Player Matchup

Medusa
Medusa
asphyxiefaktor
Medusa
Level 123
God Stats
4W - 2L
1,755 SR
Queue Stats
22W - 32L
1,492 Elo+
Party 1
Chronos
Chronos
hnsen
Chronos
Level 159
God Stats
14W - 25L
1,186 SR
Queue Stats
625W - 681L
1,535 Elo+
Solo
Cabrakan
Cabrakan
lethargiefaktor
Cabrakan
Level 129
God Stats
39W - 32L
1,624 SR
Queue Stats
42W - 40L
1,538 Elo+
Party 1
Team Averages
Level 137
1,522 SR
1,522 Elo+

VS

Team Averages
Level 105
1,450 SR
1,589 Elo+
Ah Puch
Ah Puch
JungleHannes
Ah Puch
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
235W - 158L
1,709 Elo+
Party 2
Hercules
Hercules
Schokie
Hercules
Level 126
God Stats
14W - 16L
1,266 SR
Queue Stats
400W - 253L
1,699 Elo+
Party 2
Izanami
Izanami
joannebot
Izanami
Level 61
God Stats
6W - 6L
1,585 SR
Queue Stats
24W - 43L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 5
12,664
745
14,245
13,423
6,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
hnsen
Chronos
16
3 / 5 / 8
11,881
699
11,015
16,202
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
15
5 / 4 / 11
12,796
753
13,350
17,318
21,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JungleHannes
Ah Puch
15
6 / 6 / 9
12,124
713
17,551
14,337
7,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Schokie
Hercules
15
7 / 5 / 8
12,431
731
13,298
22,195
23,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
joannebot
Izanami
13
2 / 6 / 6
10,877
640
5,740
11,076
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
17
Kills
15
15
Deaths
17
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
JungleHannes
Ah Puch
6
6
9
1.75
L
Hercules
Schokie
Hercules
7
5
8
2.2
W
9
6
5
1.92
W
Chronos
hnsen
Chronos
3
5
8
1.4
L
Izanami
joannebot
Izanami
2
6
6
0.83
W
Cabrakan
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,610
Damage
36,589
46,943
Taken
47,608
34,120
Mitigated
35,576
12,123
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
JungleHannes
Ah Puch
17,551
853
0
2,335
14,337
7,620
280
7,852
6,485
61,979
0
L
Hercules
Schokie
Hercules
13,298
5,140
732
3,954
22,195
23,894
185
10,213
11,982
0
29,897
W
14,245
7,414
961
3,400
13,423
6,266
1,470
4,538
8,424
0
43,545
W
Chronos
hnsen
Chronos
11,015
2,988
190
5,782
16,202
6,588
1,986
6,314
9,305
72,935
0
L
Izanami
joannebot
Izanami
5,740
3,282
0
1,002
11,076
4,062
627
6,690
4,386
0
43,757
W
Cabrakan
13,350
1,489
0
1,790
17,318
21,266
355
5,590
11,048
21,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
35,432
195
Minions Killed
180
0
Camps Cleared
0
861,465
Distance Traveled
764,754
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,124
713
78
5
0
261,832
1
L
Hercules
12,431
731
28
2
0
313,060
0
W
Medusa
12,664
745
73
4
0
277,998
0
W
Chronos
11,881
699
106
6
0
312,480
5
L
Izanami
10,877
640
74
4
0
189,862
0
W
Cabrakan
12,796
753
16
1
0
270,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role