Player Matchup

Ao Kuang
Ao Kuang
DrPPGigantus
Ao Kuang
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 329L
1,495 Elo+
Solo
Arachne
Arachne
SlenderJester
Arachne
Level 16
God Stats
11W - 6L
1,911 SR
Queue Stats
38W - 26L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
jasiek1212
Aphrodite
Level 31
God Stats
1W - 2L
1,671 SR
Queue Stats
62W - 61L
1,633 Elo+
Party 2
Janus
Janus
pAciag100
Janus
Level 23
God Stats
6W - 2L
1,464 SR
Queue Stats
235W - 176L
1,571 Elo+
Party 2
Izanami
Izanami
remediees
Izanami
Level 25
God Stats
23W - 15L
1,678 SR
Queue Stats
43W - 39L
1,538 Elo+
Party 2
Team Averages
Level 20
1,645 SR
1,577 Elo+

VS

Team Averages
Level 39
1,590 SR
1,559 Elo+
Osiris
Osiris
Darshar0k
Osiris
Level 10
God Stats
5W - 3L
1,755 SR
Queue Stats
58W - 21L
1,669 Elo+
Party 1
Heimdallr
Heimdallr
Hannyü
Heimdallr
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 79L
1,735 Elo+
Party 3
Sol
Sol
MeGustaLaPaëlla
Sol
Level 134
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 111L
1,448 Elo+
Party 3
Ymir
Ymir
Sm411W1lly
Ymir
Level 26
God Stats
28W - 24L
1,695 SR
Queue Stats
171W - 219L
1,475 Elo+
Solo
Guan Yu
Guan Yu
jonnymotosierras
Guan Yu
Level 22
God Stats
16W - 6L
1,500 SR
Queue Stats
93W - 92L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrPPGigantus
Ao Kuang
5
1 / 2 / 0
4,100
513
1,507
4,924
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
8
3 / 2 / 0
4,798
600
1,956
4,364
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
jasiek1212
Aphrodite
6
0 / 1 / 0
4,116
515
1,139
2,889
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
pAciag100
Janus
8
0 / 4 / 0
4,236
530
1,710
4,582
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
remediees
Izanami
6
0 / 4 / 0
3,747
468
1,559
4,697
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Darshar0k
Osiris
10
4 / 1 / 1
5,700
713
3,058
4,692
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Hannyü
Heimdallr
10
6 / 0 / 0
5,858
732
5,895
4,183
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 2
5,752
719
3,822
4,036
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 6
5,422
678
1,319
4,631
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,354
669
916
2,585
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
4
Kills
13
13
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Darshar0k
Osiris
4
1
1
4.5
L
Ao Kuang
DrPPGigantus
Ao Kuang
1
2
0
0.5
W
Heimdallr
Hannyü
Heimdallr
6
0
0
6
W
2
1
2
3
L
Arachne
3
2
0
1.5
W
0
0
6
3
L
Aphrodite
jasiek1212
Aphrodite
0
1
0
0
W
1
2
1
0.75
L
Janus
pAciag100
Janus
0
4
0
0
L
Izanami
remediees
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
15,010
21,456
Taken
20,127
5,611
Mitigated
7,703
4,673
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Darshar0k
Osiris
3,058
1,656
0
2,199
4,692
2,090
82
821
3,781
0
27,143
L
Ao Kuang
DrPPGigantus
Ao Kuang
1,507
360
0
1,225
4,924
1,274
0
1,202
3,638
11,346
0
W
Heimdallr
Hannyü
Heimdallr
5,895
3,735
0
3,230
4,183
1,333
160
1,446
2,697
0
35,351
W
3,822
541
0
2,145
4,036
1,116
1,267
687
3,274
30,804
0
L
Arachne
1,956
1,067
0
658
4,364
1,520
9
601
3,643
0
8,996
W
1,319
266
0
1,400
4,631
1,942
96
1,266
3,359
14,335
0
L
Aphrodite
jasiek1212
Aphrodite
1,139
246
595
1,213
2,889
885
0
575
2,314
14,049
0
W
916
130
0
274
2,585
1,222
82
0
2,510
0
18,393
L
Janus
pAciag100
Janus
1,710
210
0
250
4,582
1,229
0
1,809
2,543
19,661
0
L
Izanami
remediees
Izanami
1,559
1,133
0
732
4,697
703
0
620
4,076
0
12,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
28,086
126
Minions Killed
299
0
Camps Cleared
0
790,436
Distance Traveled
846,691
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,700
713
68
9
0
197,825
2
L
Ao Kuang
4,100
513
21
3
0
122,680
0
W
Heimdallr
5,858
732
64
8
0
149,528
0
W
Sol
5,752
719
75
9
0
149,327
3
L
Arachne
4,798
600
22
3
0
155,939
0
W
Ymir
5,422
678
26
3
0
164,098
1
L
Aphrodite
4,116
515
25
3
0
170,525
1
W
Guan Yu
5,354
669
66
8
0
185,913
2
L
Janus
4,236
530
32
4
0
146,951
1
L
Izanami
3,747
468
26
3
0
194,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role