Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Piranhaconda245
Thor
Level 17
God Stats
8W - 10L
1,549 SR
Queue Stats
10W - 12L
1,451 Elo+
Party 2
Neith
Neith
lIBaBa-YaGaIl
Neith
Level 26
God Stats
7W - 12L
1,844 SR
Queue Stats
41W - 60L
1,576 Elo+
Solo
Team Averages
Level 49
1,631 SR
1,509 Elo+

VS

Team Averages
Level 22
1,530 SR
1,432 Elo+
Thor
Thor
Blue Falcon9057
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,238 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jasarhel
Kumbhakarna
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
totomuscu
Danzaburou
Level 23
God Stats
8W - 6L
1,590 SR
Queue Stats
12W - 12L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
7 / 9 / 3
10,456
697
15,200
15,888
16,894
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 8 / 3
8,880
592
8,496
13,513
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 4
8,618
575
4,862
7,010
2,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 8
11,086
739
10,418
13,840
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Jasarhel
Kumbhakarna
15
6 / 1 / 15
11,565
771
8,304
12,176
14,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
totomuscu
Danzaburou
16
9 / 3 / 9
12,529
835
10,243
11,297
4,895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
21
21
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
9
3
0.94
W
6
6
8
1.67
W
Kumbhakarna
Jasarhel
Kumbhakarna
6
1
15
13.5
L
2
8
3
0.44
L
1
4
4
0.75
W
Danzaburou
totomuscu
Danzaburou
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,558
Damage
28,965
36,411
Taken
37,313
25,546
Mitigated
25,653
1,646
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,200
3,992
114
778
15,888
16,894
84
2,839
13,049
0
36,663
W
10,418
3,455
0
1,530
13,840
6,271
545
0
13,840
0
27,205
W
Kumbhakarna
Jasarhel
Kumbhakarna
8,304
1,266
0
0
12,176
14,487
0
0
12,176
20,186
0
L
8,496
1,773
0
0
13,513
6,489
85
3,376
10,137
0
21,795
L
4,862
2,166
0
754
7,010
2,163
148
2,159
4,851
0
18,968
W
Danzaburou
totomuscu
Danzaburou
10,243
5,389
0
2,660
11,297
4,895
2,363
48
11,249
0
68,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
35,180
91
Minions Killed
141
0
Camps Cleared
0
644,894
Distance Traveled
762,387
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,456
697
41
3
0
248,763
1
W
Thor
11,086
739
21
1
0
243,957
1
W
Kumbhakarna
11,565
771
20
1
0
273,603
0
L
Thor
8,880
592
24
2
0
235,382
0
L
Neith
8,618
575
26
2
0
160,749
1
W
Danzaburou
12,529
835
100
7
0
244,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role