Player Matchup

Rama
Rama
LoonyEar
Rama
Level 16
God Stats
3W - 5L
1,687 SR
Queue Stats
7W - 6L
1,644 Elo+
Party 1
Achilles
Achilles
PrinceGarf8934
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 180L
1,513 Elo+
Solo
Cerberus
Cerberus
ReignDale
Cerberus
Level 12
God Stats
10W - 4L
1,762 SR
Queue Stats
34W - 39L
1,735 Elo+
Party 1
Zhong Kui
Zhong Kui
ReignSensei
Zhong Kui
Level 41
God Stats
8W - 12L
1,320 SR
Queue Stats
286W - 377L
1,485 Elo+
Party 1
Fenrir
Fenrir
Vilxciety
Fenrir
Level 13
God Stats
2W - 1L
1,466 SR
Queue Stats
11W - 21L
1,612 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,598 Elo+

VS

Team Averages
Level 19
1,564 SR
1,471 Elo+
Achilles
Achilles
Blud Diemond
Achilles
Level 21
God Stats
40W - 53L
1,500 SR
Queue Stats
349W - 372L
1,541 Elo+
Solo
Zeus
Zeus
Cadoc_The_Lost
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,396 Elo+
Solo
Olorun
Olorun
DankerGoldboy
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Solo
Kukulkan
Kukulkan
FruitierMonk572
Kukulkan
Level 29
God Stats
2W - 1L
1,728 SR
Queue Stats
93W - 97L
1,606 Elo+
Solo
Nemesis
Nemesis
iCr1ziX
Nemesis
Level 28
God Stats
15W - 11L
1,591 SR
Queue Stats
161W - 159L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
16 / 2 / 7
15,812
1,129
27,358
12,017
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
20
2 / 1 / 13
13,654
975
8,855
18,248
19,947
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cerberus
ReignDale
Cerberus
20
1 / 2 / 19
14,425
1,030
10,430
24,650
34,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
ReignSensei
Zhong Kui
20
10 / 4 / 11
14,378
1,027
15,561
19,312
14,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Vilxciety
Fenrir
17
0 / 9 / 9
11,628
831
5,148
15,193
8,837
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blud Diemond
Achilles
15
0 / 0 / 0
10,470
748
0
0
0
20
1 / 9 / 12
13,151
939
23,880
17,031
8,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 9 / 6
11,732
838
1,516
12,640
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
20
4 / 6 / 12
15,019
1,073
36,879
17,524
7,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iCr1ziX
Nemesis
20
13 / 5 / 3
15,316
1,094
20,431
24,403
11,219
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
29
Kills
18
18
Deaths
29
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blud Diemond
Achilles
0
0
0
0
L
1
9
12
0.78
L
0
9
6
0.33
L
Kukulkan
4
6
12
1.67
W
Rama
16
2
7
9.75
W
Achilles
2
1
13
8.5
W
Cerberus
ReignDale
Cerberus
1
2
19
5.25
W
Zhong Kui
ReignSensei
Zhong Kui
10
4
11
3.88
W
Fenrir
Vilxciety
Fenrir
0
9
9
0.5
L
Nemesis
iCr1ziX
Nemesis
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,352
Damage
82,706
89,420
Taken
71,598
83,176
Mitigated
31,184
16,547
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blud Diemond
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
23,880
3,576
0
652
17,031
8,157
0
7,927
9,104
44,483
0
L
1,516
1,328
65
805
12,640
4,794
0
3,774
8,866
8,153
0
L
Kukulkan
36,879
2,620
0
0
17,524
7,014
0
6,372
11,152
97,415
0
W
Rama
27,358
23,530
0
4,072
12,017
4,983
0
7,768
4,249
0
54,136
W
Achilles
8,855
1,689
0
581
18,248
19,947
0
10,744
7,504
0
32,473
W
Cerberus
ReignDale
Cerberus
10,430
719
1,206
5,975
24,650
34,802
0
20,319
4,331
55,745
0
W
Zhong Kui
ReignSensei
Zhong Kui
15,561
3,033
265
4,229
19,312
14,607
0
15,451
3,861
32,466
0
W
Fenrir
Vilxciety
Fenrir
5,148
1,274
0
219
15,193
8,837
0
7,993
7,200
0
10,500
L
Nemesis
iCr1ziX
Nemesis
20,431
12,040
0
2,835
24,403
11,219
0
7,918
16,435
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,897
Gold Earned
65,688
295
Minions Killed
235
4
Camps Cleared
6
1,118,681
Distance Traveled
932,367
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,470
748
0
0
0
0
0
L
Zeus
13,151
939
34
2
0
180,880
0
L
Olorun
11,732
838
13
1
0
152,035
0
L
Kukulkan
15,019
1,073
168
12
2
276,966
2
W
Rama
15,812
1,129
72
5
2
188,464
1
W
Achilles
13,654
975
57
4
1
281,604
0
W
Cerberus
14,425
1,030
118
8
1
265,221
3
W
Zhong Kui
14,378
1,027
35
3
0
234,705
0
W
Fenrir
11,628
831
13
1
0
148,687
2
L
Nemesis
15,316
1,094
20
1
4
322,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role