Player Matchup

Chang'e
Chang'e
Coolguy85
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 126L
1,685 Elo+
Solo
Cernunnos
Cernunnos
NoS_R3ViiS3d
Cernunnos
Level 128
God Stats
3W - 10L
1,500 SR
Queue Stats
362W - 361L
1,559 Elo+
Solo
Thor
Thor
POOTblossom
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,841 Elo+
Solo
Cthulhu
Cthulhu
Rastabronze
Cthulhu
Level 128
God Stats
1W - 3L
1,715 SR
Queue Stats
366W - 362L
1,525 Elo+
Solo
He Bo
He Bo
xXToxicBunnyXx
He Bo
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 84L
1,463 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,615 Elo+

VS

Team Averages
Level 154
1,606 SR
1,509 Elo+
Hel
Hel
Legalos1
Hel
Level 160
God Stats
4W - 4L
1,805 SR
Queue Stats
143W - 140L
1,584 Elo+
Party 1
Izanami
Izanami
PLZgank
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,360 Elo+
Solo
King Arthur
King Arthur
Silent5upernova
King Arthur
Level 155
God Stats
3W - 0L
1,958 SR
Queue Stats
113W - 100L
1,554 Elo+
Party 1
Freya
Freya
TacuChi
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,529 Elo+
Solo
Neith
Neith
terminus7star
Neith
Level 158
God Stats
3W - 1L
1,267 SR
Queue Stats
200W - 208L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coolguy85
Chang'e
18
4 / 4 / 14
11,338
756
16,861
19,143
21,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NoS_R3ViiS3d
Cernunnos
16
3 / 6 / 13
10,232
682
15,602
14,745
6,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 15
10,583
706
9,069
22,641
17,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Rastabronze
Cthulhu
17
4 / 8 / 17
11,094
740
15,926
30,363
34,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
13 / 7 / 8
12,034
802
26,177
14,419
6,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
10,481
699
10,133
14,709
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
PLZgank
Izanami
18
4 / 8 / 14
11,147
743
18,054
15,705
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Silent5upernova
King Arthur
20
8 / 3 / 12
11,747
783
19,151
27,921
27,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
TacuChi
Freya
20
11 / 5 / 16
13,046
870
23,739
24,346
11,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 4 / 12
11,811
787
13,767
11,566
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
96
26
Kills
30
30
Deaths
26
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Coolguy85
Chang'e
4
4
14
2.75
W
3
6
12
1.5
L
Cernunnos
NoS_R3ViiS3d
Cernunnos
3
6
13
1.58
W
Izanami
PLZgank
Izanami
4
8
14
1.38
L
2
5
15
1.9
L
Cthulhu
Rastabronze
Cthulhu
4
8
17
1.56
W
King Arthur
Silent5upernova
King Arthur
8
3
12
4.67
W
Freya
TacuChi
Freya
11
5
16
3.8
W
4
4
12
2.5
L
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,635
Damage
84,844
101,311
Taken
94,247
86,753
Mitigated
56,874
33,935
Healing
50,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Coolguy85
Chang'e
16,861
2,002
9,313
5,818
19,143
21,305
647
8,028
11,115
31,899
0
W
10,133
246
8,267
5,721
14,709
6,865
0
9,435
5,274
22,627
0
L
Cernunnos
NoS_R3ViiS3d
Cernunnos
15,602
4,643
1,870
2,660
14,745
6,740
2,577
5,544
9,201
0
31,113
W
Izanami
PLZgank
Izanami
18,054
11,171
1,395
3,441
15,705
6,383
3,081
11,361
4,344
0
36,245
L
9,069
1,335
2,656
4,231
22,641
17,850
493
5,898
16,743
0
20,206
L
Cthulhu
Rastabronze
Cthulhu
15,926
623
3,340
1,933
30,363
34,150
76
9,658
20,705
25,347
0
W
King Arthur
Silent5upernova
King Arthur
19,151
1,405
1,429
9,355
27,921
27,323
273
16,795
11,126
0
32,946
W
Freya
TacuChi
Freya
23,739
8,274
3,320
13,251
24,346
11,313
1,300
13,734
10,612
40,988
0
W
13,767
4,706
1,246
2,776
11,566
4,990
600
7,639
3,927
0
35,070
L
26,177
714
730
1,384
14,419
6,708
1,122
4,744
9,675
37,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
58,232
144
Minions Killed
156
0
Camps Cleared
0
1,196,443
Distance Traveled
1,311,227
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,338
756
37
2
0
271,570
0
W
Hel
10,481
699
33
2
0
288,916
0
L
Cernunnos
10,232
682
34
2
0
225,101
0
W
Izanami
11,147
743
40
3
0
233,010
0
L
Thor
10,583
706
24
2
0
259,701
2
L
Cthulhu
11,094
740
29
2
0
233,745
0
W
King Arthur
11,747
783
23
2
0
269,162
0
W
Freya
13,046
870
14
1
0
264,363
1
W
Neith
11,811
787
46
3
0
255,776
1
L
He Bo
12,034
802
20
1
0
206,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role