Player Matchup

Jormungandr
Jormungandr
ChillberryBlue
Jormungandr
Level 68
God Stats
8W - 2L
1,762 SR
Queue Stats
42W - 24L
1,733 Elo+
Party 1
Cernunnos
Cernunnos
NMBR1SPRTN
Cernunnos
Level 99
God Stats
7W - 4L
1,500 SR
Queue Stats
683W - 631L
1,516 Elo+
Solo
Kali
Kali
Zekerom03
Kali
Level 57
God Stats
6W - 1L
1,811 SR
Queue Stats
118W - 107L
1,485 Elo+
Solo
Chang'e
Chang'e
isaoyumi
Chang'e
Level 119
God Stats
54W - 33L
1,736 SR
Queue Stats
229W - 224L
1,608 Elo+
Solo
Bellona
Bellona
killman942
Bellona
Level 126
God Stats
15W - 15L
1,648 SR
Queue Stats
104W - 90L
1,633 Elo+
Party 1
Team Averages
Level 94
1,691 SR
1,595 Elo+

VS

Team Averages
Level 116
1,476 SR
1,493 Elo+
Achilles
Achilles
BrownEye1129
Achilles
Level 135
God Stats
1W - 3L
1,274 SR
Queue Stats
180W - 160L
1,358 Elo+
Party 2
Ganesha
Ganesha
LT_Cline
Ganesha
Level 129
God Stats
2W - 3L
1,434 SR
Queue Stats
453W - 416L
1,447 Elo+
Party 2
Nox
Nox
Wierd12342
Nox
Level 103
God Stats
32W - 23L
1,654 SR
Queue Stats
351W - 301L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
myzxi
Cu Chulainn
Level 88
God Stats
61W - 47L
1,235 SR
Queue Stats
531W - 507L
1,531 Elo+
Solo
Ravana
Ravana
tomssbonomo
Ravana
Level 124
God Stats
3W - 1L
1,784 SR
Queue Stats
343W - 350L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChillberryBlue
Jormungandr
19
4 / 2 / 9
12,451
566
12,660
14,039
13,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
NMBR1SPRTN
Cernunnos
19
4 / 2 / 5
12,331
561
12,164
17,632
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
19
3 / 3 / 7
12,340
561
4,513
16,055
11,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
isaoyumi
Chang'e
18
8 / 2 / 3
12,488
568
14,653
20,569
7,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
killman942
Bellona
20
8 / 2 / 5
13,768
626
18,132
22,038
24,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrownEye1129
Achilles
18
3 / 3 / 1
11,139
506
9,281
17,747
13,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
LT_Cline
Ganesha
13
0 / 9 / 5
8,860
403
8,294
20,568
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 5 / 2
9,578
435
7,899
11,092
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
myzxi
Cu Chulainn
19
2 / 4 / 2
11,745
534
13,422
19,073
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
17
3 / 7 / 2
10,667
485
8,218
15,763
11,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
27
Kills
10
11
Deaths
28
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrownEye1129
Achilles
3
3
1
1.17
W
Jormungandr
ChillberryBlue
Jormungandr
4
2
9
4.25
L
Ganesha
LT_Cline
Ganesha
0
9
5
0.28
W
Cernunnos
NMBR1SPRTN
Cernunnos
4
2
5
3.25
L
2
5
2
0.6
W
Kali
3
3
7
2.17
W
Chang'e
isaoyumi
Chang'e
8
2
3
4.75
W
Bellona
killman942
Bellona
8
2
5
5.25
L
Cu Chulainn
myzxi
Cu Chulainn
2
4
2
0.75
L
Ravana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
47,114
90,333
Taken
84,243
63,685
Mitigated
59,300
40,578
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrownEye1129
Achilles
9,281
3,182
0
4,824
17,747
13,042
88
5,380
12,323
0
74,981
W
Jormungandr
ChillberryBlue
Jormungandr
12,660
3,092
0
938
14,039
13,500
691
2,437
11,432
58,481
0
L
Ganesha
LT_Cline
Ganesha
8,294
461
0
1,673
20,568
15,295
0
8,959
11,339
36,450
0
W
Cernunnos
NMBR1SPRTN
Cernunnos
12,164
6,571
0
9,195
17,632
6,925
3,403
2,929
14,559
0
70,440
L
7,899
770
0
1,438
11,092
4,041
0
7,373
3,309
49,965
0
W
Kali
4,513
2,200
0
5,019
16,055
11,221
2,120
2,840
13,114
0
97,156
W
Chang'e
isaoyumi
Chang'e
14,653
892
3,053
12,808
20,569
7,641
2,045
6,425
13,861
87,756
0
W
Bellona
killman942
Bellona
18,132
6,952
0
9,565
22,038
24,398
2,740
1,562
19,724
163
95,442
L
Cu Chulainn
myzxi
Cu Chulainn
13,422
2,748
0
7,107
19,073
15,613
265
1,530
17,543
481
81,132
L
Ravana
8,218
1,721
0
3,382
15,763
11,309
440
3,336
12,295
0
52,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,378
Gold Earned
51,989
662
Minions Killed
529
0
Camps Cleared
0
2,069,036
Distance Traveled
2,045,202
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,139
506
151
7
0
415,040
0
W
Jormungandr
12,451
566
103
5
0
406,810
4
L
Ganesha
8,860
403
14
1
0
392,501
1
W
Cernunnos
12,331
561
98
4
0
359,925
2
L
Nox
9,578
435
118
5
0
397,624
9
W
Kali
12,340
561
124
6
0
459,684
1
W
Chang'e
12,488
568
143
7
0
397,167
10
W
Bellona
13,768
626
194
9
0
445,450
2
L
Cu Chulainn
11,745
534
142
6
0
406,770
5
L
Ravana
10,667
485
104
5
0
433,267
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role