Player Matchup

Cabrakan
Cabrakan
Boneskulls9
Cabrakan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 47L
1,548 Elo+
Party 2
Agni
Agni
Phantasm645
Agni
Level 46
God Stats
3W - 4L
1,609 SR
Queue Stats
91W - 66L
1,502 Elo+
Party 2
Neith
Neith
lIBaBa-YaGaIl
Neith
Level 26
God Stats
7W - 12L
1,761 SR
Queue Stats
41W - 60L
1,500 Elo+
Solo
Team Averages
Level 33
1,623 SR
1,517 Elo+

VS

Team Averages
Level 36
1,498 SR
1,080 Elo+
Olorun
Olorun
BootyCowboy
Olorun
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
992 Elo+
Party 1
Bellona
Bellona
NeoNeb
Bellona
Level 11
God Stats
8W - 4L
1,500 SR
Queue Stats
62W - 52L
1,174 Elo+
Party 1
Cerberus
Cerberus
THE_wee_CELT
Cerberus
Level 8
God Stats
0W - 3L
1,494 SR
Queue Stats
2W - 16L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boneskulls9
Cabrakan
14
9 / 3 / 14
11,500
767
11,107
18,816
21,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
14 / 1 / 9
11,810
787
18,791
10,955
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 14
9,889
659
7,456
7,057
2,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 6 / 2
9,943
663
16,402
12,432
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
NeoNeb
Bellona
12
2 / 12 / 3
9,525
635
6,528
18,320
10,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
THE_wee_CELT
Cerberus
11
1 / 8 / 3
9,282
619
6,178
14,851
10,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
26
Kills
6
6
Deaths
26
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Boneskulls9
Cabrakan
9
3
14
5.33
L
Olorun
3
6
2
0.67
L
Bellona
NeoNeb
Bellona
2
12
3
0.29
W
14
1
9
18.5
L
Cerberus
THE_wee_CELT
Cerberus
1
8
3
0.31
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
29,108
36,828
Taken
45,603
28,590
Mitigated
25,268
9,991
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Boneskulls9
Cabrakan
11,107
575
638
2,052
18,816
21,629
273
12,202
6,234
22,659
0
L
Olorun
16,402
9,549
0
3,343
12,432
4,876
0
9,534
2,898
47,438
0
L
Bellona
NeoNeb
Bellona
6,528
2,637
0
2,012
18,320
10,038
0
11,386
6,934
0
16,398
W
18,791
2,597
0
5,211
10,955
4,725
933
5,542
5,153
56,790
0
L
Cerberus
THE_wee_CELT
Cerberus
6,178
316
0
2,115
14,851
10,354
0
9,090
5,761
24,306
0
W
7,456
3,730
0
2,090
7,057
2,236
1,194
4,030
2,854
0
28,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
28,750
127
Minions Killed
129
0
Camps Cleared
0
686,435
Distance Traveled
620,822
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,500
767
22
1
0
214,048
0
L
Olorun
9,943
663
63
4
0
204,924
0
L
Bellona
9,525
635
14
1
0
222,631
0
W
Agni
11,810
787
76
5
0
229,346
2
L
Cerberus
9,282
619
52
3
0
193,267
0
W
Neith
9,889
659
29
2
0
243,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role