Player Matchup

Scylla
Scylla
 
Scylla
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AbelyAlmayAbril
Ymir
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
36W - 54L
1,433 Elo+
Party 1
Izanami
Izanami
ezequielMB21
Izanami
Level 12
God Stats
3W - 3L
1,348 SR
Queue Stats
32W - 59L
1,284 Elo+
Party 1
Bakasura
Bakasura
ripbauti
Bakasura
Level 28
God Stats
20W - 31L
1,269 SR
Queue Stats
90W - 165L
1,285 Elo+
Party 1
Team Averages
Level 24
1,424 SR
1,400 Elo+

VS

Team Averages
Level 13
1,496 SR
1,555 Elo+
Freya
Freya
ManuXhao
Freya
Level 17
God Stats
13W - 9L
1,479 SR
Queue Stats
149W - 176L
1,498 Elo+
Solo
Guan Yu
Guan Yu
PlayInReverse
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,620 Elo+
Party 2
Thor
Thor
RogerioRoupinol
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,620 Elo+
Party 2
Skadi
Skadi
SloppyAT
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Yemoja
Yemoja
dudumon99
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
18 / 4 / 10
13,706
571
29,868
16,282
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
11
0 / 19 / 13
8,745
364
3,220
24,745
11,714
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 29
13,191
550
25,933
21,803
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ezequielMB21
Izanami
19
16 / 4 / 16
13,741
573
27,981
17,877
6,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
ripbauti
Bakasura
17
8 / 5 / 16
11,854
494
13,255
20,111
9,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ManuXhao
Freya
14
12 / 11 / 5
10,691
445
13,414
21,675
9,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
17
4 / 6 / 9
11,052
461
11,515
31,460
23,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 7 / 5
11,233
468
14,674
22,488
7,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
SloppyAT
Skadi
16
6 / 15 / 7
11,236
468
12,756
23,189
10,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
dudumon99
Yemoja
13
3 / 11 / 12
9,501
396
16,410
20,375
8,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
71
50
Kills
33
34
Deaths
50
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
18
4
10
5.75
W
Amaterasu
 
Amaterasu
0
19
13
0.34
W
8
2
29
11.25
L
Freya
ManuXhao
Freya
12
11
5
1.32
L
Guan Yu
4
6
9
1.42
L
8
7
5
1.5
L
Skadi
SloppyAT
Skadi
6
15
7
0.63
L
Yemoja
dudumon99
Yemoja
3
11
12
0.82
W
Izanami
ezequielMB21
Izanami
16
4
16
6
W
Bakasura
ripbauti
Bakasura
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,257
Damage
68,769
100,818
Taken
119,187
54,454
Mitigated
59,621
21,575
Healing
29,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
29,868
1,553
1,084
3,414
16,282
5,925
2,000
4,143
11,927
84,316
0
W
Amaterasu
 
Amaterasu
3,220
1,248
0
1,256
24,745
11,714
129
8,158
16,490
462
11,385
W
25,933
2,849
558
1,991
21,803
20,664
689
7,107
14,450
49,917
0
L
Freya
ManuXhao
Freya
13,414
4,476
725
4,951
21,675
9,133
0
12,783
8,355
28,987
0
L
Guan Yu
11,515
3,297
2,462
11,267
31,460
23,963
802
15,020
15,725
0
38,584
L
14,674
4,948
0
5,420
22,488
7,947
0
8,607
13,619
0
78,214
L
Skadi
SloppyAT
Skadi
12,756
6,589
0
1,786
23,189
10,458
0
8,934
14,095
0
44,712
L
Yemoja
dudumon99
Yemoja
16,410
3,489
1,807
620
20,375
8,120
0
9,682
10,601
39,906
0
W
Izanami
ezequielMB21
Izanami
27,981
18,377
1,085
3,748
17,877
6,650
5,600
5,214
12,613
0
85,610
W
Bakasura
ripbauti
Bakasura
13,255
10,907
729
7,710
20,111
9,501
1,279
5,202
14,761
0
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,237
Gold Earned
53,713
404
Minions Killed
328
0
Camps Cleared
0
2,128,268
Distance Traveled
1,833,806
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,706
571
131
5
0
420,107
1
W
Amaterasu
8,745
364
13
1
0
390,847
1
W
Ymir
13,191
550
34
1
0
438,422
1
L
Freya
10,691
445
32
1
0
333,025
2
L
Guan Yu
11,052
461
64
3
0
421,535
0
L
Thor
11,233
468
120
5
0
417,933
1
L
Skadi
11,236
468
67
3
0
340,406
5
L
Yemoja
9,501
396
45
2
0
320,907
3
W
Izanami
13,741
573
138
6
0
409,852
3
W
Bakasura
11,854
494
88
4
0
469,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role