Player Matchup

Hachiman
Hachiman
MaGiQuE BinGo
Hachiman
Level 25
God Stats
26W - 17L
1,502 SR
Queue Stats
234W - 193L
1,498 Elo+
Party 4
Yemoja
Yemoja
SpiceLord_420
Yemoja
Level 17
God Stats
1W - 1L
1,405 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 3
Da Ji
Da Ji
To0 Ez4Ence
Da Ji
Level 18
God Stats
7W - 5L
1,556 SR
Queue Stats
99W - 112L
1,437 Elo+
Party 4
Merlin
Merlin
beefalo4
Merlin
Level 38
God Stats
2W - 2L
1,545 SR
Queue Stats
242W - 230L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
trois frites
Sun Wukong
Level 24
God Stats
9W - 5L
1,432 SR
Queue Stats
205W - 175L
1,512 Elo+
Party 4
Team Averages
Level 24
1,488 SR
1,432 Elo+

VS

Team Averages
Level 11
1,431 SR
1,387 Elo+
Guan Yu
Guan Yu
Wayne19992571
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2
Hercules
Hercules
daLksk
Hercules
Level 13
God Stats
1W - 3L
1,407 SR
Queue Stats
6W - 10L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
kocsisroli2001
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 2
Vulcan
Vulcan
x0987poiu
Vulcan
Level 26
God Stats
4W - 8L
1,454 SR
Queue Stats
44W - 56L
1,263 Elo+
Solo
Sol
Sol
zeytindali
Sol
Level 11
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 10L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MaGiQuE BinGo
Hachiman
9
2 / 1 / 3
5,310
531
4,245
4,016
1,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 0 / 5
6,040
604
2,784
4,589
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
7 / 1 / 4
6,208
621
4,963
4,832
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
beefalo4
Merlin
11
5 / 0 / 5
6,446
645
4,845
3,939
1,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
trois frites
Sun Wukong
10
5 / 0 / 4
6,580
658
5,569
6,531
2,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
6
0 / 5 / 0
4,126
413
2,092
7,380
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
daLksk
Hercules
6
1 / 3 / 0
4,396
440
2,446
5,545
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 4 / 0
3,829
383
809
4,568
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
x0987poiu
Vulcan
7
0 / 8 / 0
4,554
455
2,470
6,638
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
4,035
404
1,718
4,572
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
21
Kills
1
2
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MaGiQuE BinGo
Hachiman
2
1
3
3.5
W
2
0
5
4.5
W
7
1
4
9
L
Guan Yu
0
5
0
0
W
Merlin
beefalo4
Merlin
5
0
5
7.5
L
Hercules
daLksk
Hercules
1
3
0
0.33
L
0
4
0
0
W
Sun Wukong
trois frites
Sun Wukong
5
0
4
7
L
Vulcan
x0987poiu
Vulcan
0
8
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
9,535
23,907
Taken
28,703
9,981
Mitigated
10,126
8,947
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MaGiQuE BinGo
Hachiman
4,245
1,737
0
941
4,016
1,174
1,468
615
3,351
0
26,932
W
2,784
896
753
1,139
4,589
2,615
325
1,003
3,586
19,656
0
W
4,963
1,683
0
750
4,832
2,087
36
804
3,978
0
19,402
L
Guan Yu
2,092
361
170
735
7,380
3,469
0
899
6,406
0
9,448
W
Merlin
beefalo4
Merlin
4,845
75
1,083
2,377
3,939
1,594
393
1,730
2,209
35,811
0
L
Hercules
daLksk
Hercules
2,446
730
0
518
5,545
2,131
0
730
4,790
0
6,089
L
809
112
0
122
4,568
1,385
0
422
4,096
4,800
0
W
Sun Wukong
trois frites
Sun Wukong
5,569
1,645
0
1,904
6,531
2,511
230
845
5,586
0
30,949
L
Vulcan
x0987poiu
Vulcan
2,470
700
0
6
6,638
2,168
96
4,544
1,994
20,128
0
L
1,718
718
0
1,236
4,572
973
0
1,034
3,513
12,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
20,940
237
Minions Killed
81
0
Camps Cleared
0
984,467
Distance Traveled
853,620
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,310
531
45
5
0
187,019
4
W
Yemoja
6,040
604
34
3
0
191,340
1
W
Da Ji
6,208
621
35
4
0
208,804
1
L
Guan Yu
4,126
413
15
2
0
188,003
0
W
Merlin
6,446
645
67
7
0
185,562
0
L
Hercules
4,396
440
5
1
0
195,860
0
L
Cthulhu
3,829
383
11
1
0
129,639
1
W
Sun Wukong
6,580
658
56
6
0
211,742
1
L
Vulcan
4,554
455
26
3
0
150,301
3
L
Sol
4,035
404
24
2
0
189,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role