Player Matchup

Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bloodcranium23
Zeus
Level 40
God Stats
2W - 6L
1,341 SR
Queue Stats
31W - 35L
1,380 Elo+
Party 3
Jormungandr
Jormungandr
Darknight520943
Jormungandr
Level 16
God Stats
11W - 15L
1,497 SR
Queue Stats
11W - 16L
1,436 Elo+
Party 1
Fenrir
Fenrir
JPX66
Fenrir
Level 31
God Stats
48W - 41L
1,391 SR
Queue Stats
104W - 119L
1,394 Elo+
Party 1
Izanami
Izanami
Often Blood
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,411 Elo+
Party 3
Team Averages
Level 35
1,446 SR
1,424 Elo+

VS

Team Averages
Level 76
1,560 SR
1,417 Elo+
Sol
Sol
LuizimtvL1R1
Sol
Level 102
God Stats
11W - 4L
1,527 SR
Queue Stats
65W - 66L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MXxPapagaioXxM
Ah Muzen Cab
Level 85
God Stats
6W - 4L
1,589 SR
Queue Stats
221W - 200L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mf_Rei_Anao
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 2
Arachne
Arachne
Salty Sarg
Arachne
Level 45
God Stats
16W - 17L
1,500 SR
Queue Stats
204W - 260L
1,307 Elo+
Solo
Ah Puch
Ah Puch
Xmitter09
Ah Puch
Level 126
God Stats
1W - 2L
1,682 SR
Queue Stats
169W - 163L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 1 / 2
7,613
448
1,993
12,913
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 4 / 5
8,547
503
8,201
9,131
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Darknight520943
Jormungandr
12
1 / 0 / 1
7,604
447
2,632
9,315
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
JPX66
Fenrir
14
6 / 8 / 3
8,905
524
11,628
17,805
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Often Blood
Izanami
13
1 / 7 / 5
7,440
438
4,525
9,490
3,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,491
558
10,847
11,498
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
MXxPapagaioXxM
Ah Muzen Cab
17
2 / 2 / 2
10,395
611
12,428
10,343
4,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Mf_Rei_Anao
Cu Chulainn
12
2 / 2 / 4
8,833
520
2,884
12,025
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Salty Sarg
Arachne
13
2 / 4 / 6
8,650
509
5,589
12,181
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Xmitter09
Ah Puch
16
10 / 2 / 2
10,582
622
11,216
10,382
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
20
20
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
2
1
L
2
4
5
1.13
L
Jormungandr
Darknight520943
Jormungandr
1
0
1
1.5
L
Fenrir
JPX66
Fenrir
6
8
3
0.94
W
4
1
4
6
W
Ah Muzen Cab
MXxPapagaioXxM
Ah Muzen Cab
2
2
2
1.5
W
Cu Chulainn
Mf_Rei_Anao
Cu Chulainn
2
2
4
2
L
Izanami
Often Blood
Izanami
1
7
5
0.5
W
Arachne
Salty Sarg
Arachne
2
4
6
1.25
W
Ah Puch
Xmitter09
Ah Puch
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
42,964
58,654
Taken
56,429
25,145
Mitigated
22,289
11,808
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,993
686
0
2,603
12,913
6,664
0
819
12,094
0
34,289
L
8,201
1,071
641
2,606
9,131
3,098
0
5,150
3,981
47,966
0
L
Jormungandr
Darknight520943
Jormungandr
2,632
240
0
591
9,315
5,004
566
6,042
3,273
32,029
0
L
Fenrir
JPX66
Fenrir
11,628
3,954
0
4,349
17,805
7,143
0
4,221
13,584
0
50,712
W
10,847
4,508
0
8,888
11,498
3,786
3,244
3,980
7,493
70,216
0
W
Ah Muzen Cab
MXxPapagaioXxM
Ah Muzen Cab
12,428
5,263
0
5,334
10,343
4,105
172
0
10,218
0
72,486
W
Cu Chulainn
Mf_Rei_Anao
Cu Chulainn
2,884
851
0
3,334
12,025
7,098
101
3,029
8,996
0
26,281
L
Izanami
Often Blood
Izanami
4,525
2,426
0
1,018
9,490
3,236
92
5,831
3,659
0
36,784
W
Arachne
Salty Sarg
Arachne
5,589
3,925
0
3,283
12,181
4,079
1,055
1,234
10,897
0
37,050
W
Ah Puch
Xmitter09
Ah Puch
11,216
68
0
3,182
10,382
3,221
219
2,590
7,792
62,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
47,951
432
Minions Killed
445
0
Camps Cleared
0
1,465,785
Distance Traveled
1,482,563
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,613
448
93
5
0
314,121
0
L
Zeus
8,547
503
98
6
0
280,047
2
L
Jormungandr
7,604
447
63
4
0
327,733
5
L
Fenrir
8,905
524
104
6
0
285,053
1
W
Sol
9,491
558
110
6
0
265,347
1
W
Ah Muzen Cab
10,395
611
130
8
0
285,807
0
W
Cu Chulainn
8,833
520
37
2
0
315,025
1
L
Izanami
7,440
438
74
4
0
258,831
0
W
Arachne
8,650
509
68
4
0
307,287
1
W
Ah Puch
10,582
622
100
6
0
309,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role