Player Matchup

Ganesha
Ganesha
ChangoChango284
Ganesha
Level 14
God Stats
2W - 2L
1,352 SR
Queue Stats
42W - 43L
1,470 Elo+
Solo
Thanatos
Thanatos
EstebanMania
Thanatos
Level 18
God Stats
4W - 0L
1,765 SR
Queue Stats
25W - 21L
1,470 Elo+
Solo
Arachne
Arachne
QuickenedSteps
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 25L
1,748 Elo+
Solo
Zhong Kui
Zhong Kui
Redshafted
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,753 Elo+
Party 1
Izanami
Izanami
Ribber04
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,588 Elo+

VS

Team Averages
Level 12
1,674 SR
1,725 Elo+
Ra
Ra
Captain_Munch_
Ra
Level 6
God Stats
3W - 1L
1,778 SR
Queue Stats
3W - 1L
1,868 Elo+
Solo
Ymir
Ymir
Jettqwwwsd33
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Loki
Loki
PerffectShadow
Loki
Level 15
God Stats
14W - 22L
1,444 SR
Queue Stats
37W - 47L
1,527 Elo+
Solo
Tyr
Tyr
R3velations_ok
Tyr
Level 22
God Stats
12W - 12L
1,843 SR
Queue Stats
99W - 71L
1,849 Elo+
Solo
Ullr
Ullr
Sonny_Bunni
Ullr
Level 15
God Stats
60W - 59L
1,803 SR
Queue Stats
271W - 250L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,757
476
1,652
7,095
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
EstebanMania
Thanatos
8
2 / 3 / 1
5,018
502
3,612
5,464
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 1 / 3
6,867
687
3,928
7,791
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Redshafted
Zhong Kui
11
5 / 0 / 2
6,399
640
3,768
4,299
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ribber04
Izanami
10
2 / 1 / 0
5,863
586
2,799
5,022
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,749
475
1,939
5,392
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 4 / 0
3,701
370
0
3,314
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 2 / 1
5,448
545
3,161
4,041
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 3
5,953
595
4,349
7,597
3,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 1 / 1
5,971
597
4,967
6,361
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
10
11
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
6
1
0.08
W
Thanatos
EstebanMania
Thanatos
2
3
1
0.83
L
0
4
0
0
L
4
2
1
2.25
W
2
1
3
3.5
L
1
2
3
1.25
W
Zhong Kui
Redshafted
Zhong Kui
5
0
2
6
W
Izanami
Ribber04
Izanami
2
1
0
2
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,759
Damage
14,416
29,671
Taken
26,705
13,224
Mitigated
9,022
11,360
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,939
439
20
585
5,392
1,369
140
2,099
3,218
17,975
0
W
1,652
417
0
842
7,095
2,861
80
0
7,095
7,085
0
W
Thanatos
EstebanMania
Thanatos
3,612
1,052
0
3,051
5,464
2,210
0
110
5,354
0
14,915
L
0
0
0
144
3,314
1,139
0
285
3,029
2,026
0
L
3,161
779
0
486
4,041
994
382
832
3,159
0
22,007
W
3,928
2,243
0
3,271
7,791
2,779
1,388
368
7,423
0
37,929
L
4,349
951
0
2,708
7,597
3,871
0
624
6,898
0
33,642
W
Zhong Kui
Redshafted
Zhong Kui
3,768
503
0
2,556
4,299
2,711
0
1,461
2,838
29,899
0
W
Izanami
Ribber04
Izanami
2,799
1,663
0
1,640
5,022
2,663
304
0
5,022
0
44,205
L
4,967
2,666
0
2,908
6,361
1,649
0
1,580
4,756
0
25,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
25,822
268
Minions Killed
207
0
Camps Cleared
0
966,856
Distance Traveled
861,100
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,749
475
43
4
0
191,351
0
W
Ganesha
4,757
476
5
1
0
202,231
0
W
Thanatos
5,018
502
25
3
0
200,097
1
L
Ymir
3,701
370
1
0
0
91,952
2
L
Loki
5,448
545
36
4
0
216,984
1
W
Arachne
6,867
687
88
9
0
206,356
0
L
Tyr
5,953
595
86
9
0
191,122
1
W
Zhong Kui
6,399
640
58
6
0
188,793
2
W
Izanami
5,863
586
92
9
0
169,379
0
L
Ullr
5,971
597
41
4
0
169,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role