Player Matchup

Yemoja
Yemoja
Im RnG x Dragon
Yemoja
Level 8
God Stats
1W - 4L
1,280 SR
Queue Stats
8W - 14L
1,404 Elo+
Solo
Nu Wa
Nu Wa
J2SteeZy8925
Nu Wa
Level 27
God Stats
1W - 0L
1,574 SR
Queue Stats
16W - 23L
1,372 Elo+
Solo
Cupid
Cupid
RookyJ32
Cupid
Level 29
God Stats
47W - 42L
1,568 SR
Queue Stats
418W - 384L
1,570 Elo+
Solo
Da Ji
Da Ji
Sea Witch4786
Da Ji
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 141L
1,543 Elo+
Solo
Mulan
Mulan
ValarDohaeris73
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,539 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,486 Elo+

VS

Team Averages
Level 24
1,496 SR
1,496 Elo+
Artemis
Artemis
Griffann
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
464W - 435L
1,625 Elo+
Party 1
Arachne
Arachne
Legit_Brew
Arachne
Level 32
God Stats
15W - 26L
1,245 SR
Queue Stats
299W - 296L
1,542 Elo+
Party 1
Merlin
Merlin
Legit_Gary
Merlin
Level 65
God Stats
3W - 1L
1,747 SR
Queue Stats
422W - 332L
1,503 Elo+
Party 1
Sobek
Sobek
evan2234
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,399 Elo+
Solo
Bellona
Bellona
mini black2410
Bellona
Level 11
God Stats
1W - 2L
1,490 SR
Queue Stats
10W - 16L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 10
6,199
477
2,182
4,370
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 2 / 6
7,646
588
10,692
5,792
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RookyJ32
Cupid
11
6 / 3 / 1
6,871
529
4,588
7,473
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
7 / 4 / 5
8,038
618
8,978
8,620
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 3 / 0
7,332
564
6,657
9,192
4,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Griffann
Artemis
7
0 / 7 / 2
4,885
376
2,401
9,863
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Legit_Brew
Arachne
13
8 / 3 / 2
7,811
601
6,849
9,888
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Legit_Gary
Merlin
11
1 / 2 / 4
6,174
475
6,764
7,963
2,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
evan2234
Sobek
5
0 / 9 / 1
4,432
341
1,513
9,469
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,264
482
3,527
7,582
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
22
Kills
11
12
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Griffann
Artemis
0
7
2
0.14
W
0
0
10
5
W
7
2
6
5
L
Arachne
Legit_Brew
Arachne
8
3
2
3
L
Merlin
Legit_Gary
Merlin
1
2
4
1.5
W
Cupid
RookyJ32
Cupid
6
3
1
2.17
W
7
4
5
2.38
W
2
3
0
0.67
L
Sobek
evan2234
Sobek
0
9
1
0.06
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
21,054
35,447
Taken
44,765
16,103
Mitigated
20,216
8,202
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Griffann
Artemis
2,401
1,190
0
1,568
9,863
2,034
0
2,518
7,177
0
12,496
W
2,182
1,028
455
1,369
4,370
2,539
213
1,028
3,342
14,537
0
W
10,692
3,561
0
600
5,792
1,912
616
2,494
3,273
37,015
0
L
Arachne
Legit_Brew
Arachne
6,849
4,005
0
2,192
9,888
5,274
0
1,909
7,875
0
37,469
L
Merlin
Legit_Gary
Merlin
6,764
664
68
3,608
7,963
2,762
46
2,029
5,788
31,931
0
W
Cupid
RookyJ32
Cupid
4,588
2,578
127
2,767
7,473
2,418
2,338
1,728
5,745
0
33,159
W
8,978
2,234
0
1,369
8,620
5,148
13
2,511
6,109
0
39,126
W
6,657
1,540
0
1,515
9,192
4,086
884
516
8,376
0
40,616
L
Sobek
evan2234
Sobek
1,513
527
0
795
9,469
3,473
0
4,642
4,537
5,501
0
L
3,527
1,212
0
672
7,582
6,673
520
964
6,514
0
24,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
29,566
310
Minions Killed
189
0
Camps Cleared
0
1,022,394
Distance Traveled
1,105,725
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,885
376
21
2
0
199,081
1
W
Yemoja
6,199
477
25
2
0
201,714
1
W
Nu Wa
7,646
588
58
4
0
232,405
4
L
Arachne
7,811
601
64
5
0
252,074
1
L
Merlin
6,174
475
48
4
0
217,711
0
W
Cupid
6,871
529
57
4
0
188,833
3
W
Da Ji
8,038
618
75
6
0
206,659
0
W
Mulan
7,332
564
95
7
0
192,783
0
L
Sobek
4,432
341
6
0
0
187,466
0
L
Bellona
6,264
482
50
4
0
249,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role