630
18,197
7,195
805
9,556
8,641
0
34,616
W
6,611
460
28
3,418
11,577
5,846
2,034
5,463
5,833
39,307
0
L
Susano
2,127
514
0
3,942
13,531
8,142
0
1,533
11,998
0
56,311
L
3,206
888
0
540
12,664
12,583
231
3,423
9,241
21,864
0
W
Rama
12,466
11,106
0
3,246
6,823
2,498
3,920
2,520
3,993
0
57,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
43,916
442
Minions Killed
415
0
Camps Cleared
0
1,747,875
Distance Traveled
1,728,819
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,863
470
85
4
0
399,584
1
W
Artemis
9,803
467
78
4
0
308,327
4
W
Fenrir
9,814
467
78
4
0
366,669
0
L
Poseidon
10,692
509
142
7
0
325,355
0
W
Cthulhu
11,782
561
97
5
0
429,752
7
L
Medusa
7,538
359
62
3
0
319,364
0
W
Hades
10,445
497
75
4
0
344,646
0
L
Susano
8,594
409
91
4
0
368,658
0
L
Ymir
7,229
344
35
2
0
315,858
0
W
Rama
11,437
545
114
5
0
298,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role