Player Matchup

Osiris
Osiris
Bronze III
I E S N E C
Osiris
Bronze III
Level 56
God Stats
0W - 1L
1,292 SR
Queue Stats
15W - 10L
1,592 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,292 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,767 SR
1,563 MMR
Danzaburou
Danzaburou
Gold IV
DanielJPalomar
Danzaburou
Gold IV
Level 146
God Stats
2W - 0L
1,767 SR
Queue Stats
34W - 38L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 4 / 0
10,168
726
10,709
17,896
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PoseidonHadesUllrBakasuraSkadi

VS

Bans
Ah Muzen CabHe BoCu ChulainnBaron SamediBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielJPalomar
Danzaburou
19
4 / 2 / 0
12,441
889
11,372
15,632
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanielJPalomar
Danzaburou
4
2
0
2
L
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,709
Damage
11,372
17,896
Taken
15,632
11,803
Mitigated
9,432
7,058
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanielJPalomar
Danzaburou
11,372
5,665
0
10,309
15,632
9,432
2,953
365
15,267
0
92,413
L
Osiris
10,709
6,822
0
7,058
17,896
11,803
1,737
115
17,781
0
68,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,168
Gold Earned
12,441
86
Minions Killed
141
0
Camps Cleared
0
243,704
Distance Traveled
213,958
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,441
889
141
10
0
213,958
5
L
Osiris
10,168
726
86
6
0
243,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role