Player Matchup

Sun Wukong
Sun Wukong
Bredeteria
Sun Wukong
Level 123
God Stats
1W - 2L
1,227 SR
Queue Stats
65W - 89L
1,244 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chuel
Tsukuyomi
Level 129
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DjInsider
Nu Wa
Level 145
God Stats
2W - 2L
1,352 SR
Queue Stats
134W - 88L
1,596 Elo+
Party 2
Raijin
Raijin
Pascalation
Raijin
Level 158
God Stats
12W - 8L
1,815 SR
Queue Stats
409W - 380L
1,538 Elo+
Solo
Artemis
Artemis
Sandjama
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,525 SR
1,476 Elo+

VS

Team Averages
Level 131
1,467 SR
1,483 Elo+
Anubis
Anubis
DeadPoet
Anubis
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
176W - 190L
1,591 Elo+
Solo
Discordia
Discordia
Girold
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jessap
Cerberus
Level 158
God Stats
1W - 3L
1,337 SR
Queue Stats
181W - 174L
1,491 Elo+
Solo
Set
Set
kari12345
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
misterobobo
Hades
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 52L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bredeteria
Sun Wukong
13
0 / 6 / 15
8,148
627
6,645
16,175
16,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Chuel
Tsukuyomi
14
1 / 9 / 16
8,649
665
9,466
13,245
4,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
DjInsider
Nu Wa
17
7 / 5 / 13
10,579
814
17,845
9,680
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
17
9 / 5 / 10
10,803
831
18,367
11,245
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Sandjama
Artemis
18
5 / 5 / 15
10,611
816
14,845
9,748
3,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeadPoet
Anubis
19
11 / 3 / 14
12,030
925
10,820
15,115
7,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Girold
Discordia
19
13 / 2 / 13
12,256
943
20,573
9,993
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Jessap
Cerberus
17
2 / 4 / 19
11,119
855
7,688
20,367
23,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 17
9,433
726
8,110
13,992
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 4 / 18
10,435
803
9,124
14,986
9,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
111
22
Kills
30
30
Deaths
22
69
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bredeteria
Sun Wukong
0
6
15
1.25
L
Tsukuyomi
Chuel
Tsukuyomi
1
9
16
1
W
Anubis
DeadPoet
Anubis
11
3
14
6
L
Nu Wa
DjInsider
Nu Wa
7
5
13
2.7
W
Discordia
Girold
Discordia
13
2
13
9.75
W
Cerberus
Jessap
Cerberus
2
4
19
2.88
L
Raijin
9
5
10
2.8
L
Artemis
Sandjama
Artemis
5
5
15
2.5
W
1
9
17
1.06
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,168
Damage
56,315
60,093
Taken
74,453
32,277
Mitigated
51,123
12,339
Healing
33,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bredeteria
Sun Wukong
6,645
349
1,715
2,389
16,175
16,831
0
14,204
1,971
0
6,823
L
Tsukuyomi
Chuel
Tsukuyomi
9,466
2,014
71
876
13,245
4,834
0
8,829
4,416
0
19,639
W
Anubis
DeadPoet
Anubis
10,820
760
828
5,508
15,115
7,810
1,739
7,343
7,326
30,143
0
L
Nu Wa
DjInsider
Nu Wa
17,845
3,817
987
783
9,680
3,731
288
7,212
2,468
33,260
0
W
Discordia
Girold
Discordia
20,573
327
1,752
3,101
9,993
4,520
1,028
4,234
5,464
38,004
0
W
Cerberus
Jessap
Cerberus
7,688
152
2,108
4,845
20,367
23,524
173
8,952
10,860
24,947
0
L
Raijin
18,367
1,490
1,271
2,416
11,245
3,618
378
9,650
1,595
28,433
0
L
Artemis
Sandjama
Artemis
14,845
5,893
497
1,334
9,748
3,263
1,012
8,310
1,438
0
28,836
W
8,110
2,202
3,012
2,513
13,992
6,027
0
7,532
6,221
0
18,614
W
9,124
1,046
2,973
7,194
14,986
9,242
1,937
6,950
7,743
34,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
55,273
114
Minions Killed
190
0
Camps Cleared
0
1,040,431
Distance Traveled
1,130,990
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,148
627
2
0
0
214,118
0
L
Tsukuyomi
8,649
665
20
2
0
220,419
1
W
Anubis
12,030
925
38
3
0
206,998
0
L
Nu Wa
10,579
814
36
3
0
186,289
3
W
Discordia
12,256
943
34
3
0
254,979
1
W
Cerberus
11,119
855
35
3
0
227,547
0
L
Raijin
10,803
831
26
2
0
196,909
0
L
Artemis
10,611
816
30
2
0
222,696
3
W
Set
9,433
726
28
2
0
190,531
0
W
Hades
10,435
803
55
4
0
250,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role