Player Matchup

Serqet
Serqet
DrAce36
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MafiaOctavia
Danzaburou
Level 85
God Stats
1W - 2L
1,075 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 3
Thoth
Thoth
Porky16
Thoth
Level 48
God Stats
6W - 2L
1,657 SR
Queue Stats
192W - 167L
1,545 Elo+
Solo
Cthulhu
Cthulhu
TheByTor
Cthulhu
Level 43
God Stats
4W - 1L
1,802 SR
Queue Stats
15W - 8L
1,775 Elo+
Party 1
Aphrodite
Aphrodite
ghostxdee
Aphrodite
Level 45
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 3
Team Averages
Level 65
1,463 SR
1,473 Elo+

VS

Team Averages
Level 41
1,600 SR
1,453 Elo+
Jormungandr
Jormungandr
SerketofLight
Jormungandr
Level 34
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 22L
1,560 Elo+
Solo
Awilix
Awilix
TheDogeFather
Awilix
Level 44
God Stats
17W - 25L
1,712 SR
Queue Stats
247W - 306L
1,409 Elo+
Party 4
Chang'e
Chang'e
caduceuses
Chang'e
Level 29
God Stats
9W - 9L
1,875 SR
Queue Stats
166W - 206L
1,414 Elo+
Party 4
Merlin
Merlin
lDwl Dantrix
Merlin
Level 83
God Stats
3W - 4L
1,630 SR
Queue Stats
102W - 91L
1,476 Elo+
Party 2
Artemis
Artemis
luisdroi
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 368L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DrAce36
Serqet
11
2 / 0 / 5
6,555
596
3,680
7,973
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MafiaOctavia
Danzaburou
10
5 / 0 / 4
6,569
597
6,604
7,715
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Porky16
Thoth
12
4 / 0 / 1
7,236
658
4,231
3,436
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheByTor
Cthulhu
11
1 / 1 / 0
6,551
596
2,486
7,314
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
ghostxdee
Aphrodite
10
3 / 0 / 6
5,849
532
2,983
2,593
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SerketofLight
Jormungandr
8
0 / 4 / 0
5,055
460
2,990
7,747
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 0
4,820
438
2,020
7,000
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
caduceuses
Chang'e
10
0 / 3 / 0
5,298
482
263
7,671
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
11
1 / 1 / 0
6,143
558
5,296
4,726
1,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
luisdroi
Artemis
7
0 / 3 / 0
4,537
412
1,620
4,198
902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
15
Kills
1
1
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
DrAce36
Serqet
2
0
5
4.5
W
Danzaburou
MafiaOctavia
Danzaburou
5
0
4
7
W
Thoth
Porky16
Thoth
4
0
1
4.5
L
Jormungandr
SerketofLight
Jormungandr
0
4
0
0
W
Cthulhu
TheByTor
Cthulhu
1
1
0
1
L
0
4
0
0
L
Chang'e
caduceuses
Chang'e
0
3
0
0
W
Aphrodite
ghostxdee
Aphrodite
3
0
6
6
L
Merlin
1
1
0
1
L
Artemis
luisdroi
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
12,189
29,031
Taken
31,342
10,930
Mitigated
8,888
14,830
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DrAce36
Serqet
3,680
956
0
3,691
7,973
2,591
0
532
7,441
0
38,360
W
Danzaburou
MafiaOctavia
Danzaburou
6,604
2,714
0
2,064
7,715
2,239
486
1,823
5,892
0
25,364
W
Thoth
Porky16
Thoth
4,231
297
0
738
3,436
1,083
632
243
3,193
41,244
0
L
Jormungandr
SerketofLight
Jormungandr
2,990
637
0
1,672
7,747
2,982
108
2,282
5,311
20,177
0
W
Cthulhu
TheByTor
Cthulhu
2,486
168
0
2,512
7,314
4,160
0
4,930
2,384
28,018
0
L
2,020
932
0
2,058
7,000
1,735
0
904
5,836
0
20,947
L
Chang'e
caduceuses
Chang'e
263
82
163
3,805
7,671
1,891
225
2,883
4,466
22,752
0
W
Aphrodite
ghostxdee
Aphrodite
2,983
875
3,910
1,915
2,593
857
60
1,021
1,572
26,557
0
L
Merlin
5,296
240
0
2,065
4,726
1,378
0
2,111
2,084
32,856
0
L
Artemis
luisdroi
Artemis
1,620
491
0
0
4,198
902
265
463
3,695
0
14,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
25,853
314
Minions Killed
234
0
Camps Cleared
0
1,042,896
Distance Traveled
1,006,578
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,555
596
76
7
0
252,272
2
W
Danzaburou
6,569
597
42
4
0
191,116
3
W
Thoth
7,236
658
86
8
0
197,399
4
L
Jormungandr
5,055
460
35
3
0
200,204
3
W
Cthulhu
6,551
596
66
6
0
193,338
1
L
Awilix
4,820
438
46
4
0
244,985
3
L
Chang'e
5,298
482
48
4
0
182,324
0
W
Aphrodite
5,849
532
44
4
0
208,771
2
L
Merlin
6,143
558
76
7
0
198,817
0
L
Artemis
4,537
412
29
3
0
180,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role