Player Matchup

Khepri
Khepri
Allnerdyego
Khepri
Level 47
God Stats
2W - 0L
1,337 SR
Queue Stats
7W - 2L
1,737 Elo+
Party 1
The Morrigan
The Morrigan
SilentAnguish
The Morrigan
Level 22
God Stats
4W - 1L
1,616 SR
Queue Stats
14W - 8L
1,617 Elo+
Party 1
Set
Set
SuperlativeHero
Set
Level 17
God Stats
10W - 4L
1,589 SR
Queue Stats
21W - 13L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
iam_inept
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Odin
Odin
lazymasyer
Odin
Level 26
God Stats
7W - 2L
1,571 SR
Queue Stats
9W - 4L
1,629 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,618 Elo+

VS

Team Averages
Level 19
1,658 SR
1,452 Elo+
Kuzenbo
Kuzenbo
B4M4 N1 Thrower
Kuzenbo
Level 32
God Stats
6W - 5L
1,535 SR
Queue Stats
164W - 191L
1,567 Elo+
Party 2
Da Ji
Da Ji
BlueArk64
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Solo
Medusa
Medusa
JulianCidade
Medusa
Level 8
God Stats
43W - 25L
1,655 SR
Queue Stats
82W - 66L
1,466 Elo+
Solo
Xing Tian
Xing Tian
YFNSwerv
Xing Tian
Level 27
God Stats
34W - 32L
1,729 SR
Queue Stats
681W - 742L
1,564 Elo+
Party 2
Ravana
Ravana
daddyplznostop
Ravana
Level 14
God Stats
2W - 1L
1,869 SR
Queue Stats
24W - 13L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 3 / 4
5,573
464
2,556
5,307
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
SilentAnguish
The Morrigan
11
0 / 1 / 0
6,271
523
1,716
1,922
605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 2 / 0
7,123
594
9,154
8,555
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
iam_inept
Xbalanque
7
0 / 2 / 1
4,859
405
1,504
3,310
950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,771
481
3,420
7,248
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,723
560
4,205
7,580
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
BlueArk64
Da Ji
4
0 / 2 / 0
4,273
356
400
2,753
655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
3 / 3 / 2
5,877
490
3,193
4,987
1,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
YFNSwerv
Xing Tian
9
2 / 2 / 2
6,374
531
1,670
9,212
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 2 / 0
7,024
585
5,744
6,575
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
9
9
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
4
1
L
3
2
4
2.5
L
Da Ji
BlueArk64
Da Ji
0
2
0
0
L
Medusa
3
3
2
1.33
W
The Morrigan
SilentAnguish
The Morrigan
0
1
0
0
W
9
2
0
4.5
L
Xing Tian
YFNSwerv
Xing Tian
2
2
2
1.5
L
1
2
0
0.5
W
Xbalanque
iam_inept
Xbalanque
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
15,212
26,342
Taken
31,107
11,250
Mitigated
19,318
6,545
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,556
201
159
843
5,307
2,386
384
2,483
2,824
10,112
0
L
4,205
2,128
0
467
7,580
7,892
296
1,754
5,801
15,493
0
L
Da Ji
BlueArk64
Da Ji
400
119
0
0
2,753
655
0
0
2,753
0
10,093
L
Medusa
3,193
1,592
0
1,015
4,987
1,800
468
606
4,381
0
21,438
W
The Morrigan
SilentAnguish
The Morrigan
1,716
627
0
388
1,922
605
852
666
1,256
27,805
1,095
W
9,154
4,894
0
2,855
8,555
3,451
594
1,641
6,914
0
38,784
L
Xing Tian
YFNSwerv
Xing Tian
1,670
161
0
1,428
9,212
4,875
52
1,603
7,609
15,188
0
L
5,744
2,102
0
1,034
6,575
4,096
0
0
6,350
0
38,570
W
Xbalanque
iam_inept
Xbalanque
1,504
896
0
0
3,310
950
444
1,085
2,225
0
14,884
W
3,420
1,631
0
2,300
7,248
3,858
148
0
7,248
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
30,271
218
Minions Killed
192
0
Camps Cleared
0
1,086,418
Distance Traveled
964,875
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,573
464
16
1
0
223,319
0
L
Kuzenbo
6,723
560
23
2
0
252,539
1
L
Da Ji
4,273
356
22
2
0
113,013
0
L
Medusa
5,877
490
41
3
0
176,838
0
W
The Morrigan
6,271
523
60
5
0
201,042
2
W
Set
7,123
594
73
6
0
256,498
0
L
Xing Tian
6,374
531
25
2
0
206,088
0
L
Ravana
7,024
585
81
7
0
216,397
2
W
Xbalanque
4,859
405
31
3
0
189,871
0
W
Odin
5,771
481
38
3
0
215,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role