Player Matchup

Sol
Sol
EllTaki
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hollenberg
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Profit55
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Thor
Thor
manolitobf2011
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
realgelife
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,306 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,461 Elo+

VS

Team Averages
Level 14
1,486 SR
1,481 Elo+
Odin
Odin
Azuqq
Odin
Level 29
God Stats
5W - 1L
1,634 SR
Queue Stats
63W - 47L
1,450 Elo+
Solo
Pele
Pele
Evil__iQ_
Pele
Level 28
God Stats
13W - 13L
1,459 SR
Queue Stats
69W - 63L
1,456 Elo+
Solo
Bakasura
Bakasura
W3AK_Velo
Bakasura
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
evilannoymous
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
kingkrav3n
Cerberus
Level 5
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
2
0 / 4 / 0
4,908
289
62
2,755
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Hollenberg
Xbalanque
1
0 / 0 / 0
3,389
199
0
0
0
Neith
Profit55
Neith
14
4 / 5 / 0
8,941
526
7,471
10,676
4,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

7
3 / 12 / 2
6,440
379
2,146
11,009
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 10 / 2
6,867
404
3,196
16,224
8,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Azuqq
Odin
15
15 / 0 / 0
10,359
609
10,113
11,040
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
16
9 / 1 / 5
10,185
599
9,795
9,249
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
W3AK_Velo
Bakasura
15
2 / 2 / 1
9,631
567
3,865
11,398
4,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
evilannoymous
Xbalanque
8
0 / 3 / 3
6,590
388
296
3,929
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
kingkrav3n
Cerberus
12
1 / 6 / 6
8,129
478
3,613
12,377
6,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
10
Kills
27
31
Deaths
12
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
Azuqq
Odin
15
0
0
15
L
Sol
0
4
0
0
W
Pele
9
1
5
11.5
L
Xbalanque
Hollenberg
Xbalanque
0
0
0
0
L
Neith
Profit55
Neith
4
5
0
0.8
W
Bakasura
W3AK_Velo
Bakasura
2
2
1
1.25
W
Xbalanque
evilannoymous
Xbalanque
0
3
3
0.5
W
Cerberus
kingkrav3n
Cerberus
1
6
6
0.67
L
3
12
2
0.33
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,875
Damage
27,682
40,664
Taken
47,993
15,706
Mitigated
26,954
1,325
Healing
17,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Azuqq
Odin
10,113
3,233
0
4,191
11,040
11,015
610
692
10,348
0
49,902
L
Sol
62
62
0
376
2,755
314
0
0
2,730
2,019
0
W
Pele
9,795
4,120
0
3,763
9,249
3,467
3,382
686
8,563
0
69,837
L
Xbalanque
Hollenberg
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Profit55
Neith
7,471
3,730
0
852
10,676
4,039
1,424
180
10,136
0
51,346
W
Bakasura
W3AK_Velo
Bakasura
3,865
3,074
0
5,985
11,398
4,992
4,367
0
11,398
0
35,049
W
Xbalanque
evilannoymous
Xbalanque
296
0
0
0
3,929
1,020
0
426
3,503
0
1,000
W
Cerberus
kingkrav3n
Cerberus
3,613
689
0
3,436
12,377
6,460
1,716
1,454
10,923
29,296
0
L
2,146
1,680
0
0
11,009
3,017
170
1,421
9,403
0
11,048
L
3,196
949
0
97
16,224
8,336
66
2,012
13,987
9,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
44,894
118
Minions Killed
383
0
Camps Cleared
0
841,495
Distance Traveled
1,450,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,359
609
77
5
0
331,418
0
L
Sol
4,908
289
0
0
0
171,764
0
W
Pele
10,185
599
135
8
0
339,910
0
L
Xbalanque
3,389
199
0
0
0
0
0
L
Neith
8,941
526
99
6
0
233,153
0
W
Bakasura
9,631
567
98
6
0
331,298
0
W
Xbalanque
6,590
388
1
0
0
191,747
0
W
Cerberus
8,129
478
72
4
0
256,051
0
L
Thor
6,440
379
9
1
0
243,586
0
L
Ares
6,867
404
10
1
0
192,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role