Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
CrazyGlitch
Tsukuyomi
Diamond IV
Level 158
God Stats
5W - 4L
1,707 SR
Queue Stats
229W - 201L
2,015 MMR
Solo
Janus
Janus
Platinum III
Empiffrer
Janus
Platinum III
Level 147
God Stats
13W - 10L
1,500 SR
Queue Stats
108W - 89L
1,911 MMR
Party 1
Geb
Geb
Platinum III
KitsuneKnight98
Geb
Platinum III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,996 MMR
Party 3
Chaac
Chaac
Diamond III
LiquidSnakeVX
Chaac
Diamond III
Level 160
God Stats
29W - 10L
1,194 SR
Queue Stats
443W - 324L
2,148 MMR
Party 1
Izanami
Izanami
Platinum III
death-pool_1234
Izanami
Platinum III
Level 159
God Stats
62W - 48L
1,720 SR
Queue Stats
543W - 464L
1,996 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,524 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,713 SR
2,013 MMR
Da Ji
Da Ji
Platinum II
Elite Gunmaster
Da Ji
Platinum II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,993 MMR
Solo
Sobek
Sobek
Platinum I
Karma is ReaI
Sobek
Platinum I
Level 135
God Stats
26W - 22L
1,644 SR
Queue Stats
614W - 581L
1,997 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
Vaarayy
Guan Yu
Platinum I
Level 155
God Stats
3W - 3L
1,823 SR
Queue Stats
150W - 123L
1,997 MMR
Party 2
Cupid
Cupid
Platinum II
wkRos3y
Cupid
Platinum II
Level 107
God Stats
7W - 9L
1,647 SR
Queue Stats
128W - 127L
2,042 MMR
Solo
Nu Wa
Nu Wa
Platinum I
xVespert
Nu Wa
Platinum I
Level 127
God Stats
2W - 3L
1,954 SR
Queue Stats
63W - 62L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrazyGlitch
Tsukuyomi
14
2 / 3 / 4
8,362
492
5,651
11,350
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Empiffrer
Janus
16
3 / 1 / 4
9,313
548
5,062
6,962
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 5
8,276
487
3,687
8,578
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 5
10,116
595
13,529
16,342
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 2 / 1
9,858
580
5,825
13,951
4,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
DanzaburouSetApolloPersephoneScylla

VS

Bans
CthulhuYmirKaliCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,134
478
6,628
13,462
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 5
7,325
431
4,265
10,448
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Vaarayy
Guan Yu
14
2 / 3 / 2
8,394
494
5,599
11,609
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
wkRos3y
Cupid
15
0 / 2 / 1
8,633
508
3,900
7,566
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
xVespert
Nu Wa
14
2 / 2 / 2
8,342
491
10,610
5,520
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
7
8
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrazyGlitch
Tsukuyomi
2
3
4
1.33
L
3
5
3
0.9
W
Janus
Empiffrer
Janus
3
1
4
5
L
0
3
5
0.83
W
1
0
5
3.5
W
7
2
5
4.75
L
Guan Yu
Vaarayy
Guan Yu
2
3
2
1
W
2
2
1
1.25
L
Cupid
wkRos3y
Cupid
0
2
1
0.25
L
Nu Wa
xVespert
Nu Wa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
31,002
57,183
Taken
48,605
25,264
Mitigated
26,547
22,383
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrazyGlitch
Tsukuyomi
5,651
1,431
0
3,834
11,350
3,567
0
2,723
8,412
0
57,842
L
6,628
2,191
0
1,890
13,462
4,452
0
2,034
11,339
0
48,798
W
Janus
Empiffrer
Janus
5,062
49
0
1,344
6,962
2,007
0
1,876
4,819
73,352
0
L
4,265
397
0
3,556
10,448
6,104
0
2,911
7,463
16,489
0
W
3,687
582
0
2,343
8,578
4,330
0
3,683
4,627
18,558
0
W
13,529
3,433
0
7,946
16,342
10,403
398
3,838
11,942
234
69,519
L
Guan Yu
Vaarayy
Guan Yu
5,599
788
188
4,271
11,609
11,433
0
1,268
10,317
0
40,115
W
5,825
4,055
0
6,916
13,951
4,957
1,068
1,733
12,120
0
93,640
L
Cupid
wkRos3y
Cupid
3,900
1,590
0
2,900
7,566
2,742
0
577
6,989
0
69,298
L
Nu Wa
xVespert
Nu Wa
10,610
1,692
0
761
5,520
1,816
0
1,862
3,568
58,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
40,828
567
Minions Killed
459
0
Camps Cleared
0
1,702,300
Distance Traveled
1,623,369
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,362
492
105
6
0
340,575
2
L
Da Ji
8,134
478
77
5
0
329,906
3
W
Janus
9,313
548
140
8
0
366,064
5
L
Sobek
7,325
431
22
1
0
357,053
10
W
Geb
8,276
487
23
1
0
365,516
6
W
Chaac
10,116
595
128
8
0
337,964
5
L
Guan Yu
8,394
494
92
5
0
337,250
1
W
Izanami
9,858
580
171
10
0
292,181
8
L
Cupid
8,633
508
148
9
0
289,769
5
L
Nu Wa
8,342
491
120
7
0
309,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role