Player Matchup

Odin
Odin
BigBibbs10
Odin
Level 27
God Stats
9W - 11L
1,641 SR
Queue Stats
17W - 17L
1,028 Elo+
Party 1
Rama
Rama
Justan98
Rama
Level 18
God Stats
2W - 3L
1,457 SR
Queue Stats
17W - 17L
1,028 Elo+
Party 1
Sun Wukong
Sun Wukong
Kold-Dead
Sun Wukong
Level 11
God Stats
2W - 2L
1,255 SR
Queue Stats
2W - 9L
996 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,017 Elo+

VS

Team Averages
Level 26
1,337 SR
1,269 Elo+
Chernobog
Chernobog
Aqua365
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,324 Elo+
Party 2
Medusa
Medusa
Byakko-Kohaku
Medusa
Level 43
God Stats
1W - 4L
1,230 SR
Queue Stats
21W - 44L
1,160 Elo+
Solo
Merlin
Merlin
DopeJerry01
Merlin
Level 23
God Stats
2W - 5L
1,283 SR
Queue Stats
14W - 13L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 9
13,784
811
18,005
14,283
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
15
5 / 1 / 12
11,596
682
8,083
9,379
3,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Kold-Dead
Sun Wukong
15
7 / 4 / 13
12,054
709
11,385
16,734
8,089
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aqua365
Chernobog
13
2 / 11 / 4
10,706
630
5,104
14,935
12,935
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 6 / 3
10,716
630
10,370
14,742
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
0 / 9 / 3
9,176
540
10,033
13,945
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
26
Kills
5
6
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aqua365
Chernobog
2
11
4
0.36
W
14
1
9
18.5
L
3
6
3
0.75
L
Merlin
0
9
3
0.17
W
Rama
5
1
12
11
W
Sun Wukong
Kold-Dead
Sun Wukong
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,473
Damage
25,507
40,396
Taken
43,622
24,954
Mitigated
21,395
3,712
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aqua365
Chernobog
5,104
4,099
395
391
14,935
12,935
313
0
14,935
0
23,588
W
18,005
2,848
0
978
14,283
13,769
988
1,914
12,369
0
45,701
L
10,370
4,906
0
1,479
14,742
4,680
1,146
0
14,742
0
45,563
L
Merlin
10,033
2,110
0
1,138
13,945
3,780
0
0
13,945
27,240
0
W
Rama
8,083
6,668
0
0
9,379
3,096
2,114
3,825
5,554
0
38,203
W
Sun Wukong
Kold-Dead
Sun Wukong
11,385
3,251
306
2,428
16,734
8,089
738
4,318
12,416
0
28,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
30,598
149
Minions Killed
137
0
Camps Cleared
0
904,197
Distance Traveled
764,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,706
630
37
2
0
218,477
1
W
Odin
13,784
811
62
4
0
332,269
0
L
Medusa
10,716
630
73
4
0
276,192
0
L
Merlin
9,176
540
27
2
0
270,250
2
W
Rama
11,596
682
63
4
0
253,633
2
W
Sun Wukong
12,054
709
24
1
0
318,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role