Player Matchup

Nox
Nox
AimbotMomo
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Danosaurus95
Cu Chulainn
Level 20
God Stats
9W - 17L
1,279 SR
Queue Stats
93W - 115L
1,232 Elo+
Solo
Olorun
Olorun
bonny_bine4
Olorun
Level 16
God Stats
43W - 53L
1,540 SR
Queue Stats
211W - 359L
1,229 Elo+
Solo
Loki
Loki
eddie1432
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
n1n1o
Xbalanque
Level 6
God Stats
9W - 4L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Team Averages
Level 11
1,464 SR
1,401 Elo+

VS

Team Averages
Level 40
1,425 SR
1,277 Elo+
Thoth
Thoth
Ailothaen
Thoth
Level 29
God Stats
10W - 14L
1,301 SR
Queue Stats
14W - 25L
1,209 Elo+
Party 1
Anubis
Anubis
Florian85580
Anubis
Level 22
God Stats
5W - 8L
1,813 SR
Queue Stats
98W - 106L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Rusoma
Danzaburou
Level 11
God Stats
1W - 3L
1,148 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Artemis
Artemis
WolfLis248
Artemis
Level 16
God Stats
2W - 2L
1,142 SR
Queue Stats
2W - 2L
1,013 Elo+
Solo
Hun Batz
Hun Batz
skydiamand
Hun Batz
Level 124
God Stats
46W - 38L
1,718 SR
Queue Stats
492W - 507L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,205
511
5,723
10,326
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Danosaurus95
Cu Chulainn
15
12 / 6 / 1
10,186
566
14,372
19,280
11,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
13
1 / 5 / 7
8,227
457
2,431
9,794
4,627
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
3
0 / 2 / 1
5,259
292
48
1,080
166
Xbalanque
n1n1o
Xbalanque
17
4 / 6 / 1
10,197
567
8,294
14,080
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ailothaen
Thoth
15
2 / 2 / 0
9,273
515
2,546
6,060
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
8 / 5 / 2
10,274
571
15,209
9,031
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Rusoma
Danzaburou
16
4 / 0 / 2
10,797
600
6,098
6,676
2,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
WolfLis248
Artemis
13
0 / 10 / 3
7,953
442
6,213
13,380
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
skydiamand
Hun Batz
18
8 / 2 / 1
11,032
613
10,536
13,747
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
18
Kills
22
23
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ailothaen
Thoth
2
2
0
1
L
1
4
3
0.63
L
Cu Chulainn
Danosaurus95
Cu Chulainn
12
6
1
2.08
W
Anubis
8
5
2
1.8
W
Danzaburou
Rusoma
Danzaburou
4
0
2
5
W
Artemis
WolfLis248
Artemis
0
10
3
0.15
L
Olorun
1
5
7
0.9
L
Loki
0
2
1
0.25
L
Xbalanque
n1n1o
Xbalanque
4
6
1
0.75
W
Hun Batz
skydiamand
Hun Batz
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
40,602
54,560
Taken
48,894
25,009
Mitigated
20,056
12,438
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ailothaen
Thoth
2,546
147
0
1,967
6,060
2,158
975
3,775
2,285
43,500
0
L
5,723
646
0
2,676
10,326
3,682
0
2,581
7,745
51,232
0
L
Cu Chulainn
Danosaurus95
Cu Chulainn
14,372
5,989
0
3,817
19,280
11,417
81
10,089
9,191
7,139
47,570
W
Anubis
15,209
538
0
3,974
9,031
4,583
303
2,060
6,971
52,016
0
W
Danzaburou
Rusoma
Danzaburou
6,098
1,943
0
1,556
6,676
2,614
2,922
56
6,620
0
62,852
W
Artemis
WolfLis248
Artemis
6,213
3,248
0
2,537
13,380
4,700
1,420
2,995
10,385
0
32,977
L
Olorun
2,431
1,667
0
1,838
9,794
4,627
1,305
4,270
5,524
34,317
0
L
Loki
48
48
0
0
1,080
166
0
306
774
0
1,222
L
Xbalanque
n1n1o
Xbalanque
8,294
5,550
0
4,107
14,080
5,117
1,914
509
13,571
0
61,162
W
Hun Batz
skydiamand
Hun Batz
10,536
4,899
0
6,248
13,747
6,001
2
1,003
12,744
0
91,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
49,329
407
Minions Killed
511
0
Camps Cleared
0
1,179,560
Distance Traveled
1,601,427
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,273
515
83
5
0
316,865
0
L
Nox
9,205
511
112
6
0
297,842
3
L
Cu Chulainn
10,186
566
94
5
0
287,645
0
W
Anubis
10,274
571
81
5
0
311,083
1
W
Danzaburou
10,797
600
133
7
0
328,440
0
W
Artemis
7,953
442
74
4
0
258,895
0
L
Olorun
8,227
457
66
4
0
230,549
1
L
Loki
5,259
292
2
0
0
58,108
0
L
Xbalanque
10,197
567
133
7
0
305,416
2
W
Hun Batz
11,032
613
140
8
0
386,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role