Player Matchup

Nemesis
Nemesis
Dareb1990
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo
Sobek
Sobek
Limpquick69
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,544 Elo+
Solo
Thor
Thor
RobertCharles22
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,489 Elo+
Solo
Arachne
Arachne
RossMan1216
Arachne
Level 21
God Stats
1W - 3L
1,594 SR
Queue Stats
53W - 64L
1,478 Elo+
Solo
Aphrodite
Aphrodite
iTheGreenLantern
Aphrodite
Level 12
God Stats
3W - 6L
1,360 SR
Queue Stats
87W - 87L
1,328 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,422 Elo+

VS

Team Averages
Level 16
1,572 SR
1,417 Elo+
Ra
Ra
Dark_Chayanne666
Ra
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 88L
1,440 Elo+
Party 1
Izanami
Izanami
a_girl2882
Izanami
Level 29
God Stats
5W - 5L
1,713 SR
Queue Stats
56W - 63L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
cloudysoap
Cthulhu
Level 6
God Stats
3W - 6L
1,721 SR
Queue Stats
7W - 13L
1,226 Elo+
Solo
Ares
Ares
ja_gol14
Ares
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,668 Elo+
Party 2
Bakasura
Bakasura
sinoombre
Bakasura
Level 20
God Stats
25W - 19L
1,427 SR
Queue Stats
578W - 589L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dareb1990
Nemesis
12
1 / 9 / 3
8,436
383
4,516
14,377
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 0
9,629
438
3,663
19,651
22,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 6 / 2
9,005
409
6,274
15,075
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RossMan1216
Arachne
20
16 / 1 / 0
12,347
561
21,467
18,874
9,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
14
0 / 6 / 7
9,301
423
8,150
14,871
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,965
498
6,502
12,235
4,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
a_girl2882
Izanami
20
6 / 2 / 1
12,591
572
16,402
11,978
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
cloudysoap
Cthulhu
15
7 / 3 / 3
9,832
447
16,194
14,692
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
13
0 / 9 / 4
8,984
408
2,436
18,619
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
sinoombre
Bakasura
16
5 / 5 / 5
10,125
460
7,209
13,676
5,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
22
Kills
21
25
Deaths
22
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dareb1990
Nemesis
1
9
3
0.28
W
3
3
3
1.5
L
3
3
0
1
L
2
6
2
0.5
L
Arachne
RossMan1216
Arachne
16
1
0
16
W
Izanami
a_girl2882
Izanami
6
2
1
3.25
W
Cthulhu
cloudysoap
Cthulhu
7
3
3
2.83
L
Aphrodite
0
6
7
0.58
W
Ares
0
9
4
0.22
W
Bakasura
sinoombre
Bakasura
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
48,743
82,848
Taken
71,200
50,114
Mitigated
46,068
18,723
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dareb1990
Nemesis
4,516
1,049
0
520
14,377
5,104
825
4,763
9,404
0
21,265
W
6,502
600
384
5,704
12,235
4,195
819
853
11,332
57,241
0
L
3,663
725
0
5,135
19,651
22,584
265
198
19,278
53,671
0
L
6,274
1,127
0
346
15,075
6,999
423
6,608
8,192
0
38,173
L
Arachne
RossMan1216
Arachne
21,467
17,568
0
3,786
18,874
9,441
613
5,546
12,883
0
96,383
W
Izanami
a_girl2882
Izanami
16,402
11,327
0
7,359
11,978
4,530
2,559
2,464
9,489
0
101,534
W
Cthulhu
cloudysoap
Cthulhu
16,194
2,176
73
1,781
14,692
16,255
269
4,553
9,902
49,880
0
L
Aphrodite
8,150
2,098
2,542
6,394
14,871
5,986
1,411
7,167
7,329
51,703
0
W
Ares
2,436
574
0
480
18,619
15,603
194
3,148
15,396
21,481
0
W
Bakasura
sinoombre
Bakasura
7,209
5,281
243
3,497
13,676
5,485
1,602
795
12,781
0
43,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
52,497
398
Minions Killed
493
0
Camps Cleared
0
1,898,834
Distance Traveled
1,910,033
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,436
383
45
2
0
370,606
7
W
Ra
10,965
498
107
5
0
341,692
5
L
Sobek
9,629
438
62
3
0
316,991
0
L
Thor
9,005
409
50
2
0
377,508
1
L
Arachne
12,347
561
131
6
0
476,180
1
W
Izanami
12,591
572
190
9
0
387,117
0
W
Cthulhu
9,832
447
69
3
0
398,652
0
L
Aphrodite
9,301
423
110
5
0
357,549
0
W
Ares
8,984
408
38
2
0
367,225
0
W
Bakasura
10,125
460
89
4
0
415,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role