Player Matchup

Tsukuyomi
Tsukuyomi
Annoom
Tsukuyomi
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 68L
1,500 Elo+
Party 2
Neith
Neith
KinOfTheTrash
Neith
Level 25
God Stats
66W - 56L
1,512 SR
Queue Stats
130W - 122L
1,407 Elo+
Solo
Guan Yu
Guan Yu
LOLVIEC321
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Mukiree
Arachne
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 2
Ares
Ares
kwt622
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 20
1,502 SR
1,481 Elo+

VS

Team Averages
Level 18
1,454 SR
1,527 Elo+
Neith
Neith
AhmadMayo77
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Luka2410
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
RektusYoPatronus
Scylla
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
225W - 248L
1,712 Elo+
Solo
Hades
Hades
heyitspat93
Hades
Level 29
God Stats
55W - 39L
1,557 SR
Queue Stats
277W - 295L
1,445 Elo+
Solo
Cupid
Cupid
theinmortal1323
Cupid
Level 28
God Stats
31W - 56L
1,212 SR
Queue Stats
868W - 1,013L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Annoom
Tsukuyomi
19
7 / 14 / 9
14,279
1,098
22,501
33,325
14,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 8 / 10
13,042
1,003
22,472
29,522
13,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LOLVIEC321
Guan Yu
14
0 / 1 / 0
9,596
738
78
985
351
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Mukiree
Arachne
20
11 / 9 / 4
15,011
1,155
25,305
32,037
13,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ares
kwt622
Ares
20
1 / 13 / 12
13,400
1,031
7,895
37,074
44,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 29
14,461
1,112
28,073
20,775
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Luka2410
Cthulhu
20
7 / 4 / 31
14,084
1,083
20,033
22,023
33,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 3 / 19
14,259
1,097
29,037
9,771
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 6 / 24
13,037
1,003
18,472
14,483
12,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 27
13,490
1,038
20,722
16,440
9,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
175
22
Kills
45
45
Deaths
22
35
Assists
130
Player
Kills
Deaths
Assists
KDA
W
11
5
29
5.1
L
Tsukuyomi
Annoom
Tsukuyomi
7
14
9
0.82
L
3
8
10
1
L
Guan Yu
LOLVIEC321
Guan Yu
0
1
0
0
W
Cthulhu
Luka2410
Cthulhu
7
4
31
5.63
L
Arachne
Mukiree
Arachne
11
9
4
1.44
W
12
3
19
7.17
W
6
6
24
3
L
Ares
kwt622
Ares
1
13
12
0.54
W
9
4
27
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,251
Damage
116,337
132,943
Taken
83,492
86,271
Mitigated
69,949
23,059
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,073
17,496
0
6,904
20,775
10,373
0
2,654
18,121
0
50,106
L
Tsukuyomi
Annoom
Tsukuyomi
22,501
5,999
534
5,774
33,325
14,575
0
17,573
15,602
0
52,055
L
22,472
12,683
0
5,130
29,522
13,162
0
13,516
15,756
0
68,948
L
Guan Yu
LOLVIEC321
Guan Yu
78
0
60
60
985
351
0
670
315
0
921
W
Cthulhu
Luka2410
Cthulhu
20,033
2,596
964
722
22,023
33,549
0
1,360
20,663
49,547
0
L
Arachne
Mukiree
Arachne
25,305
19,703
534
10,348
32,037
13,705
0
17,154
14,708
0
45,999
W
29,037
5,458
0
0
9,771
4,293
0
582
9,189
45,455
0
W
18,472
2,020
2,051
2,611
14,483
12,556
0
1,273
13,210
26,459
0
L
Ares
kwt622
Ares
7,895
1,288
0
619
37,074
44,478
0
17,729
19,020
17,149
0
W
20,722
12,101
647
1,803
16,440
9,178
0
2,026
14,414
0
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,328
Gold Earned
69,331
195
Minions Killed
236
3
Camps Cleared
5
917,470
Distance Traveled
1,027,497
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,461
1,112
67
5
1
173,437
0
L
Tsukuyomi
14,279
1,098
55
4
1
244,301
0
L
Neith
13,042
1,003
85
7
1
194,750
0
L
Guan Yu
9,596
738
0
0
0
26,224
0
W
Cthulhu
14,084
1,083
62
5
0
228,414
1
L
Arachne
15,011
1,155
44
3
1
248,098
0
W
Scylla
14,259
1,097
49
4
1
220,913
3
W
Hades
13,037
1,003
10
1
2
195,339
0
L
Ares
13,400
1,031
11
1
0
204,097
3
W
Cupid
13,490
1,038
48
4
1
209,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role