Player Matchup

Cthulhu
Cthulhu
CaioFaleiros
Cthulhu
Level 48
God Stats
6W - 6L
1,750 SR
Queue Stats
272W - 265L
1,559 Elo+
Party 1
Pele
Pele
ChadSoloLaner
Pele
Level 118
God Stats
7W - 4L
1,500 SR
Queue Stats
634W - 612L
1,509 Elo+
Party 1
Freya
Freya
HolIowslayer
Freya
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 129L
1,509 Elo+
Party 1
Poseidon
Poseidon
Loganw19
Poseidon
Level 33
God Stats
57W - 68L
1,520 SR
Queue Stats
478W - 527L
1,459 Elo+
Solo
Hercules
Hercules
waas00
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 1
Team Averages
Level 62
1,554 SR
1,486 Elo+

VS

Team Averages
Level 80
1,488 SR
1,487 Elo+
Bellona
Bellona
AgusSPS
Bellona
Level 139
God Stats
12W - 5L
1,698 SR
Queue Stats
93W - 87L
1,570 Elo+
Solo
The Morrigan
The Morrigan
DanielDRVF
The Morrigan
Level 27
God Stats
4W - 9L
1,319 SR
Queue Stats
297W - 288L
1,486 Elo+
Party 2
Izanami
Izanami
MiuSoulVerde
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ZzNextagezZ3016
Ne Zha
Level 44
God Stats
5W - 5L
1,573 SR
Queue Stats
269W - 253L
1,436 Elo+
Party 2
Terra
Terra
xiadito
Terra
Level 39
God Stats
3W - 7L
1,352 SR
Queue Stats
313W - 305L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaioFaleiros
Cthulhu
9
1 / 4 / 0
5,275
480
4,324
8,554
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
5,031
457
2,032
9,012
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,486
499
2,178
6,735
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
Loganw19
Poseidon
9
0 / 1 / 0
5,390
490
1,403
3,278
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
waas00
Hercules
7
0 / 3 / 0
4,638
422
959
6,325
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgusSPS
Bellona
10
1 / 1 / 2
6,160
560
4,384
9,583
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
DanielDRVF
The Morrigan
11
2 / 0 / 1
6,514
592
883
2,769
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MiuSoulVerde
Izanami
11
3 / 1 / 2
6,370
579
5,423
5,826
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 6
7,056
641
5,850
7,091
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
xiadito
Terra
10
3 / 0 / 2
6,057
551
2,316
3,678
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
15
15
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgusSPS
Bellona
1
1
2
2
L
Cthulhu
CaioFaleiros
Cthulhu
1
4
0
0.25
L
0
5
0
0
W
The Morrigan
DanielDRVF
The Morrigan
2
0
1
2.5
L
1
2
0
0.5
L
Poseidon
Loganw19
Poseidon
0
1
0
0
W
Izanami
MiuSoulVerde
Izanami
3
1
2
4
W
6
0
6
9
L
Hercules
waas00
Hercules
0
3
0
0
W
Terra
xiadito
Terra
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,896
Damage
18,856
33,904
Taken
28,947
13,552
Mitigated
12,084
9,980
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgusSPS
Bellona
4,384
2,305
0
4,620
9,583
4,742
788
3,639
5,579
0
33,532
L
Cthulhu
CaioFaleiros
Cthulhu
4,324
627
0
1,443
8,554
6,004
0
442
8,112
21,482
0
L
2,032
978
0
3,504
9,012
2,299
0
506
8,446
0
24,066
W
The Morrigan
DanielDRVF
The Morrigan
883
130
0
221
2,769
827
824
673
1,974
32,829
0
L
2,178
721
0
3,222
6,735
1,747
0
592
6,143
30,656
0
L
Poseidon
Loganw19
Poseidon
1,403
0
0
0
3,278
734
221
231
2,961
27,062
0
W
Izanami
MiuSoulVerde
Izanami
5,423
3,895
0
3,045
5,826
1,721
387
1,481
4,345
0
36,662
W
5,850
3,319
0
3,678
7,091
2,431
0
783
6,268
0
33,757
L
Hercules
waas00
Hercules
959
356
0
1,811
6,325
2,768
0
1,144
5,181
0
6,658
W
Terra
xiadito
Terra
2,316
573
417
791
3,678
2,363
660
743
2,876
17,772
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
32,157
227
Minions Killed
340
0
Camps Cleared
0
1,002,848
Distance Traveled
1,061,560
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,160
560
75
7
0
224,334
3
L
Cthulhu
5,275
480
48
4
0
198,096
2
L
Pele
5,031
457
56
5
0
182,094
0
W
The Morrigan
6,514
592
80
7
0
197,314
3
L
Freya
5,486
499
58
5
0
190,212
1
L
Poseidon
5,390
490
57
5
0
221,181
2
W
Izanami
6,370
579
82
7
0
182,752
4
W
Ne Zha
7,056
641
61
6
0
240,151
2
L
Hercules
4,638
422
8
1
0
211,265
1
W
Terra
6,057
551
42
4
0
217,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role