Player Matchup

Neith
Neith
Dragon182741
Neith
Level 15
God Stats
29W - 38L
1,424 SR
Queue Stats
52W - 60L
1,440 Elo+
Solo
Yemoja
Yemoja
Estefani285135
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Kuzenbo
Kuzenbo
Okiebro
Kuzenbo
Level 17
God Stats
0W - 3L
1,332 SR
Queue Stats
101W - 124L
1,487 Elo+
Solo
Kali
Kali
RepulseOblivion
Kali
Level 5
God Stats
3W - 7L
1,456 SR
Queue Stats
9W - 12L
1,444 Elo+
Solo
Fenrir
Fenrir
only-scar95
Fenrir
Level 5
God Stats
0W - 4L
1,266 SR
Queue Stats
0W - 6L
1,135 Elo+
Solo
Team Averages
Level 9
1,396 SR
1,431 Elo+

VS

Team Averages
Level 12
1,435 SR
1,525 Elo+
Mercury
Mercury
Ceez739
Mercury
Level 24
God Stats
21W - 30L
1,368 SR
Queue Stats
259W - 261L
1,404 Elo+
Solo
Agni
Agni
CyberNudle
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 1
Yemoja
Yemoja
ECasino
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Iagzz
Discordia
Level 22
God Stats
20W - 11L
1,610 SR
Queue Stats
65W - 56L
1,698 Elo+
Solo
Artio
Artio
ezekio12
Artio
Level 6
God Stats
1W - 1L
1,197 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,115
1,012
16,764
16,884
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
8,346
835
555
3,696
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Okiebro
Kuzenbo
15
7 / 4 / 1
10,299
1,030
9,914
23,974
32,381
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 5 / 5
9,390
939
4,646
14,422
9,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 2 / 0
7,898
790
48
1,968
609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

146

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ceez739
Mercury
17
13 / 1 / 4
12,622
1,262
23,380
8,635
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 6
8,672
867
2,712
8,150
6,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
ECasino
Yemoja
17
0 / 0 / 15
10,952
1,095
5,881
5,992
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Iagzz
Discordia
17
3 / 0 / 11
10,543
1,054
16,627
4,967
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
ezekio12
Artio
16
1 / 3 / 10
9,448
945
4,678
11,506
9,132
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
9
Kills
17
17
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ceez739
Mercury
13
1
4
15
W
0
5
6
0.6
L
2
3
6
1.67
W
Yemoja
ECasino
Yemoja
0
0
15
7.5
L
0
3
3
0.5
W
Discordia
Iagzz
Discordia
3
0
11
8.5
L
Kuzenbo
Okiebro
Kuzenbo
7
4
1
1.88
L
0
5
5
0.5
W
Artio
ezekio12
Artio
1
3
10
2
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
53,278
60,944
Taken
39,250
51,117
Mitigated
25,965
4,688
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ceez739
Mercury
23,380
14,885
0
1,263
8,635
3,796
0
2,099
6,536
0
38,179
W
2,712
891
0
473
8,150
6,213
0
2,581
5,569
11,640
0
L
16,764
9,260
0
2,651
16,884
6,957
0
9,822
7,062
0
38,440
W
Yemoja
ECasino
Yemoja
5,881
1,725
5,163
2,267
5,992
4,996
0
1,780
4,212
16,926
0
L
555
146
299
165
3,696
1,715
0
2,354
1,342
2,596
0
W
Discordia
Iagzz
Discordia
16,627
2,084
0
0
4,967
1,828
0
732
4,235
46,582
0
L
Kuzenbo
Okiebro
Kuzenbo
9,914
3,829
0
0
23,974
32,381
0
7,673
16,301
19,223
0
L
4,646
1,985
0
1,573
14,422
9,455
0
9,691
4,731
17
18,632
W
Artio
ezekio12
Artio
4,678
769
3,398
2,424
11,506
9,132
0
3,294
8,212
14,107
0
L
Fenrir
48
0
0
0
1,968
609
0
358
1,610
0
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,048
Gold Earned
52,237
107
Minions Killed
181
3
Camps Cleared
4
591,446
Distance Traveled
946,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,622
1,262
38
4
3
227,766
0
W
Agni
8,672
867
24
2
0
115,225
0
L
Neith
10,115
1,012
65
7
0
165,946
2
W
Yemoja
10,952
1,095
28
3
0
197,171
0
L
Yemoja
8,346
835
2
0
1
45,499
0
W
Discordia
10,543
1,054
74
7
1
200,109
0
L
Kuzenbo
10,299
1,030
11
1
2
175,001
0
L
Kali
9,390
939
29
3
0
169,447
2
W
Artio
9,448
945
17
2
0
206,691
0
L
Fenrir
7,898
790
0
0
0
35,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role