Player Matchup

Medusa
Medusa
NichoKe
Medusa
Level 109
God Stats
10W - 5L
1,718 SR
Queue Stats
201W - 173L
1,498 Elo+
Party 2
Olorun
Olorun
RW Buck
Olorun
Level 20
God Stats
14W - 12L
1,455 SR
Queue Stats
50W - 30L
1,476 Elo+
Party 2
Bellona
Bellona
ToastinMyWafles
Bellona
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
392W - 370L
1,442 Elo+
Party 2
Team Averages
Level 85
1,558 SR
1,472 Elo+

VS

Team Averages
Level 50
1,423 SR
1,317 Elo+
Ares
Ares
STARY171994
Ares
Level 118
God Stats
1W - 9L
1,500 SR
Queue Stats
52W - 81L
951 Elo+
Solo
Cthulhu
Cthulhu
TypicalPond
Cthulhu
Level 13
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
zanzibarto987
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NichoKe
Medusa
14
13 / 0 / 11
11,106
793
15,258
5,990
2,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Olorun
RW Buck
Olorun
13
5 / 1 / 14
9,851
704
8,783
6,749
3,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 14
11,525
823
12,667
12,427
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,793
557
5,057
13,471
15,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TypicalPond
Cthulhu
9
0 / 12 / 1
7,319
523
5,444
18,915
14,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 9 / 1
7,576
541
3,401
13,010
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
27
Kills
1
1
Deaths
27
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
NichoKe
Medusa
13
0
11
18.5
W
Olorun
RW Buck
Olorun
5
1
14
12
L
1
6
0
0.17
W
9
0
14
16
L
Cthulhu
TypicalPond
Cthulhu
0
12
1
0.04
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
13,902
25,166
Taken
45,396
16,124
Mitigated
34,917
10,661
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
NichoKe
Medusa
15,258
8,426
0
1,704
5,990
2,718
1,630
3,232
2,758
0
44,239
W
Olorun
RW Buck
Olorun
8,783
4,211
837
3,216
6,749
3,200
448
4,187
2,562
29,743
0
L
5,057
173
0
0
13,471
15,303
0
3,292
10,179
22,772
0
W
12,667
5,031
654
4,250
12,427
10,206
1,004
6,606
5,821
0
45,178
L
Cthulhu
TypicalPond
Cthulhu
5,444
1,017
0
100
18,915
14,094
0
3,390
15,525
16,106
0
L
3,401
455
0
1,152
13,010
5,520
148
2,250
10,760
24,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
22,688
145
Minions Killed
81
0
Camps Cleared
0
774,427
Distance Traveled
560,265
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,106
793
44
3
0
256,915
2
W
Olorun
9,851
704
41
3
0
242,113
0
L
Ares
7,793
557
34
2
0
205,222
2
W
Bellona
11,525
823
60
4
0
275,399
1
L
Cthulhu
7,319
523
21
2
0
184,537
0
L
Raijin
7,576
541
26
2
0
170,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role