Player Matchup

Jormungandr
Jormungandr
Amm0band1t
Jormungandr
Level 108
God Stats
2W - 2L
1,711 SR
Queue Stats
122W - 98L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Genuine Cupcake
Danzaburou
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
35W - 34L
1,442 Elo+
Solo
Vamana
Vamana
MjeceuCp6Nje
Vamana
Level 56
God Stats
4W - 4L
1,448 SR
Queue Stats
106W - 133L
1,368 Elo+
Solo
Fenrir
Fenrir
S1RGhxst
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
dontboop
Nu Wa
Level 83
God Stats
6W - 5L
1,154 SR
Queue Stats
121W - 110L
1,406 Elo+
Party 1
Team Averages
Level 82
1,423 SR
1,429 Elo+

VS

Team Averages
Level 89
1,454 SR
1,347 Elo+
Bakasura
Bakasura
Bigman414
Bakasura
Level 49
God Stats
1W - 2L
1,460 SR
Queue Stats
42W - 56L
1,373 Elo+
Solo
Nox
Nox
JoHNtrEnT
Nox
Level 138
God Stats
0W - 1L
1,517 SR
Queue Stats
27W - 32L
1,219 Elo+
Party 2
Bellona
Bellona
PatuLLacci
Bellona
Level 124
God Stats
1W - 2L
1,518 SR
Queue Stats
173W - 195L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
TicTac10
Xbalanque
Level 88
God Stats
4W - 2L
1,472 SR
Queue Stats
275W - 323L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
WildCaT 8o4
Kukulkan
Level 45
God Stats
26W - 32L
1,305 SR
Queue Stats
34W - 43L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amm0band1t
Jormungandr
20
12 / 2 / 4
14,948
623
17,430
15,648
19,368
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Genuine Cupcake
Danzaburou
19
1 / 3 / 8
12,133
506
11,456
16,440
6,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
17
7 / 3 / 6
11,428
476
10,414
22,246
22,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
S1RGhxst
Fenrir
17
7 / 6 / 7
12,002
500
14,156
24,521
14,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
dontboop
Nu Wa
20
7 / 2 / 7
14,333
597
16,015
10,859
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigman414
Bakasura
19
7 / 8 / 0
13,362
557
12,914
21,698
13,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 5 / 1
10,804
450
5,914
12,835
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
PatuLLacci
Bellona
17
1 / 6 / 3
11,349
473
10,172
20,821
16,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
TicTac10
Xbalanque
16
5 / 9 / 3
10,301
429
15,302
19,601
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
WildCaT 8o4
Kukulkan
16
3 / 6 / 5
10,541
439
10,296
14,119
5,253
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
34
Kills
16
16
Deaths
34
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Amm0band1t
Jormungandr
12
2
4
7
L
Bakasura
Bigman414
Bakasura
7
8
0
0.88
W
Danzaburou
Genuine Cupcake
Danzaburou
1
3
8
1.67
L
0
5
1
0.1
W
Vamana
7
3
6
3.33
L
Bellona
PatuLLacci
Bellona
1
6
3
0.42
W
Fenrir
S1RGhxst
Fenrir
7
6
7
1.75
L
Xbalanque
TicTac10
Xbalanque
5
9
3
0.72
L
Kukulkan
WildCaT 8o4
Kukulkan
3
6
5
0.92
W
Nu Wa
dontboop
Nu Wa
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,471
Damage
54,598
89,714
Taken
89,074
67,800
Mitigated
50,374
24,140
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Amm0band1t
Jormungandr
17,430
2,645
0
2,374
15,648
19,368
1,413
1,010
13,942
93,422
0
L
Bakasura
Bigman414
Bakasura
12,914
8,673
0
5,918
21,698
13,407
1,272
6,126
15,287
0
67,988
W
Danzaburou
Genuine Cupcake
Danzaburou
11,456
4,316
0
7,618
16,440
6,475
5,504
3,935
12,505
0
86,125
L
5,914
263
0
1,958
12,835
7,948
0
6,224
6,170
74,978
0
W
Vamana
10,414
3,056
1,279
6,023
22,246
22,387
988
5,380
16,866
0
50,690
L
Bellona
PatuLLacci
Bellona
10,172
4,372
0
4,270
20,821
16,672
462
12,676
7,400
0
68,295
W
Fenrir
S1RGhxst
Fenrir
14,156
4,953
0
4,510
24,521
14,875
210
3,023
20,711
0
63,409
L
Xbalanque
TicTac10
Xbalanque
15,302
9,476
0
6,317
19,601
7,094
3,605
2,596
16,874
0
56,697
L
Kukulkan
WildCaT 8o4
Kukulkan
10,296
1,259
0
1,388
14,119
5,253
552
3,958
9,898
54,732
0
W
Nu Wa
dontboop
Nu Wa
16,015
3,017
0
2,336
10,859
4,695
2,617
2,862
7,667
87,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,844
Gold Earned
56,357
613
Minions Killed
606
0
Camps Cleared
0
2,204,113
Distance Traveled
1,903,440
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,948
623
185
8
0
378,661
2
L
Bakasura
13,362
557
137
6
0
355,112
1
W
Danzaburou
12,133
506
130
5
0
452,163
5
L
Nox
10,804
450
149
6
0
369,847
14
W
Vamana
11,428
476
52
2
0
498,846
1
L
Bellona
11,349
473
141
6
0
386,437
1
W
Fenrir
12,002
500
87
4
0
465,331
1
L
Xbalanque
10,301
429
83
3
0
373,844
1
L
Kukulkan
10,541
439
96
4
0
418,200
2
W
Nu Wa
14,333
597
159
7
0
409,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role