Player Matchup

Ymir
Ymir
AyameBob
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 1
Rama
Rama
BigPoppa2125
Rama
Level 27
God Stats
38W - 34L
1,699 SR
Queue Stats
107W - 127L
1,344 Elo+
Party 2
Da Ji
Da Ji
Evil Demon 444
Da Ji
Level 28
God Stats
7W - 5L
1,440 SR
Queue Stats
21W - 34L
1,252 Elo+
Party 1
Zeus
Zeus
TiagoeDiego22
Zeus
Level 27
God Stats
4W - 4L
1,481 SR
Queue Stats
79W - 90L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
iimagine_Tx
Sun Wukong
Level 27
God Stats
2W - 2L
1,355 SR
Queue Stats
8W - 23L
1,200 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,350 Elo+

VS

Team Averages
Level 14
1,469 SR
1,297 Elo+
Ra
Ra
CatPrez
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReesusChrist
Tsukuyomi
Level 26
God Stats
112W - 116L
1,394 SR
Queue Stats
191W - 233L
1,346 Elo+
Solo
Scylla
Scylla
TROPPŸ
Scylla
Level 17
God Stats
10W - 10L
1,532 SR
Queue Stats
89W - 91L
1,433 Elo+
Solo
Athena
Athena
Xi-QueenRoyal-Xi
Athena
Level 18
God Stats
3W - 16L
1,418 SR
Queue Stats
149W - 209L
1,276 Elo+
Solo
Hel
Hel
leighsi
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 84L
929 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 1 / 21
11,124
1,112
7,943
9,486
11,533
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
14 / 2 / 5
12,167
1,217
16,702
11,784
4,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
10 / 2 / 11
11,525
1,153
14,988
11,227
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 4 / 17
12,081
1,208
18,098
9,773
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
iimagine_Tx
Sun Wukong
14
0 / 1 / 6
8,859
886
1,755
2,974
1,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

240

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
9,106
911
4,805
13,659
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ReesusChrist
Tsukuyomi
17
4 / 5 / 3
11,069
1,107
13,234
15,816
6,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TROPPŸ
Scylla
15
3 / 10 / 1
9,920
992
8,990
15,710
5,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 5 / 3
10,075
1,008
2,525
15,297
12,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
16
1 / 2 / 4
9,935
994
8,519
7,906
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
33
Kills
10
10
Deaths
33
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
21
12.5
W
14
2
5
8.25
L
0
11
4
0.18
W
10
2
11
7.75
L
Tsukuyomi
ReesusChrist
Tsukuyomi
4
5
3
1.1
L
Scylla
TROPPŸ
Scylla
3
10
1
0.35
W
7
4
17
3.88
L
2
5
3
0.7
W
Sun Wukong
iimagine_Tx
Sun Wukong
0
1
6
3
L
Hel
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,486
Damage
38,073
45,244
Taken
68,388
25,383
Mitigated
32,784
3,661
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,943
1,208
0
0
9,486
11,533
0
5,686
3,800
15,856
0
W
16,702
16,201
0
2,054
11,784
4,223
0
8,104
3,680
0
27,504
L
4,805
2,204
193
52
13,659
5,423
0
4,549
9,060
13,323
0
W
14,988
3,697
0
579
11,227
4,657
0
3,717
7,510
0
23,062
L
Tsukuyomi
ReesusChrist
Tsukuyomi
13,234
4,587
742
3,968
15,816
6,169
0
4,891
9,946
0
36,390
L
Scylla
TROPPŸ
Scylla
8,990
1,493
0
742
15,710
5,653
0
4,806
10,879
19,394
0
W
18,098
2,836
96
562
9,773
3,265
0
5,195
4,578
44,121
0
L
2,525
1,124
0
0
15,297
12,183
0
7,755
7,542
16,373
0
W
Sun Wukong
iimagine_Tx
Sun Wukong
1,755
490
0
370
2,974
1,705
0
2,137
837
0
2,549
L
Hel
8,519
1,442
4,683
2,757
7,906
3,356
0
4,040
3,841
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
50,105
124
Minions Killed
156
3
Camps Cleared
4
772,913
Distance Traveled
928,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,124
1,112
21
2
0
171,031
0
W
Rama
12,167
1,217
23
2
0
181,142
1
L
Ra
9,106
911
26
3
0
167,014
2
W
Da Ji
11,525
1,153
21
2
1
193,761
0
L
Tsukuyomi
11,069
1,107
34
3
2
183,539
0
L
Scylla
9,920
992
36
4
0
174,932
0
W
Zeus
12,081
1,208
58
6
2
154,025
0
L
Athena
10,075
1,008
37
4
2
198,096
1
W
Sun Wukong
8,859
886
1
0
0
72,954
1
L
Hel
9,935
994
23
2
0
204,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role