Player Matchup

Danzaburou
Danzaburou
DeeepRoots
Danzaburou
Level 28
God Stats
2W - 1L
1,756 SR
Queue Stats
4W - 2L
1,629 Elo+
Party 1
Medusa
Medusa
IlCowboyll
Medusa
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 89L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
IlLuukciilI
Heimdallr
Level 89
God Stats
7W - 4L
1,568 SR
Queue Stats
100W - 88L
1,647 Elo+
Party 1
Team Averages
Level 62
1,608 SR
1,601 Elo+

VS

Team Averages
Level 44
1,532 SR
1,454 Elo+
Loki
Loki
DARKWOLF213269
Loki
Level 14
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 11L
1,207 Elo+
Solo
Anubis
Anubis
Johndadonn
Anubis
Level 29
God Stats
31W - 21L
1,839 SR
Queue Stats
63W - 66L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
chazerGod
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 191L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeeepRoots
Danzaburou
15
4 / 3 / 8
11,993
666
13,393
11,515
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
IlCowboyll
Medusa
15
5 / 12 / 7
12,574
699
20,114
21,079
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
IlLuukciilI
Heimdallr
14
4 / 11 / 5
11,589
644
10,494
24,408
13,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
12,090
672
7,770
16,105
5,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Johndadonn
Anubis
19
17 / 5 / 5
14,872
826
28,073
19,467
11,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
chazerGod
Cthulhu
16
6 / 3 / 17
14,113
784
14,647
25,997
29,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
13
Kills
26
26
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
Danzaburou
DeeepRoots
Danzaburou
4
3
8
2.67
L
Medusa
IlCowboyll
Medusa
5
12
7
0.71
L
Heimdallr
IlLuukciilI
Heimdallr
4
11
5
0.59
W
Anubis
Johndadonn
Anubis
17
5
5
3.9
W
Cthulhu
chazerGod
Cthulhu
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
50,490
57,002
Taken
61,569
21,236
Mitigated
46,461
7,904
Healing
21,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,770
2,113
483
5,429
16,105
5,449
1,696
60
16,045
0
56,954
L
Danzaburou
DeeepRoots
Danzaburou
13,393
5,526
0
1,689
11,515
2,959
63
9,082
2,106
0
29,523
L
Medusa
IlCowboyll
Medusa
20,114
9,565
0
2,214
21,079
4,403
28
14,842
5,795
0
53,423
L
Heimdallr
IlLuukciilI
Heimdallr
10,494
2,868
0
4,001
24,408
13,874
166
17,620
6,381
149
25,319
W
Anubis
Johndadonn
Anubis
28,073
1,226
0
10,514
19,467
11,746
757
21
19,446
81,141
0
W
Cthulhu
chazerGod
Cthulhu
14,647
981
877
4,428
25,997
29,266
261
669
25,328
46,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
41,075
131
Minions Killed
202
0
Camps Cleared
0
851,921
Distance Traveled
1,009,118
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,090
672
63
4
0
282,981
1
L
Danzaburou
11,993
666
33
2
0
289,116
1
L
Medusa
12,574
699
63
4
0
277,083
3
L
Heimdallr
11,589
644
35
2
0
285,722
1
W
Anubis
14,872
826
109
6
0
346,702
0
W
Cthulhu
14,113
784
30
2
0
379,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role