Player Matchup

Thanatos
Thanatos
Lucas LopesBR10
Thanatos
Level 135
God Stats
9W - 8L
1,574 SR
Queue Stats
400W - 362L
1,523 Elo+
Party 3
Hel
Hel
Pet_Mecao
Hel
Level 157
God Stats
11W - 6L
1,855 SR
Queue Stats
250W - 233L
1,601 Elo+
Party 1
Ra
Ra
l Relative l
Ra
Level 38
God Stats
9W - 9L
1,447 SR
Queue Stats
124W - 128L
1,359 Elo+
Party 3
Anhur
Anhur
smite_trash
Anhur
Level 18
God Stats
2W - 1L
1,502 SR
Queue Stats
22W - 13L
1,644 Elo+
Party 1
Bellona
Bellona
zSavioli
Bellona
Level 84
God Stats
7W - 4L
1,744 SR
Queue Stats
329W - 287L
1,530 Elo+
Party 3
Team Averages
Level 86
1,625 SR
1,532 Elo+

VS

Team Averages
Level 63
1,613 SR
1,617 Elo+
Kuzenbo
Kuzenbo
D1 Network
Kuzenbo
Level 35
God Stats
28W - 20L
1,896 SR
Queue Stats
41W - 38L
1,606 Elo+
Party 2
Poseidon
Poseidon
KeyedSin
Poseidon
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
216W - 183L
1,664 Elo+
Party 2
Cernunnos
Cernunnos
Riegan25
Cernunnos
Level 44
God Stats
3W - 4L
1,607 SR
Queue Stats
125W - 143L
1,643 Elo+
Solo
Guan Yu
Guan Yu
TecTonicXSeA
Guan Yu
Level 84
God Stats
8W - 7L
1,563 SR
Queue Stats
227W - 213L
1,581 Elo+
Party 2
Bakasura
Bakasura
Yungdrip26
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
12 / 2 / 4
12,219
643
12,116
15,670
9,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 9
10,359
545
13,342
11,723
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 6
11,582
610
7,586
9,709
3,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 6
11,131
586
12,033
14,792
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zSavioli
Bellona
17
2 / 5 / 2
10,856
571
7,695
19,713
14,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D1 Network
Kuzenbo
11
1 / 5 / 1
7,487
394
5,951
14,874
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
KeyedSin
Poseidon
15
2 / 7 / 3
9,483
499
7,582
9,154
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Riegan25
Cernunnos
12
1 / 6 / 1
7,712
406
7,365
14,263
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
TecTonicXSeA
Guan Yu
18
7 / 4 / 2
11,537
607
17,114
17,275
19,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Yungdrip26
Bakasura
14
2 / 7 / 3
8,922
470
6,670
14,762
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
29
Kills
13
13
Deaths
29
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
D1 Network
Kuzenbo
1
5
1
0.3
L
Poseidon
KeyedSin
Poseidon
2
7
3
0.5
W
Thanatos
12
2
4
7
W
3
2
9
3.75
L
Cernunnos
Riegan25
Cernunnos
1
6
1
0.25
L
Guan Yu
TecTonicXSeA
Guan Yu
7
4
2
2
L
Bakasura
Yungdrip26
Bakasura
2
7
3
0.5
W
5
2
6
4
W
7
2
6
5
W
Bellona
zSavioli
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,772
Damage
44,682
71,607
Taken
70,328
43,628
Mitigated
43,034
46,354
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
D1 Network
Kuzenbo
5,951
2,369
0
1,344
14,874
11,658
35
7,428
7,446
24,746
0
L
Poseidon
KeyedSin
Poseidon
7,582
1,382
0
819
9,154
2,579
110
2,551
6,603
49,479
0
W
Thanatos
12,116
4,668
0
14,381
15,670
9,474
1,735
2,483
12,957
0
91,123
W
13,342
125
5,018
7,364
11,723
9,346
774
4,253
7,200
42,000
0
L
Cernunnos
Riegan25
Cernunnos
7,365
2,676
0
4,328
14,263
3,908
0
4,691
9,572
0
41,889
L
Guan Yu
TecTonicXSeA
Guan Yu
17,114
3,615
410
6,506
17,275
19,341
0
3,071
14,204
0
67,634
L
Bakasura
Yungdrip26
Bakasura
6,670
4,679
0
1,552
14,762
5,548
255
3,440
11,322
0
51,844
W
7,586
188
1,567
4,137
9,709
3,836
497
1,281
8,212
78,869
0
W
12,033
5,741
0
6,664
14,792
6,355
2,515
3,523
11,075
0
60,165
W
Bellona
zSavioli
Bellona
7,695
2,247
0
7,223
19,713
14,617
390
1,364
18,062
253
71,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
45,141
565
Minions Killed
431
0
Camps Cleared
0
1,816,796
Distance Traveled
1,718,653
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,487
394
28
1
0
355,313
2
L
Poseidon
9,483
499
103
5
0
293,533
2
W
Thanatos
12,219
643
119
6
0
406,223
7
W
Hel
10,359
545
33
2
0
378,632
0
L
Cernunnos
7,712
406
90
5
0
286,099
3
L
Guan Yu
11,537
607
119
6
0
393,621
9
L
Bakasura
8,922
470
91
5
0
390,087
2
W
Ra
11,582
610
151
8
0
396,379
2
W
Anhur
11,131
586
123
6
0
320,735
1
W
Bellona
10,856
571
139
7
0
314,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role