Player Matchup

Cthulhu
Cthulhu
ALEX58214
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Da Ji
Da Ji
Left4Edd
Da Ji
Level 80
God Stats
1W - 2L
1,163 SR
Queue Stats
17W - 24L
1,375 Elo+
Party 1
Ah Puch
Ah Puch
WAYNE-WHITE
Ah Puch
Level 66
God Stats
32W - 22L
1,615 SR
Queue Stats
42W - 44L
1,433 Elo+
Solo
Team Averages
Level 76
1,426 SR
1,476 Elo+

VS

Team Averages
Level 59
1,520 SR
1,421 Elo+
Nox
Nox
BlG_Aks
Nox
Level 66
God Stats
0W - 2L
1,248 SR
Queue Stats
39W - 39L
1,386 Elo+
Solo
Vamana
Vamana
ValeRaza12
Vamana
Level 49
God Stats
4W - 3L
1,733 SR
Queue Stats
24W - 34L
1,372 Elo+
Solo
Medusa
Medusa
trueluna54368
Medusa
Level 61
God Stats
164W - 152L
1,580 SR
Queue Stats
164W - 156L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEX58214
Cthulhu
13
1 / 1 / 7
11,331
667
5,735
17,062
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Left4Edd
Da Ji
16
6 / 4 / 3
12,503
735
8,752
10,936
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
WAYNE-WHITE
Ah Puch
16
4 / 3 / 5
11,671
687
13,262
11,770
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
4 / 6 / 3
11,379
669
8,097
14,822
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
ValeRaza12
Vamana
6
0 / 0 / 1
9,069
533
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 5 / 5
10,990
646
10,936
17,952
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
8
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALEX58214
Cthulhu
1
1
7
4.5
L
Nox
4
6
3
0.92
W
Da Ji
Left4Edd
Da Ji
6
4
3
1.88
L
Vamana
ValeRaza12
Vamana
0
0
1
0.5
W
Ah Puch
WAYNE-WHITE
Ah Puch
4
3
5
2.17
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
19,033
39,768
Taken
32,774
27,091
Mitigated
12,960
8,942
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALEX58214
Cthulhu
5,735
128
661
2,565
17,062
15,471
151
4,232
12,830
30,593
0
L
Nox
8,097
1,293
472
1,038
14,822
5,822
0
9,846
4,851
47,440
0
W
Da Ji
Left4Edd
Da Ji
8,752
3,453
0
2,911
10,936
6,378
1,554
2,022
8,914
0
39,708
L
Vamana
ValeRaza12
Vamana
0
0
0
0
0
0
0
0
0
0
204
W
Ah Puch
WAYNE-WHITE
Ah Puch
13,262
294
0
2,805
11,770
5,242
582
2,463
9,307
69,895
0
L
10,936
3,390
0
3,865
17,952
7,138
0
9,177
8,575
0
53,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
31,438
191
Minions Killed
167
0
Camps Cleared
0
897,512
Distance Traveled
548,153
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,331
667
56
3
0
312,499
1
L
Nox
11,379
669
98
6
0
253,157
1
W
Da Ji
12,503
735
39
2
0
293,373
2
L
Vamana
9,069
533
0
0
0
10,797
0
W
Ah Puch
11,671
687
96
6
0
291,640
0
L
Medusa
10,990
646
69
4
0
284,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role