Player Matchup

Erlang Shen
Erlang Shen
AlchemistofTavos
Erlang Shen
Level 27
God Stats
1W - 3L
1,292 SR
Queue Stats
65W - 53L
1,535 Elo+
Solo
Sylvanus
Sylvanus
GetPluckedScrub
Sylvanus
Level 27
God Stats
20W - 9L
1,736 SR
Queue Stats
56W - 27L
1,738 Elo+
Party 2
Ullr
Ullr
MidLaneManiac
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Monkeyzofgold
Thor
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 18L
1,506 Elo+
Party 1
Scylla
Scylla
wRAEDF
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 9L
1,445 Elo+
Party 1
Team Averages
Level 42
1,506 SR
1,545 Elo+

VS

Team Averages
Level 20
1,548 SR
1,634 Elo+
Awilix
Awilix
Fizzlesprocket1
Awilix
Level 14
God Stats
0W - 1L
1,306 SR
Queue Stats
20W - 10L
1,796 Elo+
Solo
Jing Wei
Jing Wei
KHlvl100ELXRPOT
Jing Wei
Level 22
God Stats
8W - 6L
1,806 SR
Queue Stats
187W - 158L
1,673 Elo+
Solo
Hercules
Hercules
Sailokyn
Hercules
Level 28
God Stats
42W - 36L
1,630 SR
Queue Stats
70W - 73L
1,552 Elo+
Solo
Xing Tian
Xing Tian
snugglenuts6969
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Olorun
Olorun
vaquitacomecio
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlchemistofTavos
Erlang Shen
10
2 / 1 / 0
5,861
586
2,814
4,320
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
9
2 / 2 / 5
5,303
530
1,862
5,115
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 0 / 4
6,025
603
5,708
3,204
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 2
5,676
568
3,078
5,545
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
wRAEDF
Scylla
12
5 / 0 / 2
6,934
693
7,133
3,049
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,851
485
670
6,548
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
8
0 / 1 / 2
5,060
506
1,636
4,325
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Sailokyn
Hercules
9
1 / 2 / 1
5,307
531
4,524
6,957
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
snugglenuts6969
Xing Tian
5
1 / 4 / 0
4,087
409
932
5,147
2,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 6 / 0
4,894
489
254
7,182
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlchemistofTavos
Erlang Shen
2
1
0
2
L
0
2
0
0
W
Sylvanus
2
2
5
2.25
L
Jing Wei
0
1
2
1
W
4
0
4
6
W
2
0
2
3
L
Hercules
Sailokyn
Hercules
1
2
1
0.75
L
Xing Tian
snugglenuts6969
Xing Tian
1
4
0
0.25
L
1
6
0
0.17
W
Scylla
wRAEDF
Scylla
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
8,016
21,233
Taken
30,159
9,180
Mitigated
11,181
8,356
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlchemistofTavos
Erlang Shen
2,814
1,371
0
1,815
4,320
2,476
0
0
4,078
0
22,580
L
670
183
0
2,320
6,548
1,759
0
1,734
4,748
0
23,795
W
Sylvanus
1,862
635
442
1,488
5,115
3,278
0
828
4,265
11,083
4,447
L
Jing Wei
1,636
1,337
0
1,188
4,325
828
0
278
4,047
0
21,555
W
5,708
1,815
0
251
3,204
914
0
108
3,071
0
31,042
W
3,078
889
0
2,884
5,545
1,629
0
0
5,520
0
28,555
L
Hercules
Sailokyn
Hercules
4,524
1,861
0
1,047
6,957
3,768
745
432
6,501
0
22,296
L
Xing Tian
snugglenuts6969
Xing Tian
932
129
0
0
5,147
2,499
0
1,243
3,904
6,770
0
L
254
109
0
665
7,182
2,327
0
4,723
2,159
17,989
0
W
Scylla
wRAEDF
Scylla
7,133
2,114
0
1,476
3,049
883
0
224
2,774
49,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
24,199
306
Minions Killed
227
0
Camps Cleared
0
952,270
Distance Traveled
925,965
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,861
586
56
6
0
200,719
3
L
Awilix
4,851
485
58
6
0
216,180
2
W
Sylvanus
5,303
530
23
2
0
193,238
1
L
Jing Wei
5,060
506
57
6
0
177,252
1
W
Ullr
6,025
603
62
6
0
180,641
3
W
Thor
5,676
568
61
6
0
198,726
3
L
Hercules
5,307
531
63
6
0
185,859
0
L
Xing Tian
4,087
409
10
1
0
175,916
3
L
Olorun
4,894
489
39
4
0
170,758
1
W
Scylla
6,934
693
104
10
0
178,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role