Player Matchup

Guan Yu
Guan Yu
Chips n Dip1114
Guan Yu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
ColdJello
Cthulhu
Level 37
God Stats
9W - 12L
1,433 SR
Queue Stats
160W - 186L
1,534 Elo+
Solo
Hou Yi
Hou Yi
DemonSupport
Hou Yi
Level 65
God Stats
1W - 2L
1,735 SR
Queue Stats
55W - 49L
1,600 Elo+
Party 1
Hel
Hel
EnjoyingRaptor7
Hel
Level 153
God Stats
19W - 10L
1,610 SR
Queue Stats
73W - 64L
1,606 Elo+
Party 1
Freya
Freya
notShunNinja
Freya
Level 18
God Stats
10W - 6L
1,642 SR
Queue Stats
13W - 10L
1,553 Elo+
Party 1
Team Averages
Level 59
1,584 SR
1,583 Elo+

VS

Team Averages
Level 47
1,460 SR
1,489 Elo+
Thoth
Thoth
BoredCelery
Thoth
Level 34
God Stats
0W - 5L
1,029 SR
Queue Stats
114W - 222L
1,296 Elo+
Party 2
Bacchus
Bacchus
TinyWhorse
Bacchus
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 188L
1,432 Elo+
Party 2
Artemis
Artemis
XTheSentryX
Artemis
Level 47
God Stats
4W - 1L
1,754 SR
Queue Stats
32W - 21L
1,748 Elo+
Solo
Awilix
Awilix
dragondeath80
Awilix
Level 49
God Stats
3W - 9L
1,253 SR
Queue Stats
180W - 297L
1,387 Elo+
Party 2
Olorun
Olorun
poponuffles
Olorun
Level 67
God Stats
1W - 1L
1,764 SR
Queue Stats
398W - 400L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 15
10,355
941
4,733
12,241
9,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ColdJello
Cthulhu
18
5 / 0 / 19
11,703
1,064
23,340
12,975
10,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
17
5 / 1 / 17
10,454
950
17,480
13,691
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 0 / 18
10,801
982
6,809
12,635
7,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 12
10,711
974
17,955
20,641
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

251

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,142
831
13,709
11,356
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TinyWhorse
Bacchus
15
0 / 9 / 1
10,376
943
10,976
21,702
25,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
XTheSentryX
Artemis
15
1 / 2 / 1
9,996
909
17,146
10,594
4,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 8 / 3
9,333
848
8,869
18,187
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
16
2 / 2 / 1
10,036
912
15,976
13,096
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
10
26
Kills
3
3
Deaths
26
81
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
0
15
11.5
W
Cthulhu
ColdJello
Cthulhu
5
0
19
14.5
W
Hou Yi
5
1
17
13.5
W
3
0
18
12
L
Bacchus
TinyWhorse
Bacchus
0
9
1
0.06
L
Artemis
XTheSentryX
Artemis
1
2
1
0.75
L
0
8
3
0.19
W
9
2
12
7.5
L
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,317
Damage
66,676
72,183
Taken
74,935
42,437
Mitigated
47,350
50,255
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,709
808
437
231
11,356
4,502
0
7,062
4,269
26,205
0
W
4,733
440
5,053
3,606
12,241
9,723
0
7,091
5,150
0
9,545
W
Cthulhu
ColdJello
Cthulhu
23,340
560
830
0
12,975
10,763
0
7,118
5,857
55,569
0
W
Hou Yi
17,480
8,678
0
1,264
13,691
5,674
0
6,643
7,048
0
30,435
W
6,809
438
23,582
9,853
12,635
7,139
0
7,406
5,229
15,750
0
L
Bacchus
TinyWhorse
Bacchus
10,976
338
0
1,540
21,702
25,351
0
14,459
7,126
16,849
0
L
Artemis
XTheSentryX
Artemis
17,146
6,834
0
0
10,594
4,335
0
6,826
3,768
0
51,660
L
8,869
2,197
0
855
18,187
7,281
0
11,642
6,445
0
20,989
W
17,955
5,744
0
6,067
20,641
9,138
0
12,403
8,238
41,225
0
L
Olorun
15,976
6,480
1,596
4,035
13,096
5,881
0
8,115
4,956
50,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
48,883
196
Minions Killed
226
5
Camps Cleared
9
1,083,310
Distance Traveled
975,259
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,142
831
38
3
0
186,158
0
W
Guan Yu
10,355
941
14
1
2
217,825
0
W
Cthulhu
11,703
1,064
80
7
0
250,460
0
W
Hou Yi
10,454
950
36
3
1
194,430
1
W
Hel
10,801
982
18
2
1
235,313
0
L
Bacchus
10,376
943
4
0
0
187,310
0
L
Artemis
9,996
909
84
8
6
200,762
3
L
Awilix
9,333
848
34
3
1
217,932
0
W
Freya
10,711
974
48
4
1
185,282
0
L
Olorun
10,036
912
66
6
2
183,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role