Player Matchup

Izanami
Izanami
Gold III
MrTimeOver
Izanami
Gold III
Level 52
God Stats
53W - 41L
1,636 SR
Queue Stats
84W - 78L
1,357 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 52
1,636 SR
1,357 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,178 SR
1,274 MMR
Medusa
Medusa
Silver I
Bonguri
Medusa
Silver I
Level 120
God Stats
0W - 1L
1,178 SR
Queue Stats
336W - 362L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
20
4 / 3 / 0
13,673
855
11,271
24,985
13,167
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrBakasuraPoseidonHe BoBellona

VS

Bans
SkadiSetAh Muzen CabOsirisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bonguri
Medusa
19
3 / 4 / 0
12,338
771
19,833
15,347
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bonguri
Medusa
3
4
0
0.75
W
Izanami
MrTimeOver
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
19,833
24,985
Taken
15,347
13,167
Mitigated
10,114
8,603
Healing
737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bonguri
Medusa
19,833
9,648
0
737
15,347
10,114
2,535
19
15,328
469
101,029
W
Izanami
MrTimeOver
Izanami
11,271
8,226
0
8,603
24,985
13,167
2,869
467
24,518
0
117,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,673
Gold Earned
12,338
184
Minions Killed
165
0
Camps Cleared
0
278,199
Distance Traveled
263,254
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,338
771
165
10
0
263,254
2
W
Izanami
13,673
855
184
12
0
278,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role