Player Matchup

Bellona
Bellona
Destrovian
Bellona
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
349W - 351L
1,542 Elo+
Solo
Nemesis
Nemesis
Drakath100
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,650 Elo+
Solo
Agni
Agni
Juano13
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Izanami
Izanami
SidokaPorshe
Izanami
Level 26
God Stats
11W - 14L
1,614 SR
Queue Stats
37W - 43L
1,490 Elo+
Solo
Ares
Ares
ichigovixtor
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,418 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,519 Elo+

VS

Team Averages
Level 28
1,432 SR
1,475 Elo+
Mulan
Mulan
Gustavin_2111
Mulan
Level 66
God Stats
14W - 17L
1,478 SR
Queue Stats
507W - 534L
1,461 Elo+
Party 1
Neith
Neith
MrBigode21
Neith
Level 17
God Stats
25W - 20L
1,638 SR
Queue Stats
105W - 104L
1,522 Elo+
Party 1
Anubis
Anubis
Renatinhojb10
Anubis
Level 15
God Stats
3W - 8L
1,342 SR
Queue Stats
18W - 24L
1,433 Elo+
Solo
Jormungandr
Jormungandr
manosbrod
Jormungandr
Level 14
God Stats
1W - 2L
1,202 SR
Queue Stats
74W - 70L
1,435 Elo+
Party 1
Chaac
Chaac
mulequelouco
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 142L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Destrovian
Bellona
9
2 / 6 / 3
5,523
552
4,093
7,533
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Drakath100
Nemesis
8
1 / 3 / 3
5,385
539
2,665
7,297
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
Juano13
Agni
8
0 / 5 / 1
4,856
486
1,592
4,385
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SidokaPorshe
Izanami
10
5 / 1 / 0
5,850
585
4,710
6,950
1,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 0
4,549
455
1,542
9,178
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 5
6,604
660
5,264
6,384
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
9
2 / 1 / 3
5,691
569
4,098
5,532
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
6 / 2 / 3
6,814
681
5,919
5,003
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
manosbrod
Jormungandr
8
0 / 3 / 2
4,800
480
1,801
7,181
4,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 2
6,699
670
3,741
4,595
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
20
20
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Destrovian
Bellona
2
6
3
0.58
L
Nemesis
Drakath100
Nemesis
1
3
3
0.83
W
6
2
5
4.25
L
Agni
Juano13
Agni
0
5
1
0.1
W
Neith
2
1
3
3.5
W
6
2
3
3.75
L
Izanami
SidokaPorshe
Izanami
5
1
0
5
L
0
5
0
0
W
Jormungandr
manosbrod
Jormungandr
0
3
2
0.33
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
20,823
35,343
Taken
28,695
14,205
Mitigated
13,545
5,592
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Destrovian
Bellona
4,093
1,211
0
708
7,533
5,714
0
286
7,247
0
17,070
L
Nemesis
Drakath100
Nemesis
2,665
1,053
0
2,258
7,297
1,855
0
1,180
6,117
0
22,146
W
5,264
1,095
0
1,596
6,384
2,486
388
127
6,157
0
30,635
L
Agni
Juano13
Agni
1,592
405
0
0
4,385
951
787
2,944
1,441
18,197
0
W
Neith
4,098
2,464
0
2,623
5,532
1,810
1,581
856
4,676
0
29,644
W
5,919
872
0
1,394
5,003
2,130
821
507
4,471
26,454
0
L
Izanami
SidokaPorshe
Izanami
4,710
2,026
0
2,302
6,950
1,737
0
1,698
5,252
0
28,579
L
1,542
566
0
324
9,178
3,948
0
1,612
7,566
14,263
0
W
Jormungandr
manosbrod
Jormungandr
1,801
501
0
1,580
7,181
4,860
193
1,084
6,072
13,436
0
W
3,741
758
0
3,060
4,595
2,259
772
560
3,785
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
30,608
160
Minions Killed
243
0
Camps Cleared
0
896,039
Distance Traveled
908,655
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,523
552
29
3
0
191,034
1
L
Nemesis
5,385
539
35
4
0
189,731
2
W
Mulan
6,604
660
66
7
0
199,630
1
L
Agni
4,856
486
25
3
0
171,232
0
W
Neith
5,691
569
42
4
0
174,519
0
W
Anubis
6,814
681
46
5
0
154,691
1
L
Izanami
5,850
585
52
5
0
186,018
0
L
Ares
4,549
455
19
2
0
158,024
0
W
Jormungandr
4,800
480
29
3
0
161,398
4
W
Chaac
6,699
670
60
6
0
218,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role