Player Matchup

Ymir
Ymir
L3G3ND4108
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Rama
Rama
LoonyEar
Rama
Level 16
God Stats
3W - 5L
1,797 SR
Queue Stats
7W - 6L
1,736 Elo+
Party 1
Cthulhu
Cthulhu
ReignDale
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,790 Elo+
Party 1
Zhong Kui
Zhong Kui
ReignSensei
Zhong Kui
Level 41
God Stats
8W - 12L
1,398 SR
Queue Stats
286W - 377L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
romapucela
Kukulkan
Level 9
God Stats
29W - 32L
1,489 SR
Queue Stats
33W - 42L
1,408 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,557 Elo+

VS

Team Averages
Level 14
1,503 SR
1,411 Elo+
Medusa
Medusa
B-Showalter
Medusa
Level 7
God Stats
75W - 80L
1,387 SR
Queue Stats
88W - 99L
1,386 Elo+
Party 2
Ares
Ares
Hagars10
Ares
Level 10
God Stats
69W - 74L
1,316 SR
Queue Stats
121W - 127L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
PsychoticAtom42
Kukulkan
Level 26
God Stats
78W - 49L
1,687 SR
Queue Stats
206W - 234L
1,310 Elo+
Party 2
Thor
Thor
TheThresher
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,476 Elo+
Solo
Bakasura
Bakasura
saltlickers
Bakasura
Level 14
God Stats
3W - 1L
1,625 SR
Queue Stats
9W - 10L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 18
12,995
1,000
10,217
29,873
23,266
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
20
20 / 5 / 5
17,814
1,370
33,590
20,486
9,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ReignDale
Cthulhu
20
2 / 7 / 18
13,079
1,006
17,406
32,048
40,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ReignSensei
Zhong Kui
20
5 / 15 / 14
13,936
1,072
24,403
31,211
21,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
romapucela
Kukulkan
17
0 / 4 / 6
11,101
854
7,109
5,453
1,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 7 / 12
14,116
1,086
29,622
17,615
7,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
4 / 5 / 28
14,786
1,137
11,266
25,321
37,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
6 / 6 / 26
13,695
1,053
28,294
17,028
8,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 3 / 17
15,190
1,168
23,934
20,903
9,449
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
saltlickers
Bakasura
20
11 / 6 / 19
14,247
1,096
20,056
20,495
11,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
145
27
Kills
43
43
Deaths
27
61
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
7
12
2.43
W
Ares
4
5
28
3.6
L
0
12
18
0.75
L
Rama
20
5
5
4.5
W
Kukulkan
6
6
26
3.17
L
Cthulhu
ReignDale
Cthulhu
2
7
18
1.57
L
Zhong Kui
ReignSensei
Zhong Kui
5
15
14
0.8
W
11
3
17
6.5
L
Kukulkan
romapucela
Kukulkan
0
4
6
0.75
W
Bakasura
saltlickers
Bakasura
11
6
19
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,725
Damage
113,172
119,071
Taken
101,362
96,645
Mitigated
74,742
13,510
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
29,622
15,082
0
529
17,615
7,862
0
12,641
4,974
0
52,701
W
Ares
11,266
2,383
0
1,373
25,321
37,504
0
13,812
11,509
21,682
0
L
10,217
2,359
0
1,982
29,873
23,266
0
7,852
21,378
15,309
0
L
Rama
33,590
30,518
0
4,646
20,486
9,066
0
4,764
15,451
0
62,829
W
Kukulkan
28,294
4,122
605
1,135
17,028
8,390
0
9,339
7,689
55,368
0
L
Cthulhu
ReignDale
Cthulhu
17,406
1,406
930
2,894
32,048
40,939
0
11,700
20,172
35,771
0
L
Zhong Kui
ReignSensei
Zhong Kui
24,403
3,880
318
2,740
31,211
21,472
0
13,508
16,978
40,527
0
W
23,934
7,191
0
1,131
20,903
9,449
0
12,464
8,439
0
40,449
L
Kukulkan
romapucela
Kukulkan
7,109
228
0
0
5,453
1,902
0
1,736
3,717
29,772
0
W
Bakasura
saltlickers
Bakasura
20,056
12,025
0
1,705
20,495
11,537
0
10,879
9,616
0
34,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,925
Gold Earned
72,034
196
Minions Killed
212
3
Camps Cleared
4
865,585
Distance Traveled
1,082,552
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,116
1,086
47
4
1
213,040
0
W
Ares
14,786
1,137
11
1
0
224,384
0
L
Ymir
12,995
1,000
15
1
0
134,820
3
L
Rama
17,814
1,370
54
4
0
181,790
1
W
Kukulkan
13,695
1,053
78
6
2
202,091
0
L
Cthulhu
13,079
1,006
44
3
1
218,979
4
L
Zhong Kui
13,936
1,072
27
2
2
200,765
1
W
Thor
15,190
1,168
33
3
1
243,423
0
L
Kukulkan
11,101
854
56
4
0
129,231
0
W
Bakasura
14,247
1,096
43
3
0
199,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role