Player Matchup

Ares
Ares
AutisticCoomer
Ares
Level 7
God Stats
13W - 6L
1,748 SR
Queue Stats
13W - 6L
1,706 Elo+
Party 1
Khepri
Khepri
Bazongor
Khepri
Level 15
God Stats
5W - 2L
1,817 SR
Queue Stats
38W - 17L
1,695 Elo+
Party 1
Agni
Agni
RestingEasy
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,701 Elo+
Party 1
Scylla
Scylla
ShyGuyTheGayJew
Scylla
Level 59
God Stats
4W - 1L
1,928 SR
Queue Stats
38W - 15L
1,711 Elo+
Party 1
Neith
Neith
XxfilipadaxX
Neith
Level 5
God Stats
4W - 4L
1,744 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 1
Team Averages
Level 19
1,747 SR
1,695 Elo+

VS

Team Averages
Level 17
1,689 SR
1,676 Elo+
Loki
Loki
ATZW1nT3rF0x
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,744 Elo+
Solo
Aphrodite
Aphrodite
LemmonPie96
Aphrodite
Level 7
God Stats
6W - 2L
1,832 SR
Queue Stats
67W - 69L
1,814 Elo+
Solo
Ullr
Ullr
Raklo
Ullr
Level 14
God Stats
2W - 1L
1,767 SR
Queue Stats
77W - 71L
1,664 Elo+
Solo
Scylla
Scylla
SinlimitesMc
Scylla
Level 29
God Stats
177W - 125L
1,639 SR
Queue Stats
207W - 150L
1,655 Elo+
Solo
Bakasura
Bakasura
SunderMeBossMan
Bakasura
Level 4
God Stats
2W - 0L
1,705 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,213
1,121
10,647
15,680
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Bazongor
Khepri
16
3 / 4 / 7
10,608
1,061
5,099
16,602
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 7
9,237
924
6,399
10,364
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 9
9,616
962
10,346
14,516
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 8
9,487
949
8,821
11,858
5,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
9,893
989
8,811
9,704
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
LemmonPie96
Aphrodite
17
1 / 2 / 12
10,498
1,050
9,141
8,589
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Raklo
Ullr
16
4 / 0 / 9
10,348
1,035
11,202
10,377
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
16
2 / 2 / 8
10,246
1,025
16,732
6,661
2,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
18
11 / 5 / 9
12,333
1,233
19,884
13,386
5,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
12
Kills
22
22
Deaths
12
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
4
3
7
2.5
L
Khepri
Bazongor
Khepri
3
4
7
1.63
W
Aphrodite
LemmonPie96
Aphrodite
1
2
12
3.5
W
Ullr
Raklo
Ullr
4
0
9
8.5
L
1
4
7
1.13
L
2
4
9
1.63
W
Scylla
2
2
8
3
W
Bakasura
11
5
9
3.1
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
65,770
69,020
Taken
48,717
48,348
Mitigated
21,466
3,139
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,811
2,134
0
802
9,704
3,494
0
4,494
4,995
0
23,399
L
10,647
960
0
1,123
15,680
16,427
0
5,182
9,130
20,764
0
L
Khepri
Bazongor
Khepri
5,099
352
0
854
16,602
15,977
0
6,469
8,446
10,402
0
W
Aphrodite
LemmonPie96
Aphrodite
9,141
447
5,447
4,985
8,589
5,901
0
6,634
1,955
23,745
0
W
Ullr
Raklo
Ullr
11,202
6,969
0
201
10,377
3,960
0
7,755
2,622
0
26,293
L
6,399
543
0
0
10,364
4,707
0
3,529
6,202
16,641
0
L
10,346
1,332
0
0
14,516
5,762
0
5,572
8,266
39,756
0
W
Scylla
16,732
932
0
318
6,661
2,491
0
3,962
2,699
50,272
0
W
Bakasura
19,884
13,277
0
1,405
13,386
5,620
0
9,646
3,740
0
25,841
L
8,821
4,424
0
1,162
11,858
5,475
0
5,121
6,685
0
26,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
53,318
148
Minions Killed
206
5
Camps Cleared
13
919,742
Distance Traveled
1,004,831
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,893
989
25
3
1
186,212
0
L
Ares
11,213
1,121
17
2
0
197,110
3
L
Khepri
10,608
1,061
9
1
0
204,971
1
W
Aphrodite
10,498
1,050
37
4
4
209,946
0
W
Ullr
10,348
1,035
28
3
1
198,192
0
L
Agni
9,237
924
22
2
0
168,780
0
L
Scylla
9,616
962
72
7
2
189,256
0
W
Scylla
10,246
1,025
80
8
2
204,502
4
W
Bakasura
12,333
1,233
36
4
5
205,979
1
L
Neith
9,487
949
28
3
3
159,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role