Player Matchup

Cerberus
Cerberus
MIIIU
Cerberus
Level 29
God Stats
9W - 6L
1,284 SR
Queue Stats
326W - 288L
1,485 Elo+
Party 1
Izanami
Izanami
MaxTomate
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,676 Elo+
Party 1
Zeus
Zeus
PlumWharf268509
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
ViTinhoXC
Tyr
Level 125
God Stats
15W - 12L
1,730 SR
Queue Stats
563W - 581L
1,546 Elo+
Party 3
Ao Kuang
Ao Kuang
XiniNziNhO
Ao Kuang
Level 89
God Stats
1W - 3L
1,359 SR
Queue Stats
331W - 295L
1,463 Elo+
Party 1
Team Averages
Level 51
1,475 SR
1,534 Elo+

VS

Team Averages
Level 20
1,468 SR
1,552 Elo+
Anubis
Anubis
BigP3dz
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,810 Elo+
Party 2
Athena
Athena
Defalt89
Athena
Level 14
God Stats
0W - 2L
1,340 SR
Queue Stats
5W - 9L
1,379 Elo+
Solo
Loki
Loki
Wavve
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 2
Skadi
Skadi
kroonos-God
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo
Ra
Ra
zH1R0z_
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MIIIU
Cerberus
12
3 / 2 / 8
7,683
591
4,558
8,938
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
MaxTomate
Izanami
12
7 / 1 / 3
7,491
576
7,271
5,397
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 4
7,790
599
6,964
5,587
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,238
557
4,216
10,737
4,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
XiniNziNhO
Ao Kuang
14
5 / 3 / 2
7,861
605
5,145
10,431
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigP3dz
Anubis
11
2 / 3 / 0
6,933
533
5,439
7,836
4,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
Defalt89
Athena
9
3 / 4 / 1
6,858
528
3,851
8,899
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Wavve
Loki
14
4 / 4 / 2
7,806
600
6,555
9,241
3,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
4,820
371
1,899
6,449
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 1
7,390
568
4,003
8,234
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
12
12
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigP3dz
Anubis
2
3
0
0.67
L
Athena
Defalt89
Athena
3
4
1
0.88
W
Cerberus
MIIIU
Cerberus
3
2
8
3.5
W
Izanami
MaxTomate
Izanami
7
1
3
8.5
W
3
4
4
1.25
W
1
2
2
1
L
Loki
Wavve
Loki
4
4
2
1.25
W
Ao Kuang
XiniNziNhO
Ao Kuang
5
3
2
2
L
0
5
1
0.1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
21,747
41,090
Taken
40,659
16,872
Mitigated
16,904
12,960
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigP3dz
Anubis
5,439
1,485
0
3,659
7,836
4,500
0
2,893
4,943
35,252
0
L
Athena
Defalt89
Athena
3,851
1,124
0
1,174
8,899
4,734
0
2,617
6,282
13,175
0
W
Cerberus
MIIIU
Cerberus
4,558
646
0
2,313
8,938
5,428
286
2,963
5,957
15,670
0
W
Izanami
MaxTomate
Izanami
7,271
5,111
0
2,056
5,397
1,626
683
1,960
3,419
0
35,668
W
6,964
1,512
0
808
5,587
1,821
754
362
5,207
45,030
0
W
4,216
713
0
4,311
10,737
4,472
878
5,960
4,649
0
37,351
L
Loki
Wavve
Loki
6,555
1,855
0
1,356
9,241
3,306
0
6,442
2,799
0
48,279
W
Ao Kuang
XiniNziNhO
Ao Kuang
5,145
1,515
0
3,472
10,431
3,525
0
1,780
8,565
49,905
0
L
1,899
1,171
0
1,192
6,449
1,527
0
2,388
4,061
0
14,215
L
4,003
1,006
334
2,669
8,234
2,837
0
2,327
5,907
39,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
33,807
354
Minions Killed
325
0
Camps Cleared
0
1,179,361
Distance Traveled
1,051,267
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,933
533
87
7
0
186,926
2
L
Athena
6,858
528
16
1
0
219,037
4
W
Cerberus
7,683
591
33
3
0
232,451
4
W
Izanami
7,491
576
64
5
0
225,156
0
W
Zeus
7,790
599
98
8
0
228,737
5
W
Tyr
7,238
557
73
6
0
246,790
0
L
Loki
7,806
600
95
7
0
275,139
5
W
Ao Kuang
7,861
605
86
7
0
246,227
4
L
Skadi
4,820
371
38
3
0
137,996
0
L
Ra
7,390
568
89
7
0
232,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role