Player Matchup

Achilles
Achilles
macgregor96
Achilles
Level 65
God Stats
13W - 34L
1,402 SR
Queue Stats
184W - 242L
1,434 Elo+
Solo
Kali
Kali
smiiisss
Kali
Level 128
God Stats
0W - 3L
1,236 SR
Queue Stats
180W - 276L
1,484 Elo+
Solo
Fenrir
Fenrir
zLenka
Fenrir
Level 50
God Stats
3W - 7L
1,308 SR
Queue Stats
229W - 319L
1,557 Elo+
Solo
Team Averages
Level 81
1,315 SR
1,492 Elo+

VS

Team Averages
Level 46
1,504 SR
1,287 Elo+
Jormungandr
Jormungandr
ChavaCana
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo
Fenrir
Fenrir
WolfMagic
Fenrir
Level 45
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 17L
1,252 Elo+
Solo
Cupid
Cupid
realnggsid2
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
macgregor96
Achilles
13
0 / 8 / 4
11,063
582
13,999
22,996
29,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
15
1 / 5 / 2
11,392
600
9,366
17,787
9,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
zLenka
Fenrir
15
4 / 11 / 1
11,993
631
13,826
18,376
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChavaCana
Jormungandr
16
7 / 0 / 15
13,070
688
11,341
14,292
12,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
WolfMagic
Fenrir
16
7 / 2 / 15
12,941
681
12,385
18,190
10,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 3 / 14
13,862
730
19,242
16,398
6,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
24
24
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChavaCana
Jormungandr
7
0
15
14.5
W
Fenrir
WolfMagic
Fenrir
7
2
15
7.25
L
Achilles
macgregor96
Achilles
0
8
4
0.25
W
10
3
14
5.67
L
Kali
1
5
2
0.4
L
Fenrir
zLenka
Fenrir
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
42,968
59,159
Taken
48,880
45,883
Mitigated
29,629
9,897
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChavaCana
Jormungandr
11,341
4,889
0
941
14,292
12,033
65
0
14,292
54,154
0
W
Fenrir
WolfMagic
Fenrir
12,385
3,694
585
10,070
18,190
10,859
729
0
18,190
0
35,969
L
Achilles
macgregor96
Achilles
13,999
2,862
1,404
4,754
22,996
29,284
0
4,530
18,466
0
32,376
W
19,242
13,405
1,341
8,998
16,398
6,737
2,514
112
16,286
0
77,583
L
Kali
9,366
4,054
0
2,113
17,787
9,047
0
3,341
14,446
0
72,398
L
Fenrir
zLenka
Fenrir
13,826
1,961
0
1,626
18,376
7,552
0
3,588
14,788
0
38,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
39,873
162
Minions Killed
172
0
Camps Cleared
0
973,756
Distance Traveled
1,001,482
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,070
688
61
3
0
296,668
2
W
Fenrir
12,941
681
23
1
0
351,262
0
L
Achilles
11,063
582
21
1
0
330,004
8
W
Cupid
13,862
730
88
5
0
353,552
6
L
Kali
11,392
600
101
5
0
343,015
2
L
Fenrir
11,993
631
40
2
0
300,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role