Player Matchup

Izanami
Izanami
BigMemeMan93
Izanami
Level 16
God Stats
1W - 1L
1,786 SR
Queue Stats
35W - 6L
2,009 Elo+
Solo
Hera
Hera
Charls062623
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 33L
1,715 Elo+
Solo
Nemesis
Nemesis
Tmoney102
Nemesis
Level 24
God Stats
3W - 7L
1,473 SR
Queue Stats
123W - 132L
1,498 Elo+
Solo
Cthulhu
Cthulhu
bugezin
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 142L
1,902 Elo+
Solo
Chang'e
Chang'e
bunalee
Chang'e
Level 7
God Stats
3W - 3L
1,530 SR
Queue Stats
10W - 8L
1,611 Elo+
Solo
Team Averages
Level 15
1,558 SR
1,747 Elo+

VS

Team Averages
Level 19
1,571 SR
1,671 Elo+
Neith
Neith
ELSOWLFEOEWE
Neith
Level 25
God Stats
2W - 0L
1,774 SR
Queue Stats
24W - 6L
1,813 Elo+
Solo
Chiron
Chiron
GameStopp
Chiron
Level 18
God Stats
3W - 1L
1,649 SR
Queue Stats
93W - 63L
1,787 Elo+
Solo
Khepri
Khepri
LesbianValk
Khepri
Level 8
God Stats
4W - 2L
1,658 SR
Queue Stats
12W - 11L
1,581 Elo+
Party 1
Merlin
Merlin
draterr
Merlin
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
738W - 692L
1,630 Elo+
Solo
Anhur
Anhur
yangbIake
Anhur
Level 13
God Stats
1W - 3L
1,273 SR
Queue Stats
18W - 18L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigMemeMan93
Izanami
9
1 / 2 / 2
5,225
523
4,416
7,674
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 0
5,389
539
3,355
5,031
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tmoney102
Nemesis
8
2 / 4 / 1
5,049
505
2,511
5,348
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
bugezin
Cthulhu
8
1 / 6 / 0
4,538
454
1,642
9,995
6,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
bunalee
Chang'e
7
0 / 4 / 1
4,171
417
1,300
5,401
974
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 4
7,196
720
7,545
6,421
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
GameStopp
Chiron
12
6 / 1 / 2
6,745
675
5,710
5,526
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
9
0 / 1 / 4
5,587
559
1,885
3,610
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
draterr
Merlin
10
2 / 1 / 8
6,184
618
3,621
4,377
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
yangbIake
Anhur
10
3 / 1 / 1
5,943
594
4,751
3,877
891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
21
21
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigMemeMan93
Izanami
1
2
2
1
L
1
5
0
0.2
W
10
1
4
12
W
Chiron
GameStopp
Chiron
6
1
2
7
W
Khepri
0
1
4
2
L
Nemesis
Tmoney102
Nemesis
2
4
1
0.63
L
Cthulhu
bugezin
Cthulhu
1
6
0
0.17
L
Chang'e
bunalee
Chang'e
0
4
1
0.13
W
Merlin
draterr
Merlin
2
1
8
6
W
Anhur
yangbIake
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,224
Damage
23,512
33,449
Taken
23,811
12,990
Mitigated
7,075
8,064
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigMemeMan93
Izanami
4,416
3,575
0
3,585
7,674
1,508
0
1,323
6,309
0
36,149
L
3,355
1,007
0
300
5,031
1,339
35
1,109
3,806
25,929
0
W
7,545
4,898
0
1,628
6,421
1,958
240
2,005
4,314
0
36,473
W
Chiron
GameStopp
Chiron
5,710
2,234
253
2,910
5,526
1,519
644
1,239
4,287
0
31,735
W
Khepri
1,885
0
0
1,187
3,610
1,298
0
304
3,306
17,868
0
L
Nemesis
Tmoney102
Nemesis
2,511
722
0
218
5,348
2,594
0
740
4,523
0
19,002
L
Cthulhu
bugezin
Cthulhu
1,642
221
0
2,193
9,995
6,575
0
0
9,995
14,984
0
L
Chang'e
bunalee
Chang'e
1,300
247
732
1,036
5,401
974
0
2,033
3,310
5,284
0
W
Merlin
draterr
Merlin
3,621
256
0
658
4,377
1,409
82
2,201
2,020
31,757
0
W
Anhur
yangbIake
Anhur
4,751
2,188
0
1,704
3,877
891
0
290
3,587
0
31,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
31,655
231
Minions Killed
266
0
Camps Cleared
0
880,585
Distance Traveled
889,387
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,225
523
86
9
0
147,663
0
L
Hera
5,389
539
64
6
0
176,793
3
W
Neith
7,196
720
59
6
0
178,261
1
W
Chiron
6,745
675
67
7
0
171,082
2
W
Khepri
5,587
559
16
2
0
183,595
3
L
Nemesis
5,049
505
39
4
0
191,945
0
L
Cthulhu
4,538
454
33
3
0
191,342
0
L
Chang'e
4,171
417
9
1
0
172,842
1
W
Merlin
6,184
618
64
6
0
177,784
2
W
Anhur
5,943
594
60
6
0
178,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role