Player Matchup

Nemesis
Nemesis
Murdock507
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,618 Elo+
Party 1
Ares
Ares
Potsd
Ares
Level 14
God Stats
1W - 2L
1,596 SR
Queue Stats
19W - 13L
1,740 Elo+
Solo
Hera
Hera
ProCreed
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,592 Elo+
Party 1
Izanami
Izanami
Recalibratesx
Izanami
Level 16
God Stats
3W - 4L
1,303 SR
Queue Stats
245W - 221L
1,664 Elo+
Solo
Cu Chulainn
Cu Chulainn
Schumeli
Cu Chulainn
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 104L
1,591 Elo+
Party 1
Team Averages
Level 21
1,480 SR
1,641 Elo+

VS

Team Averages
Level 15
1,587 SR
1,708 Elo+
Bellona
Bellona
autistic-_-lemon
Bellona
Level 6
God Stats
3W - 1L
1,677 SR
Queue Stats
10W - 3L
1,790 Elo+
Party 2
Osiris
Osiris
bingbongchong
Osiris
Level 21
God Stats
8W - 0L
1,500 SR
Queue Stats
70W - 34L
1,790 Elo+
Party 2
Cabrakan
Cabrakan
lmayerz
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,587 Elo+
Solo
Danzaburou
Danzaburou
ninjaonii
Danzaburou
Level 29
God Stats
17W - 3L
1,756 SR
Queue Stats
48W - 45L
1,675 Elo+
Solo
Nu Wa
Nu Wa
sololaneguy
Nu Wa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 140L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Murdock507
Nemesis
7
0 / 6 / 1
4,489
449
1,600
7,863
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Potsd
Ares
8
2 / 4 / 1
5,351
535
2,184
8,578
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
7
0 / 5 / 1
4,403
440
2,754
5,744
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
1 / 3 / 2
5,001
500
4,722
6,046
1,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Schumeli
Cu Chulainn
8
1 / 4 / 0
5,144
514
3,776
9,773
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,413
641
4,732
6,921
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 5
6,557
656
4,979
4,647
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
lmayerz
Cabrakan
8
1 / 3 / 4
5,478
548
2,780
6,082
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ninjaonii
Danzaburou
10
5 / 0 / 4
6,275
628
5,383
5,023
1,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 2
7,487
749
8,108
4,358
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
22
22
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Murdock507
Nemesis
0
6
1
0.08
L
Ares
Potsd
Ares
2
4
1
0.63
L
Hera
0
5
1
0.1
L
Izanami
1
3
2
0.67
L
Cu Chulainn
Schumeli
Cu Chulainn
1
4
0
0.25
W
3
0
5
5.5
W
5
1
5
7.5
W
Cabrakan
lmayerz
Cabrakan
1
3
4
1
W
Danzaburou
ninjaonii
Danzaburou
5
0
4
7
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,036
Damage
25,982
38,004
Taken
27,031
14,815
Mitigated
15,196
7,283
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Murdock507
Nemesis
1,600
306
0
2,210
7,863
2,023
0
1,606
6,123
0
15,901
L
Ares
Potsd
Ares
2,184
0
0
610
8,578
4,310
0
3,641
4,807
11,937
0
L
Hera
2,754
638
0
440
5,744
1,525
0
2,335
3,167
14,569
0
L
Izanami
4,722
3,054
0
1,981
6,046
1,750
0
1,746
4,234
0
28,813
L
Cu Chulainn
Schumeli
Cu Chulainn
3,776
1,075
0
2,042
9,773
5,207
0
912
8,785
852
23,119
W
4,732
1,780
0
4,043
6,921
3,713
0
1,363
5,333
0
31,103
W
4,979
2,036
0
575
4,647
3,933
0
867
3,718
0
34,445
W
Cabrakan
lmayerz
Cabrakan
2,780
135
0
504
6,082
4,504
48
1,012
5,070
12,390
0
W
Danzaburou
ninjaonii
Danzaburou
5,383
2,139
0
474
5,023
1,643
796
810
4,213
0
30,105
W
8,108
1,743
0
1,830
4,358
1,403
326
1,306
3,027
40,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
32,210
194
Minions Killed
295
0
Camps Cleared
0
903,440
Distance Traveled
1,025,117
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,489
449
40
4
0
180,086
1
L
Ares
5,351
535
16
2
0
184,704
3
L
Hera
4,403
440
33
3
0
180,158
2
L
Izanami
5,001
500
59
6
0
175,205
0
L
Cu Chulainn
5,144
514
46
5
0
183,287
0
W
Bellona
6,413
641
73
7
0
220,819
0
W
Osiris
6,557
656
65
7
0
229,620
1
W
Cabrakan
5,478
548
28
3
0
187,214
0
W
Danzaburou
6,275
628
44
4
0
196,190
3
W
Nu Wa
7,487
749
85
9
0
191,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role