Player Matchup

The Morrigan
The Morrigan
Platinum V
SarcasticEmu
The Morrigan
Platinum V
Level 145
God Stats
3W - 8L
1,334 SR
Queue Stats
201W - 206L
1,718 MMR
Solo
Apollo
Apollo
Platinum III
Semantyx
Apollo
Platinum III
Level 156
God Stats
9W - 4L
1,723 SR
Queue Stats
127W - 110L
1,875 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze III
nathanbrotman2
Baron Samedi
Bronze III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,541 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum IV
rule34Biscuit
Ao Kuang
Platinum IV
Level 66
God Stats
7W - 4L
1,640 SR
Queue Stats
140W - 115L
1,872 MMR
Party 2
Cthulhu
Cthulhu
Gold V
vlashtheothunder
Cthulhu
Gold V
Level 129
God Stats
10W - 16L
1,701 SR
Queue Stats
232W - 227L
1,543 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,580 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,605 SR
1,627 MMR
Ymir
Ymir
Platinum V
Akumijr
Ymir
Platinum V
Level 85
God Stats
18W - 19L
1,570 SR
Queue Stats
329W - 323L
1,713 MMR
Solo
Scylla
Scylla
Gold III
GandalfTheQuack
Scylla
Gold III
Level 138
God Stats
4W - 3L
1,853 SR
Queue Stats
67W - 77L
1,729 MMR
Solo
Rama
Rama
Platinum V
MarcoPol0
Rama
Platinum V
Level 160
God Stats
8W - 5L
1,600 SR
Queue Stats
430W - 406L
1,690 MMR
Party 1
Susano
Susano
Gold I
MythicalSnake
Susano
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold I
SoULEaTerCm
Vamana
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SarcasticEmu
The Morrigan
17
2 / 5 / 9
11,131
530
8,561
9,561
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Semantyx
Apollo
20
12 / 0 / 5
14,487
690
25,228
19,461
9,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
nathanbrotman2
Baron Samedi
17
2 / 3 / 14
11,776
561
14,108
21,423
26,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
rule34Biscuit
Ao Kuang
20
6 / 3 / 6
12,741
607
10,369
16,395
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 3 / 7
11,411
543
10,958
17,225
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetNemesisDanzaburouTsukuyomiNu Wa

VS

Bans
Cu ChulainnYemojaCupidSobekChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akumijr
Ymir
14
3 / 6 / 4
9,396
447
6,294
21,406
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 5
10,282
490
6,143
11,420
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
20
3 / 6 / 0
12,115
577
11,466
22,472
9,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 4 / 3
10,850
517
13,653
16,581
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
18
1 / 4 / 4
11,290
538
11,718
22,585
15,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
23
Kills
14
14
Deaths
23
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
Akumijr
Ymir
3
6
4
0.83
L
2
3
5
1.5
L
Rama
3
6
0
0.5
L
5
4
3
1.63
W
The Morrigan
SarcasticEmu
The Morrigan
2
5
9
1.3
W
Apollo
Semantyx
Apollo
12
0
5
14.5
L
Vamana
1
4
4
0.75
W
Baron Samedi
nathanbrotman2
Baron Samedi
2
3
14
3
W
Ao Kuang
rule34Biscuit
Ao Kuang
6
3
6
3
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,224
Damage
49,274
84,065
Taken
94,464
65,854
Mitigated
56,567
43,367
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Akumijr
Ymir
6,294
1,140
0
1,447
21,406
20,999
0
12,523
8,812
30,932
0
L
6,143
610
0
1,964
11,420
4,248
46
5,470
5,938
67,309
0
L
Rama
11,466
8,696
0
7,497
22,472
9,936
4,734
6,467
15,955
0
95,288
L
13,653
2,722
0
4,355
16,581
6,330
0
6,357
9,921
0
88,528
W
The Morrigan
SarcasticEmu
The Morrigan
8,561
1,383
144
2,351
9,561
3,872
990
4,240
5,125
57,485
1,301
W
Apollo
Semantyx
Apollo
25,228
16,696
0
14,268
19,461
9,830
4,481
2,052
17,359
0
133,382
L
Vamana
11,718
5,102
0
7,284
22,585
15,054
406
10,875
11,035
0
78,067
W
Baron Samedi
nathanbrotman2
Baron Samedi
14,108
1,607
2,173
9,993
21,423
26,875
292
4,127
17,218
57,121
0
W
Ao Kuang
rule34Biscuit
Ao Kuang
10,369
1,594
0
6,548
16,395
7,937
1,136
1,957
14,424
110,423
0
W
10,958
442
1,163
6,727
17,225
17,340
231
915
16,124
66,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,546
Gold Earned
53,933
645
Minions Killed
672
0
Camps Cleared
0
2,041,824
Distance Traveled
1,876,162
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,396
447
33
2
0
361,935
9
L
Scylla
10,282
490
153
7
0
305,102
4
L
Rama
12,115
577
171
8
0
365,332
3
L
Susano
10,850
517
150
7
0
441,514
0
W
The Morrigan
11,131
530
112
5
0
373,713
6
W
Apollo
14,487
690
203
10
0
445,442
3
L
Vamana
11,290
538
165
8
0
402,279
6
W
Baron Samedi
11,776
561
74
4
0
386,310
3
W
Ao Kuang
12,741
607
139
7
0
434,326
6
W
Cthulhu
11,411
543
117
6
0
402,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role